Editing Shower Room

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game icons|p2=y}}
{{Infobox cave
{{infobox cave
|image    = Shower Room sublevel 3.jpg
|image    = Shower Room sublevel 3.jpg
|location  = Perplexing Pool
|location  = Perplexing Pool
Line 26: Line 25:
==Sublevel 1==
==Sublevel 1==
* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]''
* '''Music''': ''[[Music in Pikmin 2#Tile 1|Tile 1]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Merciless Extractor|y}} (US) / {{icon|Divine Cooking Tool|y}} (Europe/Japan)
** {{icon|Merciless Extractor|y}} (US) / {{icon|Divine Cooking Tool|y}} (Europe/Japan)
Line 38: Line 37:
** {{icon|Electrical wire|y}} × 3
** {{icon|Electrical wire|y}} × 3
* '''Vegetation''':
* '''Vegetation''':
** {{icon|Ivory Candypop Bud|y}} × 1 (if [[Candypop Bud#Maximum Pikmin requirement|max Pikmin requirement]] is met)
** {{icon|Ivory Candypop Bud|y}} × 1 (if [[Candypop family#Maximum Pikmin requirement|max Pikmin requirement]] is met)
* '''Others''':
* '''Others''':
** {{icon|Egg|y}} × 1 or more
** {{icon|Egg|y}} × 1 or more
Line 169: Line 168:
| Dead ends
| Dead ends
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 2==
==Sublevel 2==
* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Jellyfloat|Jellyfloat]]''
* '''Music''': ''[[Music in Pikmin 2#Tile 2|Tile 2]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Durable Energy Cell|y}} (US/Europe) / {{icon|Revised Eternal Fuel Dynamo|y}} (Japan)
** {{icon|Durable Energy Cell|y}} (US/Europe) / {{icon|Revised Eternal Fuel Dynamo|y}} (Japan)
Line 184: Line 183:
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Boulder|y}} × 3
** {{icon|Boulder|y}} × 3
** {{icon|Poison emitter|v=P2|y}} × 3
** {{icon|Gas pipe|y}} × 3
* '''Vegetation''':
* '''Vegetation''':
** {{icon|Violet Candypop Bud|y}} × 1 (if [[Candypop Bud#Maximum Pikmin requirement|max Pikmin requirement]] is met)
** {{icon|Violet Candypop Bud|y}} × 1 (if [[Candypop family#Maximum Pikmin requirement|max Pikmin requirement]] is met)
* '''Others''':
* '''Others''':
** [[Gate]] with 4000 [[Health|HP]] × 1
** [[Gate]] with 4000 [[Health|HP]] × 1
Line 262: Line 261:
|-
|-
| 6
| 6
|{{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 1
| 1
| None
| None
Line 272: Line 271:
|-
|-
| 7
| 7
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 2
| 2
| None
| None
Line 335: Line 334:
| Gate spots
| Gate spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 3==
==Sublevel 3==
* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Jellyfloat|Jellyfloat]]''
* '''Music''': ''[[Music in Pikmin 2#Tile 2|Tile 2]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Mirrored Stage|y}} (inside Greater Spotted Jellyfloat)
** {{icon|Mirrored Stage|y}} (inside Greater Spotted Jellyfloat)
Line 487: Line 486:
| Gate spots
| Gate spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 4==
==Sublevel 4==
Line 493: Line 492:


* '''Theme''': Concrete
* '''Theme''': Concrete
* '''Music''': ''[[Music in Pikmin 2#Relax|Relax]]''
* '''Music''': ''[[Music in Pikmin 2#Rest|Rest]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Arboreal Frippery|y|v=US}}
** {{icon|Arboreal Frippery|y|v=US}}
Line 612: Line 611:
| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 5==
==Sublevel 5==
* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]''
* '''Music''': ''[[Music in Pikmin 2#Tile 1|Tile 1]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Broken Food Master|y}} (US) / {{icon|Merciless Extractor|y}} (Europe) / {{icon|Broken Cooking God|y}} (Japan)
** {{icon|Broken Food Master|y}} (US) / {{icon|Merciless Extractor|y}} (Europe) / {{icon|Broken Cooking God|y}} (Japan)
Line 637: Line 636:
** {{icon|Egg|y}} × 1 or more
** {{icon|Egg|y}} × 1 or more


In rare occasions, a Fiery and a Withering Blowhog are behind a gate that must be destroyed to collect treasure. Not only does this mean that one should only use [[Red Pikmin]], but that these will also be deflowered. Restarting this layout is '''highly''' recommended. Also, some fire geysers could pose a threat to non-Reds. Note that the Violet Candypop Bud here may fail to appear entirely, as detailed [[Pikmin 2 cave generation|here]] and [[Mistake#Missing sublevel objects|here]].
In rare occasions, a Fiery and a Withering Blowhog are behind a gate that must be destroyed to collect treasure. Not only does this mean that one should only use [[Red Pikmin]], but that these will also be deflowered. Restarting this layout is '''highly''' recommended. Also, some fire geysers could pose a threat to non-Reds. Note that the Violet Candypop Bud here may fail to appear entirely, as detailed [[Cave#Generation|here]] and [[Mistake#Missing sublevel objects|here]].


{{cavegen|sr5}}
{{cavegen|sr5}}
Line 790: Line 789:
| Gate spots
| Gate spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 6==
==Sublevel 6==
* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Jellyfloat|Jellyfloat]]''
* '''Music''': ''[[Music in Pikmin 2#Tile 2|Tile 2]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Abstract Masterpiece|y|v=US}} (US) / {{icon|Plentiful Tank|y}} (Europe) / {{icon|Estimated Object GF|y}} (Japan)
** {{icon|Abstract Masterpiece|y|v=US}} (US) / {{icon|Plentiful Tank|y}} (Europe) / {{icon|Estimated Object GF|y}} (Japan)
Line 800: Line 799:
** {{icon|Rubber Ugly|y}}
** {{icon|Rubber Ugly|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Anode Dweevil|y}} × 1
** {{icon|Anode Dweevil|y}} × 2
** {{icon|Bumbling Snitchbug|y}} × 1
** {{icon|Bumbling Snitchbug|y}} × 1
** {{icon|Doodlebug|y}} × 1
** {{icon|Doodlebug|y}} × 1
** {{icon|Dwarf Orange Bulborb|y}} × 7
** {{icon|Dwarf Orange Bulborb|y}} × 7
** {{icon|Munge Dweevil|y}} × 1
** {{icon|Munge Dweevil|y}} × 2
** {{icon|Orange Bulborb|y}} × 1
** {{icon|Orange Bulborb|y}} × 1
** {{icon|Volatile Dweevil|y}} × 1
** {{icon|Volatile Dweevil|y}} × 1
Line 967: Line 966:
| Gate spots
| Gate spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 7==
==Sublevel 7==
Line 988: Line 987:
Some gates have to be torn down to get to the Bloyster. Be careful, as sometimes its tentacles can reach through the gate. See the link above for a very effective strategy.
Some gates have to be torn down to get to the Bloyster. Be careful, as sometimes its tentacles can reach through the gate. See the link above for a very effective strategy.


Note that due to the way [[Pikmin 2 cave generation|sublevel generation]] works, there is a 1 in 2,147,483,648 chance that the Ranging Bloyster will not appear, as explained [[Mistake#Missing sublevel objects|here]].  
Note that due to the way [[Cave#Generation|sublevel generation]] works, there is a very small chance that the Ranging Bloyster will not appear, as explained [[Mistake#Missing sublevel objects|here]].


{{cavegen|sr7}}
{{cavegen|sr7}}
Line 1,067: Line 1,066:
| Gate spots
| Gate spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Gallery==
==Gallery==
Line 1,090: Line 1,089:
|Ger=Duschraum
|Ger=Duschraum
|GerM=Shower Room
|GerM=Shower Room
|ChiTrad=淋浴間
}}
}}


Line 1,102: Line 1,100:


{{Perplexing Pool}}
{{Perplexing Pool}}
{{p2 caves}}
{{Caves}}
[[Category:Shower Room| ]]
[[Category:Shower Room| ]]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)