Pikmin 3

Pikmin 3 voyage log

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A voyage log from Pikmin 3.
An example of a log entry.

The voyage log in Pikmin 3 is a daily log typed by one of the three main explorers of Pikmin 3. Much like Olimar's voyage log from Pikmin, they can detail events that occur during the day. They are different for each player, as they are written according to what was done or accomplished. If no significant events are accomplished during the day, a random entry from a list of several miscellaneous filler entries is chosen.

Every log entry is signed by the writer at the end. Below is a transcript of all voyage logs, as taken from the game's files. As such, the requirements needed and the writers for some of these are not known, and are merely speculative according to the entry's text. Underscores ("_") represent a variable number, like the number of fruit types gathered.

Plot[edit]

Only the latest possible entry is chosen for each day, as sorted in this list. For instance, if the leaders saw the Armored Mawdad, but also defeated it in the same day, the entry log will be for defeating it.

Before the start[edit]

  • Character: Alph
  • US text: PNF-404, here we come! The SPERO's data indicates unlimited food resources! I can't wait to see the look on everyone's face when we bring unlimited food back to Koppai! Wow! My first trip to another planet, and I'll be saving my home, too! My whole body is shaking with excitement... or space sickness; not sure which. Either way, I have a landing to prepare for!
  • Europe text: PNF-404, here we come! The SPERO's data indicates unlimited food resources! I can't wait to see the look on everyone's faces when we bring unlimited food back to Koppai! Wow! My first trip to another planet and I'll be saving my home, too! My whole body is shaking with excitement...or space sickness. I'm not sure which it is. Either way, I have a landing to prepare for!

Day 1[edit]

  • Character: Alph
  • US text: We're shipwrecked on this planet! Some creatures called Pikmin helped me find the S.S. Drake, but our cosmic-drive key is nowhere to be found! We won't be going anywhere without that... Luckily, I made contact with Brittany and will set out to find her tomorrow. When I took off in the ship, the Onion took flight as well. Odd...but amazing!
  • Europe text: Here we are, shipwrecked! Now we'll never get all of the planet's food! I made it back to the SS Drake with the help of some strange creatures called Pikmin, but the cosmic drive key was nowhere to be found! Luckily, I was able to contact Brittany and will head out to meet up with her tomorrow. When I took off in the ship, the Pikmin's Onion followed along. Odd...but amazing!

No sign of Brittany[edit]

  • Character: Alph
  • US text: I wasn't able to locate Brittany, so the search for edible matter must wait. Finding Brittany must be my top priority! She must be starving by now! I know I am. Maybe I'll try to take my mind off my tummy by doing some writing. A little poetry always seems to make me feel better...
  • Europe text: I wasn't able to locate Brittany, so the search for edible matter must wait. Finding her must be my top priority! Poor Brittany, she must be completely starving by now... and knowing her, she won't be very happy about that fact!

No sign of Brittany and out of food[edit]

  • Character: Alph
  • US text: The search for Brittany continues...but I've somehow managed to eat the last of my food. Sometimes I wonder why we Koppaites don't have better control over our appetites. But every time I think about it, my tummy starts rumbling... Tomorrow I'll expand my search. With luck, I'll find something—something juicy and delicious.
  • Europe text: Still no Brittany...and somehow I've eaten the last of my food already. Sometimes I wonder why we Koppaites can't manage to control our appetites better. But if I think about it for long, my tummy starts rumbling and... Well anyway, tomorrow I'll widen my search. With any luck, I'll find something. Maybe something juicy and delicious...

Saw Brittany[edit]

  • Character: Alph
  • US text: Whew! Today I managed to make contact with Brittany! She said she was just taking a nap. I wish I could be that calm right now. There's so much I can learn from Brittany. Maybe I'll try some breathing exercises... It's a bit difficult to do those effectively inside this helmet, though.
  • Europe text: Today I managed to communicate with Brittany. She said she'd just been taking a nap. I wish I could be that calm right now. There's so much I can learn from Brittany. Maybe I'll try some breathing exercises... Kind of hard to do in this helmet, though.

Saw Brittany and out of food[edit]

  • Character: Alph
  • US text: How am I out of food already?! It seems that we Koppaites never have enough food! Finding Brittany remains a top priority, but getting food tomorrow needs to be an absolute-top-priority priority!
  • Europe text: How can I be out of food already?! It seems we Koppaites have a lot to learn about sustainable eating. I still need to find Brittany, but if I don't come back with some food tomorrow, I'm in big trouble.

Saw the first fruit[edit]

  • Character: Alph
  • US text: A Fruit Jamboree / I discovered a food source! Such a juicy slice of joy for all of Koppai! The Drake must still analyze, but the sweet taste of hope dances its way across the tip of my ticklish tongue. For now, I do declare that all shall kick their heels in a giant fruit jamboree!
  • Europe text: I may have discovered a food source! I won't know for certain until I get the giant fruit back to the Drake for analysis, but it looks promising. A big, juicy slice of hope for Koppai!

Saw the first fruit and out of food[edit]

  • Character: Alph
  • US text: My food is somehow...gone! I knew I should have packed more food for the trip! I hope I can get that giant fruit that Brittany discovered. I really hope it turns out to be edible. And I really, really hope it turns out to be tasty. I'll bring it back to the ship tomorrow to analyze it thoroughly.
  • Europe text: My food is somehow...gone! I knew I should have packed more food for the trip! I hope I can retrieve the giant fruit that Brittany found. I also hope it turns out to be OK for us to eat. And I really, really, really hope it turns out to be tasty. I'll try to get it back to the ship tomorrow for proper analysis (and tasting!).

Collected the first fruit[edit]

  • Character: Alph
  • US text: According to the Drake's equipment, the plant I brought back is an edible fruit! That means we can store the juice for our own food supply! Not only that, but we can also take the seeds back home and use those as a food resource. The more seeds we take home, the more people we'll be able to save on Koppai! Hm. Maybe there is something to this "recycling" thing...
  • Europe text: According to the Drake's equipment, the fruit I brought back is edible! What a relief. It means we can store the juice for our own food supply. Not only that, but we can also take the seeds back home and use them to produce more fruit. The more seeds we take home, the more people we'll be able to save on Koppai!

Discovered Rock Pikmin[edit]

  • Character: Alph
  • US text: The Onions go airborne when the sun sets. This must be a defense mechanism against nocturnal predators. I was surprised that the Rock- and Red- Pikmin Onions combined into one when the Drake took off. Guess the color differences don't mean much to them. Interesting...
  • Europe text: It looks like the Onions take to the air when the sun sets. This must be a defence mechanism against nocturnal predators. When the Drake took off I was surprised to see the Red Pikmin and Rock Pikmin Onions combine. Maybe differences in type don't matter much to Pikmin? They certainly make a good team.

Discovered Rock Pikmin and collected the first fruit[edit]

  • Character: Alph
  • US text: Analyzing the recovered fruit back at the Drake, it was deemed suitable for Koppaite consumption. There's got to be more where that came from. Also, it looks like these hard-bodied Rock Pikmin are sticking around, which is good news. With their help, I'm sure I'll be able to reach Brittany soon.
  • Europe text: Back on board, we ran some analysis on the piece of fruit we retrieved and found it suitable for Koppaite consumption. There's got to be more where that came from! Also, it looks like the hard-bodied Rock Pikmin will be joining the gang, which is a reason to be cheerful. I'm sure that with their help I'll be able to reach Brittany.

Reunited with Brittany[edit]

  • Character: Alph
  • US text: I've finally reunited with Brittany, one of my shipmates. Since she's a botanist, she'll be making the reports on the food we gather. She's also in charge of rationing out our daily food supply, which is depleting unusually fast, now I think about it. Hmm, I'll have to keep an eye on her...
  • Europe text: I've finally reunited with Brittany, one of my shipmates. Since she's a botanist, she'll be making reports on the food we gather. She's also in charge of rationing out our daily food supply, which is depleting unusually fast, now I think about it. Hmm, I'll have to keep an eye on her...

Reunited with Brittany and collected the first fruit[edit]

  • Character: Alph
  • US text: Back on board, we ran an analysis on the fruit we retrieved and found it suitable for Koppaite consumption. It looks like there is plenty more where that came from! Reuniting with Brittany, finding this fruit... It's still early, but things seem to be taking a turn for the better!
  • Europe text: Back on board, we ran some analysis on the piece of fruit we retrieved and found it suitable for Koppaite consumption. There's got to be more where that came from! Reuniting with Brittany, finding fruit... It's still early days, but things look to be taking a turn for the better!

Saw the Armored Mawdad's tree stump[edit]

  • Character: Alph
  • US text: We discovered a mysterious broadcast signal... What on Koppai could it be? It might be our captain, but something tells me that it could be related to that person who has been leaving all of those data files for us. I'll have to find out tomorrow. The suspense is killing me!
  • Europe text: What in the name of Koppai is that mysterious signal coming from the other side of the wall? Could it be the same intelligent life form that has been leaving us all these data files? Or maybe it's our Captain after all? Tomorrow I intend to find out.

Got Olimar's data file before the Armored Mawdad[edit]

  • Character: Alph
  • US text: Near the source of that mysterious signal, we found a note left by someone named Captain Olimar. It appears that this Olimar is from Hocotate. Perhaps he's transmitting the signal? Or maybe it's our captain! Tomorrow we'll have to find out what is going on...
  • Europe text: We found a data file near the source of that mysterious signal, over the wall. It was by someone called Captain Olimar, who we think may be from Hocotate. Perhaps he's the one sending out the signal? Or maybe it really is our Captain, after all. Tomorrow we'll have to go and find out...

Saw the Armored Mawdad[edit]

  • Character: Alph
  • US text: We encountered some sort of gigantic creature in a dark, dank cave. Attacks from the Red Pikmin have no effect on the monster's tough exoskeleton. It seems that the mysterious signal we've been tracking is actually emanating from inside the creature! Gross! We'll have to defeat it to get to the bottom of this. I have a feeling this isn't going to be pretty.
  • Europe text: We encountered some sort of gigantic centipede lying in wait in a dimly-lit cave. Attacks from the Red Pikmin seem to have no hope of getting through the monster's crystal exoskeleton. The mysterious signal is coming from inside it - but why? I'm afraid that the only way to find out is by defeating this creature.

Defeated the Armored Mawdad[edit]

  • Character: Alph
  • US text: Thanks to the Rock Pikmin, we managed to defeat the giant creature. We found a mysterious communication device inside its belly. I'm unsure of its origins, but my keen engineer's eye says it's from an advanced civilization. I'll see if I can confirm this once I get it back to the S.S. Drake.
  • Europe text: Thanks to the Rock Pikmin, we managed to defeat the giant centipede. We found a mysterious communication device inside its belly. I'm unsure of its origins, but my keen engineer's eye says it's from an advanced civilization. I'll see if I can confirm this once I get it back to the SS Drake.

Collected the Data Glutton[edit]

  • Character: Brittany
  • US text: We recovered the communication device that was inside the Armored Mawdad. According to Alph, this device contains parts that may expand the Drake's communications range. I've never seen him so excited! I'm more than happy to write today's report while Alph examines the device. Sometimes he can be so diligent!
  • Europe text: We recovered the communications device that was inside the Armoured Mawdad. According to Alph, this device contains parts that may expand the Drake's communications range. I've never seen him so excited. He can't tear himself away from the thing! I'm more than happy to write today's report while Alph examines the device. Sometimes he can be so diligent!

First landing in the Distant Tundra before completing the bridge[edit]

  • Character: Alph
  • US text: We followed the captain's signal into a desolate tundra. Due to poor visibility, I mishandled the ship, and uh...well, I lost control, and...Brittany was thrown overboard. Searching for her in blizzard-like conditions won't be easy, but I was able to verify that she's safe!
  • Europe text: We followed the Captain's signal to a desolate tundra. Visibility was terrible, and I must have messed up somehow because the auto-eject kicked in and threw Brittany overboard. Searching for her in these blizzard-like conditions won't be easy, but I was at least able to verify that she's safe!

Second day in the Distant Tundra before completing the bridge[edit]

  • Character: Alph
  • US text: I was able to locate Brittany on the opposite shore but haven't been able to reunite with her. We need to regroup soon.
  • Europe text: I've managed to locate Brittany on the opposite shore, but I haven't been able to reunite with her. I hope she's all right over there on her own. We need to find a way to regroup soon.

Third day in the Distant Tundra before completing the bridge[edit]

  • Character: Alph
  • US text: Quite a bit of time has passed since Brittany and I were separated. At least she has some shelter inside that cave. But it's probably still so cold. I need to find her quickly. If she gets hungry, I hope she knows better than to eat too much snow. The only thing worse than a brain freeze is an empty-stomach freeze!
  • Europe text: Quite some time has passed since Brittany and I were separated. At least I know she has shelter inside that cave. I bet it's not very comfortable, though. I need to find a way to regroup with her very soon. Knowing her, she's probably eating piles and piles of snow and giving herself a terrible tummy ache!

Fourth day in the Distant Tundra before completing the bridge[edit]

  • Character: Alph
  • US text: Quite a bit of time has passed since Brittany and I became separated. She must be so hungry by now, and Brittany gets so ornery when she's hungry. I wish I had some sort of bad-mood sensor I could use to track her down! What am I going to do?!
  • Europe text: Quite a bit of time has passed since Brittany and I became separated. Brittany gets pretty crotchety even when she's a little hungry, and she must be ravenous by now. I'd better find a way to regroup with her before she gets too scary to bother!

Completed the double bridge[edit]

  • Character: Alph
  • US text: We finally completed the bridge over to the other shore! And Brittany discovered a type of Yellow Pikmin! Besides their big ears, I'm excited to find out what other unique characteristics they may possess! I'll have to observe them closely... Good thing they're so cute to look at! Whew! What a day!
  • Europe text: We finally managed to get a bridge built between the ship's landing spot and the opposite shore. I wonder if the Yellow Pikmin that Brittany discovered have any unique characteristics besides their big ears? We'll have to observe them closely.

Second day after completing the double bridge[edit]

  • Character: Alph
  • US text: An Ode to Captain Charlie / O Captain Charlie, Where could you be? Can you control your appetite? Will you teach me? For many years, I've seen you as a mentor. O Captain Charlie, I really need to work on my rhyming.
  • Europe text: - Ode to Captain Charlie, by Alph - Oh Captain Charlie, where could you be? I'm thinking of you. Are you thinking of me? You have long been my hero, and now you're my friend (I hope). I refuse to believe that you've met a bad end (though Brittany's not quite so sure). Hmm... Poetry never was my strong point.

Saw the Vehemoth Phosbat[edit]

  • Character: Alph
  • US text: We were hot on the trail of the captain's signal when we encountered a second monstrous creature! It was too dark to get a good look at it, but might this creature hold a clue to the captain's whereabouts?
  • Europe text: We were hot on the tail of the Captain's signal when we encountered a second monstrous creature. It was too dark to get a good look, but I believe it may be the key to the Captain's whereabouts.

Defeated the Vehemoth Phosbat[edit]

  • Character: Alph
  • US text: Thanks to the Yellow Pikmin, we were able to defeat the Vehemoth Phosbat! And, much to everyone's surprise, we found our captain inside the beast! Wow! And can you believe our luck? He found a data file from someone named Olimar...who has our cosmic-drive key! But where in the world is this Olimar? Where?! We need that key!
  • Europe text: Thanks to the Yellow Pikmin, we managed to defeat a Vehemoth Phosbat. And, much to our surprise, we found our Captain inside the beast! I'm amazed that he was able to stay alive in the stomach of a[sic] such a hideous monster. That's a true hero for you! I wanted to hug him, but the smell put me off a bit.

First day before returning to the Tropical Wilds[edit]

  • Character: Alph
  • US text: Now that we have the captain back safe and sound, we'll begin exploration of this planet in earnest tomorrow. We should see if there are any undiscovered areas in the places we've already visited.
  • Europe text: Now that we have the Captain back safe and sound, we can begin exploration of this planet in earnest. We'll start tomorrow. I'm sure there are undiscovered areas even in places we've already visited.

Second day before returning to the Tropical Wilds[edit]

  • Character: Alph
  • US text: Although we have the captain back, we haven't made much progress over the last few days. The search for edible matter is why we're here, but if we don't find that cosmic-drive key, we'll never be able to get all this food back to Koppai! We should check the map next time we go out and see if any places look suspicious.
  • Europe text: Although we have the Captain back, we haven't made much further progress over the last few days. We're here to search for edible matter, but if we don't find that cosmic drive key, we'll never be able to get all of this food back to Koppai! We should check the map next time we go out, and see if we can find any clues.

Returned to the Tropical Wilds[edit]

  • Character: Alph
  • US text: We returned to the site of my original crash landing. Something here is sending out an electronic signal. Was it there earlier? It seems that the signal is somehow connected to that Hocotatian who picked up our cosmic-drive key. It's going to take a team effort to track this thing down! Saving our planet is turning out to be more difficult than I thought it would be...
  • Europe text: We went back to the site of my first crash landing. I didn't detect it before, but there's something there emitting a strong electronic signal. We're hoping it has something to do with that Hocotatian who we think picked up our cosmic drive key. If the three of us work as a team, I'm sure we'll be able to find out!

Second day before seeing the Folded Data Glutton[edit]

  • Character: Alph
  • US text: Several days have passed without any leads on the cosmic-drive key. Searching for fruit is important, of course, but we really need to track down the signal that seems to be coming from Captain Olimar. The area where I first crashed... I have a feeling something big is there...
  • Europe text: Several days have passed without any leads on the cosmic drive key. Searching for fruit is important, of course, but we really need to track down the signal that seems to be coming from Captain Olimar. That area where I crashed... I have a feeling something is there...

Saw the Folded Data Glutton[edit]

  • Character: Alph
  • US text: Beyond the dense jungle, at the end of a strangely foreboding pathway...we found ourselves in a vast desert. It rather resembles the terrain of Koppai. There we found a new communication device! I'm starting to get a little homesick... That or it's just getting stuffy here in my helmet.
  • Europe text: Through the dense jungle, at the end of a strangely foreboding pathway, we came upon a vast desert. It reminded me of the terrain of Koppai, and I've started to feel quite homesick. That, or I'm just getting too much oxygen in my helmet. Anyway, we found a new communications device there!

Saw the Sandbelching Meerslug[edit]

  • Character: Alph
  • US text: We discovered the intricately designed communication device that was emitting the signal. Unfortunately, a ginormous creature appeared and swallowed it up! The animals on this planet eat everything! The device's signal was really strong, so I think we could use it to boost the Drake's communication system even further. Now, if we could just get to it somehow...
  • Europe text: We found the complex communications device that was emitting the signal. Unfortunately, an enormous creature appeared and swallowed it up. It seems the beasts on this planet will eat anything! The signal the device gives out is really strong, so it would be great if we could use it to boost the Drake's communication system. If we can just get to it somehow...

Defeated the Sandbelching Meerslug[edit]

  • Character: Alph
  • US text: The Demise of the Meerslug / Poor planners we Koppaites be, but defy us at your own peril. A communication device! Recovered from within the dank belly of the Meerslug. A keen engineer can see that it may expand the Drake's communications range. In such a dark and stinky demise, it takes a keen engineer can see what it may...
  • Europe text: We managed to defeat the enormous creature without any of us getting swallowed up! And when we finally did, it spewed the communications device back up. The signal this one gives is stronger than the signal from the last one, and I'm hoping I can use it to expand the Drake's communications range.

Collected the Folded Data Glutton[edit]

  • Character: Charlie
  • US text: We showed that beastly Meerslug who was boss and retrieved the communication device without incident. Alph is working on incorporating the device's transmitter into the Drake's communication systems. The creatures on this planet will eat anything! What gluttons. I'm glad we Koppaites aren't like that...
  • Europe text: We managed to retrieve the communications device that the enormous creature swallowed. Alph is working hard on incorporating parts of it into the Drake's communications system. Well, it seems as if the greedy creatures on this planet will swallow just about anything...including us, if we're not careful.

First landing in the Twilight River[edit]

  • Character: Alph
  • US text: I've successfully expanded the Drake's communication range, thank you very much! This allowed us to hone in on an unknown signal. I think we are getting closer to that Hocotatian with our cosmic-drive key! Now I need to rest though. I was up all night working on the communication system, and I deserve...a little... Zzzzzzz...
  • Europe text: I managed to expand the Drake's communications range, so we were able to pick up another unknown signal. I think we're getting closer to that Hocotatian and our cosmic drive key! Now I need to rest though, to get ready for tomorrow's search. Been up all night working...

Saw the Winged Onion[edit]

  • Character: Alph
  • US text: We discovered a new type of Onion on the other side of the river, but it remains entangled in some sort of web. Based on what we've observed so far, Pikmin seem to evolve according to their environment. I'm thinking that new Pikmin will be helpful in exploring this area. Perhaps they'll join us if we free the Onion.
  • Europe text: We discovered a new type of Onion on the other side of the river, entangled in the web of some creature. Based on what we've observed so far, Pikmin seem to evolve according to their environment. It would be useful to have a new type to help us in our exploration. Perhaps we can free that Onion...

Freed the Winged Onion[edit]

  • Character: Alph
  • US text: We built a bridge and freed the pink Onion, from which a single Pikmin seed popped out. However, I completely forgot to pluck the Pikmin sprout out of the ground, so I'm still not quite sure what abilities these pink Pikmin possess.
  • Europe text: We built a bridge and rescued the pink Onion. A single Pikmin seed then popped out of it. However, we completely forgot to pluck the Pikmin sprout out of the ground, so we're still not sure what abilities these pink Pikmin might possess.

Discovered Winged Pikmin[edit]

  • Character: Alph
  • US text: After bridging the river, we secured another Onion from a predator. This Onion then sprouted a Winged Pikmin! These Pikmin can fly and traverse bodies of water. More careful observation is needed to determine any other characteristics they possess.
  • Europe text: After bridging the river, we saved the trapped Onion from a predator. The Onion then sprouted a Winged Pikmin! This Pikmin type can fly and so should be able to traverse bodies of water easily. More careful observation is needed to determine any other characteristics they possess.

Lifted the dam[edit]

  • Character: Alph
  • US text: We've made contact with the mysterious Captain Olimar. This is the Hocotatian who we believe has been providing us with the data memos! It looks like he is in danger, though. If something happens to him, we may lose our cosmic-drive key for good! Time to call in the Koppai cavalry!
  • Europe text: We've made contact with the mysterious Captain Olimar. That's the Hocotatian we believe has been providing us with the data memos. It looks like he may be in danger, though. If something happens to him, we could lose our cosmic drive key for good. We have to help him!

Saw the Scornet Maestro[edit]

  • Character: Alph
  • US text: Our only link to the cosmic-drive key, Captain Olimar, was snatched up by a swarm of flying creatures right before our eyes! At least they didn't swallow him. We then saw a huge creature that may have been the swarm's leader. If we can defeat that huge monster, maybe they'll release Captain Olimar. I hope so...
  • Europe text: Our only link to the cosmic drive key, Captain Olimar, was snatched up by a swarm of flying creatures right before our eyes! At least they didn't swallow him. We then saw a huge creature that may have been the swarm's leader. If we can defeat that huge monster maybe they'll release Captain Olimar. I hope so...

Defeated the Scornet Maestro[edit]

  • Character: Alph
  • US text: Well...there's good news and there's bad news. The good news is we freed Captain Olimar! The bad news is we had to leave him out there in the wild. It wasn't our fault, though! The sun was setting, and we'd just had this huge battle. It was all so chaotic... He'll be OK for the night...right? After all this, I hope he has the cosmic-drive key.
  • Europe text: The good news is, we freed Captain Olimar. The bad news is, we had to leave him out there in the wild. It wasn't our fault! The sun was going down, and we couldn't get him... Well, I'm sure he'll be OK for the night, and we can retrieve him tomorrow. I really hope he has the cosmic drive key, after all this.

Rescued Louie[edit]

  • Character: Alph
  • US text: We finally managed to rescue Captain Olimar, but his suit has put him in a state of deep sleep. All we can do is wait for him to wake up. No sign of the cosmic-drive key, either. I guess we'll use this time to relax for a bit and get some rest... Not the best day.
  • Europe text: We finally managed to rescue Captain Olimar, but he wasn't moving at all. It seems his suit has put him in a state of deep sleep, and all we can do is wait for him to wake up. No sign of the cosmic drive key, either.

Louie's landing in the Garden of Hope[edit]

  • Character: Alph
  • US text: I can't believe it! Captain Olimar woke up! While we were sleeping, he took control of the Drake and touched down in the area where Brittany originally crash-landed. And as if that wasn't odd enough, he then grabbed all of th