Hostile Territory: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (Capitalization.)
Line 1: Line 1:
{{game icons|p2=y}}
[[File:HostileTerritory.png|thumb|336px]]'''Hostile Territory''' is a ''[[Pikmin 2]]'' arena for [[2-Player Battle]]. It is also one of the areas with a mass number of enemies. Be careful about the electrical circuits and the bomb rock explosions. Sometimes, [[rocks]] may fall from the sky while you are in a remote area, so be careful when you are trekking in an area filled with [[Anode Beetle]]s, [[Bomb Rock]]s, [[Fiery Blowhog]]s and [[Watery Blowhog]]s. Usually, if this is to happen, it will happen next to one of the three yellow marbles to hinder you in your path. Take caution as if your player gets damaged by the boulders, some nearby enemies may squeeze in an attack while your character is stunned, so make sure you can make a hasty retreat.
[[Image:Hostile Territory.png|thumb|Explosions and electricity are some of the hazards]]
'''Hostile Territory''' is a ''[[Pikmin 2]]'' arena for [[2-player]] battle. It is arguably the hardest area, with a large number of enemies and bomb-rocks. Bomb-rocks in this area can be picked up and [[throw]]n by captains.


==Level information==
There is a small area that is enclosed by three electrical nodes near one of the players' bases. If you are lucky, this area will generate cherries every ten seconds, giving you a seemingly unlimited supply of cherries.
*'''Theme''': Metal
*'''Enemies''':
**[[Careening Dirigibug]]s
**[[Fiery Blowhog]]s
**[[Watery Blowhog]]s
**[[Anode Beetle]]s
**[[Shearwig]]s (under marbles)
*'''Hazards''':
**[[Hazard#Electricity|electrical wires]]
**[[Bomb-rock]]s
*'''Treasures''':
**[[Crystallized Telekinesis]] inside the Careening Dirigibugs
*'''Plants''':
**None
*'''Others''':
**[[Pellet Posy|Pellet Posies]]


{{sublevel technical
Sometimes three [[Careening Dirigibug]]s may appear in the same small circular area. This is a great opportunity to stock up on yellow marbles as every Dirigibug on the field contains a yellow marble. This would be an amazing way to win, especially if they were located near your own onion.
|2p          = y
|cave        = vs_4_karakuchi
|enemymax    = 50
|itemmax    = 0
|gatemax    = 0
|capmax      = 70
|rooms      = 4
|geyser      = No
|unitfile    = vs_4_metal.txt
|lightfile  = metal_light_cha.ini
|bg          = "build" (steel)
|clog        = No
|hiddenfloor = 0
|units      =
{{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 1
{{!}}-
{{sublevel units
|room_vs_hitode4x4_6_metal|Room with rusty hatch (x2)
|room_hitode4x4_3_metal|Circular room with raised corner (x2)
|room_cent_4_metal|Circular room with 4 exits (x1)
|item_cap_metal|Dead end with item (x2)
|way2x2_metal|Long corridor (x4)
|wayl_metal|Turning corridor (x2)
}}
{{sublevel units
|way3_metal|Three-way crossing (x2)
|way2_metal|Corridor (x2)
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2
{{!}}-
{{sublevel units
|room_mid2_3_metal|Y-shaped room (x2)
|room_vs_hitode4x4_6_metal|Room with rusty hatch (x2)
|item_cap_metal|Dead end with item (x10)
|wayl_metal|Turning corridor (x4)
|way2_metal|Corridor (x2)
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3
{{!}}-
{{sublevel units
|room_hitode4x4_7_metal|Room with blue circles (x2)
|room_mid2_3_metal|Y-shaped room (x2)
|item_cap_metal|Dead end with item (x5)
|way3_metal|Three-way crossing (x1)
|way2_metal|Corridor (x5)
|wayl_metal|Turning corridor (x1)
}}
}}


==Tips==
Be sure not to get bombarded in to walls by roulette enemies such as the [[Volatile Dweevil]], otherwise you may have a Pikmin extinction, and masses of damaged will be removed from the players space damage meter. However, if you manage to escape, meaning a few Pikmin sacrifices may have to be chosen, lure it to a gang of enemies grouped together, preferably not Anode Beetles as they will not be damaged by the explosion due to their hard shells. Try using it on Blowhogs next to each other to remove at least half or completely all their health, which means you can pass by without any worries or discomforts.
These are the majority of the enemies which appear in this arena. Only very rarely, some boulders may fall from the sky while you are in a remote area, so be careful when you are trekking in an area filled with Anode Beetles, bomb-rocks and Watery Blowhogs. Usually, if this is to happen, it will happen next to one of the three yellow marbles, to hinder you in your path. Take caution as if your player gets damaged by the boulders, some nearby enemies may squeeze in an attack while your character is stunned, so make sure you can make a hasty retreat.


There is a small area that is enclosed by three electrical nodes near one of the players' bases. If you are lucky, this area will generate cherries every 10 seconds, giving you a seemingly unlimited supply of cherries.
[[File:Hostile Territory.png|thumb|Explosions and electricity are some of the hazards]]


Sometimes three Careening Dirigibugs may appear in the same small circular area. This is a great opportunity to stock up on yellow marbles as every Dirigibug on the field contains a yellow marble. This would be an amazing way to win, especially if they were located near your own Onion.
This is also the one area where bomb-rocks appear, meaning you can pick them up, unlike story mode. Just walk into them to pick them up. Throw by pressing a, and put it down by pressing B. No matter which method is used, the bomb will become active, so make sure your Pikmin are out of the explosions vicinity. A questionable and dangerous strategy involves activating bomb rocks, picking them up again, and chasing your enemy while they have a large amount of Pikmin following them, and letting the bomb rock explode in your hands. This will do a good deal of damage to you, but if you are lucky, it takes out many of your enemy's Pikmin.


Be sure not to get bombarded into walls by Roulette enemies such as the Volatile Dweevil, otherwise you may get a Pikmin Extinction, and your space suit may be severely damaged. However, if you manage to escape, meaning a few Pikmin sacrifices may have to be chosen, lure it to a gang of enemies grouped together, preferably not Anode Beetles as they will not be damaged by the explosion due to their hard wings. Try using it on Blowhogs next to each other to remove at least half or completely all their [[HP|health]], which means you can pass by without any worries or discomforts.
There is a rare glitch involving the Careening Dirigibugs. As soon as they notice you, they normally excrete a Bomb Rock from their tiny mouths. As soon as they release it from its mouth, punch the air, and the bomb may become active, but mostly it depends on where the player is standing. Then, the Dirigibug will have an active bomb in its hands. Oftentimes it will still throw it to the ground, but rarer times mean the Dirigibug will keep hold of the bomb rock, even when it explodes. This means the Dirigibug still does the carrying animation, and when it comes to the throwing animation, nothing will be dropped. This is a very weird glitch, and it can also distract players, also taking their mind off gameplay whilst the opponent is taking their marble.


This is also the only area where bomb-rocks appear, meaning you can pick them up, unlike story mode. Just walk into them to pick them up. Throw by pressing {{button|gcn|A|wii|A}}, and put it down by pressing {{button|gcn|B|wii|B}}. No matter which method is used, the bomb will become active, so make sure your Pikmin are out of the Explosion's vicinity. A questionable and dangerous strategy involves activating bomb-rocks, picking them up again, and chasing your enemy while they have a large amount of pikmin following them, and letting the bomb-rock explode in your hands. This will do a good deal of damage to you, but if you are lucky, it will take out many of your enemy's pikmin.
==Enemies==
*[[Fiery Blowhog]]
*[[Watery Blowhog]]
*[[Anode Beetle]]s
*[[Careening Dirigibug]]s
*[[Shearwig]]s


There is a rare glitch involving the Careening Dirigibugs. As soon as they notice you, they normally excrete a bomb-rock from their tiny mouths. As soon as they release it from its mouth, punch the air, and the bomb may become active, but mostly it depends on where the player is standing. Then, the Dirigibug will have an active bomb in its hands. Often times it will still throw it to the ground, but on rarer occasions the Dirigibug will keep hold of the bomb-rock, even when it explodes. This means the dirigibug will still do the carrying animation, and when it comes to the throwing animation, nothing will be dropped. This is a very weird glitch, and it can also distract players, also taking their mind off gameplay whilst the opponent is taking their marble.
== Bomb Rock Strategies ==
Unlike the single player game, you can pick up large Bomb Rocks by simply by walking into them. Press A to throw one, or B to set one down. In both cases, the bomb will be activated. This makes it possible to use them as weapons.


== Bomb-rock Strategies ==
*When your opponent is occupied and cannot react, you can get rid of a number of his/her Pikmin by throwing a bomb-rock at a group of idle Pikmin. Note that bomb-rocks are thrown further than the pointer's reach.
Unlike the single player game, you can pick up large bomb-rocks by simply walking into them. Press {{button|gcn|A|wii|A}} to throw one, or {{button|gcn|B|wii|B}} to set one down. In both cases, the bomb will be activated. This makes it possible to use them as weapons.
*You can also lure enemy Pikmin into attacking you and then detonate a Bomb Rock near yourself, killing all the offending Pikmin and leaving you damaged but still alive, that is assuming you haven't taken too much damage already.
*If your opponent is being accompanied by a large number of Pikmin, you can strike a bomb-rock to start the countdown, then pick it up and chase him or her, allowing the bomb-rock to explode in your hands and eliminating a chunk of the opponent's army.
*Note that you can use an [[Spray|Ultra-bitter Spray]] on a live Bomb Rock to stop its countdown for eight seconds.
*If you're occupied helping your Pikmin fight, you can throw a bomb rock at enemy Pikmin trying to carry your marble away.


*When your opponent is occupied and cannot react, you can get rid of a number of their Pikmin by throwing a bomb-rock at a group of idle Pikmin. Note that bomb-rocks are thrown further than the pointer's reach.
==Yellow marble falling glitch==
*You can also lure enemy Pikmin into attacking you and then detonate a bomb-rock near yourself, killing all the offending Pikmin and leaving you damaged but still alive, that is assuming you haven't taken too much damage already.
A funny and helpful glitch appears in this area: to make the glitch you need to kill a Dirigibug, but he needs to be close of an abyss, or also in the abyss, when you kill the Dirigibug he falls and the marble too, a Dirigibug appears magically and also the yellow marble appears magically. Also can be used with the Pellets and enemies.
*If your opponent is being accompanied by a large number of Pikmin, you can strike a bomb-rock to start the countdown, then pick it up and chase him or her, allowing the bomb-rock to explode in your hands and eliminating a chunk of the opponent's army.
*Note that you can use an [[Ultra-Bitter Spray]] on a live bomb-rock to stop its countdown for eight seconds.
*If you're occupied helping your Pikmin fight, you can throw a bomb-rock at enemy Pikmin trying to carry your marble away.


{{2P}}
-Note: This Glitch can also cause the [[Glitch|Crushing glitch]] when the Marble, Dirigibug or also the pellet falls in a Pikmin.      
[[Category:2-player locations]]
[[Category:Pikmin 2]]
[[Category:2-Player Battle]]
[[Category:Battle Arenas]]

Revision as of 21:12, July 14, 2014

Hostile Territory is a Pikmin 2 arena for 2-Player Battle. It is also one of the areas with a mass number of enemies. Be careful about the electrical circuits and the bomb rock explosions. Sometimes, rocks may fall from the sky while you are in a remote area, so be careful when you are trekking in an area filled with Anode BeetlesBomb RocksFiery Blowhogs and Watery Blowhogs. Usually, if this is to happen, it will happen next to one of the three yellow marbles to hinder you in your path. Take caution as if your player gets damaged by the boulders, some nearby enemies may squeeze in an attack while your character is stunned, so make sure you can make a hasty retreat.

There is a small area that is enclosed by three electrical nodes near one of the players' bases. If you are lucky, this area will generate cherries every ten seconds, giving you a seemingly unlimited supply of cherries.

Sometimes three Careening Dirigibugs may appear in the same small circular area. This is a great opportunity to stock up on yellow marbles as every Dirigibug on the field contains a yellow marble. This would be an amazing way to win, especially if they were located near your own onion.

Be sure not to get bombarded in to walls by roulette enemies such as the Volatile Dweevil, otherwise you may have a Pikmin extinction, and masses of damaged will be removed from the players space damage meter. However, if you manage to escape, meaning a few Pikmin sacrifices may have to be chosen, lure it to a gang of enemies grouped together, preferably not Anode Beetles as they will not be damaged by the explosion due to their hard shells. Try using it on Blowhogs next to each other to remove at least half or completely all their health, which means you can pass by without any worries or discomforts.

Explosions and electricity are some of the hazards

This is also the one area where bomb-rocks appear, meaning you can pick them up, unlike story mode. Just walk into them to pick them up. Throw by pressing a, and put it down by pressing B. No matter which method is used, the bomb will become active, so make sure your Pikmin are out of the explosions vicinity. A questionable and dangerous strategy involves activating bomb rocks, picking them up again, and chasing your enemy while they have a large amount of Pikmin following them, and letting the bomb rock explode in your hands. This will do a good deal of damage to you, but if you are lucky, it takes out many of your enemy's Pikmin.

There is a rare glitch involving the Careening Dirigibugs. As soon as they notice you, they normally excrete a Bomb Rock from their tiny mouths. As soon as they release it from its mouth, punch the air, and the bomb may become active, but mostly it depends on where the player is standing. Then, the Dirigibug will have an active bomb in its hands. Oftentimes it will still throw it to the ground, but rarer times mean the Dirigibug will keep hold of the bomb rock, even when it explodes. This means the Dirigibug still does the carrying animation, and when it comes to the throwing animation, nothing will be dropped. This is a very weird glitch, and it can also distract players, also taking their mind off gameplay whilst the opponent is taking their marble.

Enemies

Bomb Rock Strategies

Unlike the single player game, you can pick up large Bomb Rocks by simply by walking into them. Press A to throw one, or B to set one down. In both cases, the bomb will be activated. This makes it possible to use them as weapons.

  • When your opponent is occupied and cannot react, you can get rid of a number of his/her Pikmin by throwing a bomb-rock at a group of idle Pikmin. Note that bomb-rocks are thrown further than the pointer's reach.
  • You can also lure enemy Pikmin into attacking you and then detonate a Bomb Rock near yourself, killing all the offending Pikmin and leaving you damaged but still alive, that is assuming you haven't taken too much damage already.
  • If your opponent is being accompanied by a large number of Pikmin, you can strike a bomb-rock to start the countdown, then pick it up and chase him or her, allowing the bomb-rock to explode in your hands and eliminating a chunk of the opponent's army.
  • Note that you can use an Ultra-bitter Spray on a live Bomb Rock to stop its countdown for eight seconds.
  • If you're occupied helping your Pikmin fight, you can throw a bomb rock at enemy Pikmin trying to carry your marble away.

Yellow marble falling glitch

A funny and helpful glitch appears in this area: to make the glitch you need to kill a Dirigibug, but he needs to be close of an abyss, or also in the abyss, when you kill the Dirigibug he falls and the marble too, a Dirigibug appears magically and also the yellow marble appears magically. Also can be used with the Pellets and enemies.

-Note: This Glitch can also cause the Crushing glitch when the Marble, Dirigibug or also the pellet falls in a Pikmin.