Pollution Pool: Difference between revisions

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=== Names in other languages ===
==Names in other languages==
{{game help|hp|Fill in the names in other languages, for the main languages at least.}}
{{foreignname
{{foreignname
|Jap =  
|Jap=
|JapR =  
|JapR=
|JapM =  
|JapM=
|Dut =  
|Dut=De vuilvijver
|DutM =  
|DutM=The dirty pond
|Fra =  
|Fra=Étang dégoûtant
|FraM =  
|FraM=Disgusting pond
|Ger =  
|Ger=Der Müllsee
|GerM =  
|GerM=The Waste Lake
|Ita =  
|Ita=Pozza contaminata
|ItaM =  
|ItaM=Polluted puddle
|Spa =  
|Spa=Aguas Herrumbrosas
|SpaM =  
|SpaM=Rusty waters
}}
}}


{{Ravaged Rustworks}}
{{Ravaged Rustworks}}

Revision as of 13:32, January 21, 2018

Pollution Pool
Sector 4 – Area C
The glass bridge fully built on the left side in the Pollution Pool.
Treasures 3
Pikmin available Red Pikmin, Yellow Pikmin, Blue Pikmin
Requirements Complete Steel Pipe Forest
Next area Space of Silence (normal exit)
Drenchnozzle Den (secret exit)
Music

Pollution Pool is the third main area in the Ravaged Rustworks. This area has a few ponds where Captain Olimar can to swim through, but his Red Pikmin and Yellow Pikmin cannot, so they need to stay behind resting on Seeding Dandelions in platforms, until Olimar calls them to the other side, or he builds a bridge with Blue Pikmin to allow passage. This area also contains the game's only Elongated Crushblat. If the player goes back to one of the first ponds and uses Blue Pikmin to clear the way, they can access a pathway that leads to the secret exit, which in turn unlocks the Drenchnozzle Den. The normal path unlocks the Space of Silence.

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Plot

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Description

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Cutscenes

Cutscene Screenshot Trigger Description
Seeding Dandelions The Seeding Dandelion cutscene in the Pollution Pool. The player goes past the first tube and advances a bit forward. Two Red Pikmin pop out from behind a stick. They run toward Olimar, but on the way, go past a bed of Seeding Dandelions. Once they do, they stop in place, and slowly turn their heads back. The camera focuses on the Dandelions, and how inviting they look, and then focuses on the Pikmin and their longing expression. They then jump onto the plants and start bouncing on them.
Leaf mask The leaf mask cutscene in the Pollution Pool. After getting the first group of Yellow Pikmin, the player advances forward a bit. A Red Pikmin speeds ahead of the group and grabs a small dried leaf off the ground. This leaf has a whole in it, and when the Pikmin puts the leaf to its face, only its eyes peek through the hole. Olimar and three other Red Pikmin catch up just as the Pikmin with the leaf turns to them. Two of the other three Pikmin are scared by seeing a leaf with eyes, run behind Olimar, and all three begin pushing Olimar to make him face this unknown creature. The Pikmin with the leaf realizes what's going on, jumps up and chases after the others to scare them. They run off-screen as Olimar watches, until eventually a speech bubble with a sweat drop icon shows up pointing to him.
Sparklium Seed pipe The pipe cutscene in the Pollution Pool. After the second pond where the Red Pikmin and Yellow Pikmin need to stay at the Seeding Dandelions, the player advances a bit forward. Four Red Pikmin are on top of a pipe, and close to a valve. They notice it, grab on to different points, and start walking counter-clockwise to rotate it. After a bit, the pipe opening under them releases four Sparklium Seeds. When they realize this, they start cheering, jump off the pipe, go collect one seed each, and start moving in Olimar's direction.

Pikmin locations

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Spot Location Pikmin Requirements Notes

Objects

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Treasures

Enemies

Obstacles

Others

Guide

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The strategies shown are just suggestions.

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Gallery

Names in other languages

Language Name Meaning
Flag of the Netherlands Dutch De vuilvijver The dirty pond
Flag of France French Étang dégoûtant Disgusting pond
Flag of Germany German Der Müllsee The Waste Lake
Flag of Italy Italian Pozza contaminata Polluted puddle
Flag of Spain Spanish Aguas Herrumbrosas Rusty waters