|Appears in||Pikmin 2, Pikmin 3|
|Scientific name||Taraxacum ventulus|
|Areas||Perplexing Pool , Garden of Hope|
|Challenge Mode levels||Sniper Room|
|Collect treasure! levels||Shaded Garden, Shaded Garden Remix|
|Battle enemies! levels||Garden of Hope Remix, Shaded Garden, Clockwork Chasm|
|2-Player Battle levels||None|
|Bingo Battle levels||None|
A Seeding Dandelion (タンポポ (綿毛)?, lit.: "Dandelion (Fluff)") is a Dandelion which has flowered for long enough to be pollinated and produce a batch of fresh seeds, each attached to a fluffy white tuft. The tufts catch the wind and the seeds are swept from the plant so that they may land and take root in a new location. Seeding Dandelions can be found as scenery interactable plants in Pikmin 2 and Pikmin 3, but as important gameplay mechanics in Hey! Pikmin. In Pikmin 3, normal Dandelions evolve as the days progress, until they finally turn into Seeding Dandelions. These plants also appear in the Spring-themed levels of Pikmin Adventure, where one can occasionally hide a coin.
Pikmin 2 and Pikmin 3
Bumping into one will dislodge one or two seeds in Pikmin 2, but it won't undergo any change. In Pikmin 3, throwing a Pikmin into it will dislodge all its seeds. Apart from that, they have no particular function. They are one of the rarest species in Pikmin 2, appearing in only one above ground area and one challenge mode level. They also appear in many levels of Pikmin Adventure.
In Hey! Pikmin, Seeding Dandelions are not much taller than the Pikmin themselves, and they serve as a stopping point for Pikmin. When Pikmin are thrown in this game, they either walk towards a treasure, or walk back to Captain Olimar's side. If the player needs thrown Pikmin to stay in a certain spot until they are called, chances are a Seeding Dandelion will be there. As per the cutscene near the start of the Pollution Pool, when a Pikmin noticed a bed of Seeding Dandelions, it cannot resist the urge to jump right on top of the plants and bounce around. These plants also play a big role in the very same area, where Captain Olimar needs to keep the Pikmin busy in a different platform while he himself swims through a pond or builds a bridge, so that he may call them on the other side when he's ready.
|Pikmin 2 technical information (?)|
|Global properties (List)|
|s001||wallReflection||Unknown (wall bounce speed multiplier?)||0.5|
|s004||bounceFactor||Unknown (bounce when it hits the ground?)||0.3|
|fp01||マップとの当り||Unknown (related to slopes)||40|
|fp02||ダメージスケールXZ||Horizontal damage scale||0.5|
|fp03||ダメージスケールY||Vertical damage scale||0.5|
|fp04||ダメージフレーム||Damage scale duration||0.35|
|fp14||探索距離||Unknown (exploration radius?)||500|
|fp15||探索角度||Unknown (exploration angle?)||120|
|fp16||振り払い率||Unknown (shake rate?)||1|
|fp20||攻撃可能範囲||Unknown (shock attack max range?)||80|
|fp21||攻撃可能角度||Unknown (shock attack max angle?)||50|
|fp22||攻撃ヒット範囲||Unknown (attack hit range?)||80|
|fp23||攻撃ヒット角度||Unknown (attack hit angle?)||50|
|fp25||視界高||Unknown (height visibility?)||50|
|fp26||探索高||Unknown (exploration height?)||50|
|fp27||ライフの高さ||HP wheel height||90|
|fp29||警戒時間||Unknown (warning time?)||15|
|fp34||ピクミンとのあたり||Pikmin damage radius||40|
|fp36||ヒップドロップダメージ||Purple Pikmin drop damage||N/A|
|fp37||地震気絶確立||Purple Pikmin stun chance||N/A|
|fp38||地震気絶時間||Purple Pikmin stun time||N/A|
- Piklopedia number: #63
A Seeding Dandelion on the Piklopedia at night.
A Seeding Dandelion in Pikmin 3.
A Purple Pikmin climbing a Seeding Dandelion.
Names in other languages
|French (NoA)||Jeune pissenlit||Young dandelion||Dandelions are also called "Dent-de-Lion", in French.|
|French (NoE)||Jeune Pissenlit||Young Dandelion||Dandelions are also called "Dent-de-Lion", in French.|
|Spanish (NoA)||Semilla de diente de león||Dandelion seed|