Pikmin Adventure

Pikmin Adventure enemies: Difference between revisions

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==Bombardier Beeb==
==Bombardier Beeb==
[[File:Bombardier Beeb NL.png|thumb|Four Bombardier Beebs ready to blow up.]]
[[File:Bombardier Beeb NL.png|thumb|Four Bombardier Beebs ready to blow up.]]
'''Bombardier Beebs''' (or '''Bombardier Baubs''' in the European version) are one of the more rare enemies seen in ''[[Pikmin Adventure]]''. They are a variant of the common Beeb enemy that explodes after a few seconds of being spotted, making them similar to the [[Volatile Dweevil]]s from ''[[Pikmin 2]]'' in means of attack.
'''Bombardier Beebs''' (or '''Bombardier Baubs''' in the European version) are one of the rarer enemies seen in ''[[Pikmin Adventure]]''. They are a variant of the common Beeb enemy that explodes after a few seconds of being spotted, making them similar to [[Volatile Dweevil]]s in means of attack.


===Strategy===
===Strategy===
Bombardier Beebs are the size of a large normal Beeb. Upon spotting a player, they will activate a fuse on their heads and chase them. After about 5 seconds, they will stand in place and panic for a second before exploding, causing a shock wave that will damage nearby enemies in a short range, and easily take out nearby destructible blocks.
Bombardier Beebs are the size of a large Creepy Beeb. Upon spotting a player, they will activate a fuse on their heads and chase them. After about 5 seconds, they will stand in place and panic for a moment before exploding, causing a shock wave that will damage nearby enemies in a short range, and will easily take out nearby destructible blocks.


Bombardier Beebs can be used to the players' advantage to destroy enemies and obstacles, but one must be careful to not allow themselves to get caught in a corner, or the Bombardier Beeb will trap them and they will get engulfed in the explosion.
Bombardier Beebs can be used to the players' advantage to destroy enemies and obstacles, but one must be careful to not allow themselves to get caught in a corner, or the Bombardier Beeb will trap them and they will get engulfed in the explosion.
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Blowhogs, while they look like [[Withering Blowhog]]s, have a completely different method of attacking. Instead of blowing air at Pikmin, they turn their snout into a spike and try to ram the players head-on.
Blowhogs, while they look like [[Withering Blowhog]]s, have a completely different method of attacking. Instead of blowing air at Pikmin, they turn their snout into a spike and try to ram the players head-on.


Their entire body is a weak point, making attacking them somewhat easier then with most enemies. However, they are small, making precision in throwing difficult, and they usually hover over pits, making it difficult to throw Pikmin at them without losing them. Sometimes they will float over solid ground to combat the player, so it is best to kill them then.
Their entire body is a weak point, making attacking them somewhat easier then with most enemies. However, they are small and usually hover over pits, making it difficult to throw Pikmin at them. Sometimes they will float over solid ground to combat the player, so it is best to kill them then.


===Monita's Notes===
===Monita's Notes===
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==Telescoping Pumphog==
==Telescoping Pumphog==
[[File:Telescoping Pumphog NL.png|thumb|A Telescoping Pumphog.]]
[[File:Telescoping Pumphog NL.png|thumb|A Telescoping Pumphog.]]
'''Telescoping Pumphogs''' are enemies that appear after the player defeats the [[Bulblord]]. Some are completely stationary and are difficult to kill when they charge up for an attack. Others delve underground and pop back up to shoot projectiles. They are based on the [[Blowhog]]s from the ''Pikmin'' series. When she was younger, Monita named them "huffy puffers", which spoofs the sentence "{{w|The Three Little Pigs|I'll huff, and I’ll puff and, I’ll blow your house down!}}" in folklore.
'''Telescoping Pumphogs''' are enemies that appear after the player defeats the [[Bulblord]]. Some are completely stationary and are difficult to kill when they charge up for an attack. Others delve underground and pop back up to shoot projectiles. Their name suggests they are related to [[Blowhogs]].


===Strategy===
===Strategy===
Telescoping Pumphogs are usually found guarding a portal to the level's next area or simply barricading an important path. When stationary, they sit about, facing a set direction. When the player comes into range, they will rise up, revealing their tube-like under-segment which inflates. They then push down, which fires out a projectile from their snouts. This projectile is usually a [[Spike Ball]], but there are variants fought in later levels who can shoot bombs or, in even rarer cases, homing missiles.
Telescoping Pumphogs are usually found guarding a portal to the level's next area or simply barricading an important path. When stationary, they sit about, facing a set direction. When the player comes into range, they will rise up, revealing their inflatable accordian-like under-segment. They then push down, which fires out a projectile from their snouts. This projectile is usually a [[Spike Ball]], but there are variants fought in later levels who can shoot bombs or, in even rarer cases, homing missiles.


Their weak-spot is located directly on their head, making it hard to hit when they rise up to charge their attack. However, when they are on the ground, right after attacking, they are completely vulnerable, so it is advised to attack them then.
Their weak-spot is located directly on their head, making it hard to hit when they rise up to charge their attack. However, when they are on the ground, right after attacking, they are completely vulnerable, so it is advised to attack them then.

Revision as of 18:58, May 11, 2024

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This is a list of enemies found in the Nintendo Land attraction Pikmin Adventure.

Red Bulborb

A Red Bulborb statue in the Nintendo Land plaza.
A Bulborb as seen in the Nintendo Land Plaza.

Red Bulborbs (or Bulborbs in the European version) are the most common Bulborb in Pikmin Adventure, and are battled in almost every level. They are usually small, but larger ones can be found occasionally.

Strategy

Red Bulborbs are amongst the easiest to kill of all the enemies in Pikmin Adventure. When awakened, they dash in a straight line towards their target. They are easy to dodge, but should they grab a player, they will do one of two things: They will either swing the player around, tossing them far away, or they will toss the player into the air, eat them, and turn them into droppings, making it impossible for them to be whistled at or for them to attack. In this state, players must be broken out by Olimar or other Pikmin.

The only weak spot Red Bulborbs have are their backs which, due to their quick speed and jumpy movements, make them somewhat challenging for one to hit. It is best advised that players controlling Pikmin attack these enemies to take them down swiftly without any damage.

Monita's notes

US version: These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!

European version: These Grub-dog predators tend to sleep during the day and attack aggressively if woken. Bulborbs come in a variety of colours and are now on sale at our souvenir shop.

Names in other languages

Language Name Meaning
Flag of Japan Japanese チャッピー?
Chappī
Chappy
Flag of Italy Italian Coleto Bulborb

Yellow Bulborb

A Yellow Bulborb in Pikmin Adventure.
A Yellow Bulborb ready to attack the Blue Pikmin player.

Yellow Bulborbs are another class of mechanical Bulborbs fought in Pikmin Adventure, and act as the first mini-boss in the attraction. These ones, in particular, are mechanized versions of the Yellow Bulborbs seen in early footage of Pikmin 2. Yellow Bulborbs are usually larger than the Red Bulborbs.

Strategy

To defeat Yellow Bulborbs, the player can either attack the weak spots on its sides, or, in the smaller variation, attack the weak spot on its head.

Yellow Bulborbs, in addition to their basic melee biting attack, are capable of spewing orbs of water that ensnare players, rendering them helpless and useless until they are freed, or a Spike Ball, which damages you if hit. If a player is trapped in a water bubble, they can be freed by having other Pikmin attack them. Unlike other Bulborbs, Yellow Bulborbs have the ability to charge at players which will instantly kill smaller Pikmin and damage larger ones. They have difficulty changing direction while charging, however, so this attack isn't too difficult to avoid.

Green Bulborb

A Green Bulborb from Pikmin Adventure.
A sleeping Green Bulborb.

Green Bulborbs are semi-common foes encountered in Pikmin Adventure, and are larger than most Mecha Bulborbs. They usually appear in enclosed areas, requiring the player to manually break them out, or in dark areas, requiring the player to use the nearby Glowing Mushroom to upgrade their light source.

Strategy

Green Bulborbs are larger than other Bulborbs, but they can follow the player when charging, unlike the Red Bulborbs, which travel in a straight line. It should be noted, however, that Green Bulborbs usually appear with bombs or boulders available near them, so it would be advised that if you are low on hearts, to simply take them out with bombs before they wake up.

Bilious Bulborb

A Bilious Bulborb statue in the Nintendo Land plaza.
A Bilious Bulborb as seen in the Nintendo Land Plaza.

The Bilious Bulborbs is the largest of all the common mechanical Bulborbs found throughout Pikmin Adventure, and is the second mini-boss the player fights. Its eyes and color make it resemble the Orange Bulborb. They have smaller spots than other Bulborbs, so it is suggested that they may not be a member of the Grub-dog family

Strategy

Upon entering its arena, the mechanical beast will awaken and the battle will begin with a roar. Rather than charging the player like most enemies do, the Bilious Bulborb will instead stand in place and shoot Spike Balls out of its mouth. The best way to defeat this creature is with multiple players, as getting behind it is difficult with one person alone. Have the player controlling Olimar run around so the other Mii Pikmin can get to the weak-points dotting its back. Once the mini-boss has taken enough damage, it will enrage and get faster, and will be quicker to shake off Pikmin. Fortunately, the arena may have rocks at its edges. If it does, Olimar or the Pikmin can pick these up to throw at the boss. If the rocks hit the creature on a weak-point or directly on its face, it will be dazed for a few seconds. If utilized properly, the rocks can turn the tide in a losing battle and save the player.

Monita's Notes

US version: The different size spots suggest that these may not be a true subspecies of Bulborb at all. Or perhaps they're normal Bulborbs feeling a little under the weather.

European version: The different-sized spots suggest that these may not be a true subspecies of Bulborb at all. Or perhaps they're normal Bulborbs feeling a little under the weather.

Names in other languages

Language Name Meaning
Flag of Japan Japanese テンテンチャッピー?
Tenten Chappī
Dotted Chappy
Flag of Italy Italian Coleto bilioso Bilious Bulborb

Creepy Beeb

Four Creepy Beebs in Pikmin Adventure.
Four Creepy Beebs.

Creepy Beebs (European version European version: Worker Baubs) are the smallest enemies found in Pikmin Adventure. They are unique in the sense that they are listed as belonging to the "Beeb family" (European version European version: Soplouse family), a family that is not listed in the current Pikmin series. They resemble small purple orbs with four legs, two large, stalked eyes, and an antenna coming out from the tops of their heads.

Strategy

Creepy Beebs come in various sizes: small and medium, which are easy to kill, and larger, more dangerous ones. They all attack by flashing a yellow color, and rolling forward. Small individuals are the easiest to kill, as they die in one hit due to their entire body being a single weak-point. They only roll forward a tiny bit, so avoiding their attack is very simple. Medium Beebs take a few hits to kill, but are still very simple to get rid of; their attacks are the same as the small ones. Large Beebs curl up into a ball to roll around continuously, crushing anything in their path. These types must be attacked when they are not rolling, but the player can also use rocks and bombs if available to stop them from rolling and daze them. They have a lot more health than small and medium Creepy Beebs.

Monita's Notes

US version: Creepy Beebs are about the size of Olimar and move in packs. They're usually quite peaceful creatures, but their flexible legs and formidable charge attack help them when they feel threatened.

European version: Worker Baubs are about the size of Olimar and move in groups. These industrious creatures are usually peaceful, but their flexible legs and formidable charge help them when they feel threatened.

Names in other languages

Language Name Meaning
Flag of Japan Japanese ザコワラジ?
Zako Waraji
Small Fry Woodlouse

Bombardier Beeb

Four Bombardier Beebs in Pikmin Adventure.
Four Bombardier Beebs ready to blow up.

Bombardier Beebs (or Bombardier Baubs in the European version) are one of the rarer enemies seen in Pikmin Adventure. They are a variant of the common Beeb enemy that explodes after a few seconds of being spotted, making them similar to Volatile Dweevils in means of attack.

Strategy

Bombardier Beebs are the size of a large Creepy Beeb. Upon spotting a player, they will activate a fuse on their heads and chase them. After about 5 seconds, they will stand in place and panic for a moment before exploding, causing a shock wave that will damage nearby enemies in a short range, and will easily take out nearby destructible blocks.

Bombardier Beebs can be used to the players' advantage to destroy enemies and obstacles, but one must be careful to not allow themselves to get caught in a corner, or the Bombardier Beeb will trap them and they will get engulfed in the explosion.

Monita's Notes

US version: This creature is equipped with a fuse and will detonate when approached. Whatever you do, don't go anywhere near it carrying something flammable. Or inflammable, for that matter.

European version: This creature is equipped with a fuse and will detonate when approached. Whatever you do, don't go anywhere near it carrying something flammable. Or inflammable for that matter.

Names in other languages

Language Name Meaning
Flag of Japan Japanese サクレワラジ?
Sakure Waraji
Bursting Woodlouse
Flag of Italy Italian Pidolino bombardiere Bombing Beeb

Blowhog

A Blowhog in Pikmin Adventure.
A Blowhog in Pikmin Adventure.

Blowhogs (or Puffy Blowhog in the European version) are quite rare, and are amongst the first enemies the player encounters in Pikmin Adventure. They attack by changing their snout from an opening to a needle, and charging at the players. The player will first meet them in the level Burst the Giant Balloon.

Strategy

Blowhogs, while they look like Withering Blowhogs, have a completely different method of attacking. Instead of blowing air at Pikmin, they turn their snout into a spike and try to ram the players head-on.

Their entire body is a weak point, making attacking them somewhat easier then with most enemies. However, they are small and usually hover over pits, making it difficult to throw Pikmin at them. Sometimes they will float over solid ground to combat the player, so it is best to kill them then.

Monita's Notes

US version: This unfriendly beast attacks by shooting needles from its mouth but mellows considerably after the initial assault. Still, a balloon with needles inside of it... That sounds like a dangerous combination!

European version: This unfriendly beast attacks by shooting needles from its mouth but mellows considerably after the initial assault. Still, a balloon with needles inside it... That sounds like a dangerous combination!

Names in other languages

Language Name Meaning
Flag of Japan Japanese フーセンドックリ?
Fūsen Dokkuri
Balloon Tokkuri

Telescoping Pumphog

A Telescoping Pumphog in Pikmin Adventure.
A Telescoping Pumphog.

Telescoping Pumphogs are enemies that appear after the player defeats the Bulblord. Some are completely stationary and are difficult to kill when they charge up for an attack. Others delve underground and pop back up to shoot projectiles. Their name suggests they are related to Blowhogs.

Strategy

Telescoping Pumphogs are usually found guarding a portal to the level's next area or simply barricading an important path. When stationary, they sit about, facing a set direction. When the player comes into range, they will rise up, revealing their inflatable accordian-like under-segment. They then push down, which fires out a projectile from their snouts. This projectile is usually a Spike Ball, but there are variants fought in later levels who can shoot bombs or, in even rarer cases, homing missiles.

Their weak-spot is located directly on their head, making it hard to hit when they rise up to charge their attack. However, when they are on the ground, right after attacking, they are completely vulnerable, so it is advised to attack them then.

It should be noted, however, that some variants of this enemy do not have a weak-point at all, making them the only enemy in Pikmin Adventure that is completely invincible. If you come across this type, simply destroy all the surrounding enemies to advance to the rest of the level, while avoiding the indestructible Pumphog.

Monita's Notes

US version: This creature compresses air in its bellows-shaped body and uses the pressure to shoot water or projectiles. I called them Huffy Puffers in my younger days. Oh, the quirks of a single core processor.

European version: This creature compresses air in its bellow-shaped body and uses the pressure to shoot water or projectiles. I called them Huffy Puffers in my younger days. Oh, the quirks of a single-core processor.

Names in other languages

Language Name Meaning
Flag of Japan Japanese ポンプドックリ?
Ponpu Dokkuri
Pump Tokkuri

Bosses

There are the following bosses in Pikmin Adventure:

See also