The Puffy Blowhog (フーセンドックリ?, lit.: "Balloon Tokkuri") is an enemy in all three main Pikmin games. It floats gently in the air, and when it finds Pikmin or leaders, it blows them away with a strong gust of air. Before blowing air, it first needs to stop and inhale.
In Pikmin, this creature knocks down Olimar and blows away Pikmin, causing their flowers to wilt. In Pikmin 2, withering breath is instead caused by the Withering Blowhog, and the Puffy Blowhog instead simply knocks them back, and for a shorter distance. Purple Pikmin are immune to the wind, and collecting the Rush Boots makes the leaders immune too. Regardless of game, their strong gusts can knock Pikmin into hazards or other dangers.
It floats high in the air, but low enough for thrown Pikmin to reach, however. It can shake Pikmin off, though if overwhelmed and weighed down, it'll be brought to the ground, and be vulnerable to attacks for a few seconds. It will then attempt to go back into the air, but if it has too many Pikmin on it, will not succeed. In Pikmin 3, it can instantly inflate when it crashes on the ground, throwing off latched Pikmin. It also drops a corpse in Pikmin 3, after it deflates itself from defeat.
In the first game, it appears in The Distant Spring, usually near water and other enemies, making it much more dangerous, as there is an abundance of hazards for it to blow Pikmin into. Puffy Blowhogs are only rarely seen within a few caves in Pikmin 2, as well as the multiplayer stage Carpet Plain. In Pikmin 3, the Puffy Blowhog only appears in Story Mode once in the Twilight River area, as well as in the Battle Enemies! version of Fortress of Festivity.
The Puffy Blowhog is a large creature, resembling a half-inflated balloon. It has a striped body, with cyan and purple stripes, two small flipper-like appendages on the sides, and several harmless spikes on the back. It also has four holes on the sides. Periodically, a flash of light blazes through the creature's body.
In Pikmin, the Puffy Blowhog is slightly larger than that in Pikmin 2. In Pikmin 3, it looks noticeably more balloon-like than its previous appearances: the purple stripes are slightly translucent, and appear stretched by the air inside of it, while the blue stripes seem painted-on, as they are opaque and shiny. Its corpse looks like a completely deflated balloon, much smaller than the living creature. Its eyes also seem to have changed, due to its pupils being larger and the sclera not as noticeable compared to the previous games.
“Instead of breathing fire, this species uses its hydrogen to float.”
“This species of blowhog uses internally generated hydrogen to inflate a flotation bladder and hover above the ground. The creature's electrified pulse creates a sash of color that flows along the surface of its body, making it a particularly beautiful blowhog species. Precisely how it is able to internally stabilize its highly explosive hydrogen and simultaneously generate electricity remains a mystery. The puffy blowhog blows leaves and grass around to eat the insects underneath. It maintains midair buoyancy by using its fins and releasing air through blowholes. This enables it to float effortlessly, even in the breeze. In times of danger, the puffy blowhog can decompress its flotation bladder for a rapid escape from predators.”
“Slice this creature's feather-light skin into triangles, deep-fry until crispy, and salt generously. Makes the perfect scooping chip to accompany fresh mango salsa!”
“Structural flaw: weak hide
“Structural flaw: weak hide
“Can you imagine attaching a gondola to the underside of this thing? Drifting gently through the air, not a care in the world...because I'd use the spikes on its back to crush my enemies! It's so perfect!”
“This inflatable fella has some powerful lungs to make itself lighter than air. But I won't be outdone! HWOOOOAH! Hrm, no go. I blame the space suit. It's cramping my style.”
“Slice this creature's featherlight skin into triangles, deep-fry until crispy, and salt generously. Makes the perfect scooping chip to accompany fresh mango salsa!”
“Slice this creature's feather-light skin into triangles, deep-fry until crispy, and salt generously. Makes the perfect tortilla to accompany fresh mango salsa!”
Olimar's voyage log
“This is a large-bodied, flying organism, but it is possible that its interior is as empty as a blimp. If I can land a large number of Pikmin on it, they may be able to ground it. And then, once it's down, it will feel my sprouts' rage!”
Due to their speed when flying away, these enemies are hard to combat. It is possible to throw Pikmin at it while it is moving, but hard. Instead, lure it into attacking, and while it is busy inhaling air, quickly get under it and bombard it with Pikmin. If you threw enough of them, it will eventually fall. Swarm or charge it, and it should be dead in a few seconds. If there are other enemies nearby and you can afford to leave a distraction, keep the Puffy Blowhog busy while you clear out the other enemies, so that the fight with the flying beast will be easier.
In Pikmin, it moves in the air much faster, making a head-on ambush nearly impossible unless the enemy is cornered. In the second game, it is found in caves, often with many gates, so it can be a problem to hit when it is behind a gate. It's weaker than in Pikmin, and a single Purple Pikmin is enough to make it fall.
In Pikmin 3, Winged Pikmin can be used to swarm it in mid-air and defeat it easily, but otherwise, the strategies from the first two games work well. Seeing as they cannot make Pikmin flowers or buds wilt, leaving a group of Winged Pikmin to take care of it is normally a good idea, as the Pikmin do not need a leader to throw them in order to attack. Rock Pikmin can also drain the enemy's health rather quickly. Because it inflates when it lands on the ground, it is advised to whistle your Pikmin to you when you see that the creature is starting to fall; it will not push away Pikmin if there are none attacking it. Then, proceed to charge like normal.
When battling it in either Pikmin or Pikmin 2, there may be times when a Puffy Blowhog that is falling due to Pikmin weight will land on a border or ledge of some sort, or even on top of another enemy. The Puffy Blowhog will then be unable to reach the programmed "ground", and will stay on the obstacle and repeat its struggling animation infinitely. In The Distant Spring, the stone pathways around the UV Lamp may cause this glitch to occur, and it can also happen on the walls of sublevels in various caves in Pikmin 2, wherever Puffy Blowhogs are found. In Pikmin 3, it will merely slide off walls or use them as a ramp to get back up.
Names in other languages