Pikmin 3: Difference between revisions

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'''''Pikmin 3 '''''is the upcomming third installment in the Pikmin franchise, revealed at E3. It will be f[[File:PIKMIN3LOGO.jpg|thumb|Pikmin 3 official logo. Shown at E3. Note the [[Pink Pikmin]].]]or Wii U.<ref>http://www.youtube.com/watch?v=WxWIvaD2XQIRetrieved on June 6, 2012.</ref>
[[File:Pikmin3 logo E3.png|thumb|360px|Logo, as seen on the E3 of 2012.]]
==Plot==
'''''Pikmin 3''''' is the recently unveiled game that serves as the next entry in the [[Pikmin series|''Pikmin'' series]]. It was revealed at E3 2012 along with [http://www.youtube.com/watch?v=5cMFfTMrWI8 a gameplay presentation] and several playable demos on the showcase floor.<ref>[http://www.youtube.com/watch?v=5cMFfTMrWI8 E3 2012 Presentation]</ref>
From what has been seen so far at E3<ref>e3.nintendo.com</ref>, the game revolves around 4 entirely-new characters exploring the depths of the Pikmin planet. [[Olimar]] and presumably [[Louie]] are notably missing as well.<ref>http://www.youtube.com/watch?v=OIB5fflsQzM</ref>
 
The absence of the two main characters from Pikmin 2 so far could be because only the challange mode was shown, which they are not a part of. In the knowledge that no footage of the story mode was shown could mean the two could be the protagonists again.


==Gameplay==
==Gameplay==
Pikmin 3 will play in a similar fashion to previous installments. However, the Pikmin themselves will be able to preform a multitude of different tasks. There are new hazards such as ice and magma-based enemies. [[Olimar]] is, for a reason Miyamoto wants to stay secret, not a playable character. Instead, a pink-haired girl, a bald general, a small blue haired boy and a tall, green-haired man are the playable characters. <ref>http://www.youtube.com/watch?v=PejuG2W2hV4</ref>
The gameplay of ''Pikmin 3'' looks similar to that of the other two games in the [[Pikmin (series)|series]]. In lieu of the previous titles, players use the Pikmin accomplish tasks. However, new tasks and new Pikmin are available. Among the new [[Pikmin family|Pikmin]] are the new [[Rock Pikmin]], used to destroy the armor of enemies, and other tough objects. New hazards such as [[Hazards|ice and magma]] are now encountered and require new tactics to overcome.  


Pikmin will break walls differently based one where they attack walls, and the various other new tasks can be performed, such as picking up fruit and anything else used for nourishment.
[[Captain Olimar]] is not yet known to be a playable character, however four new characters are were playable at the E3 demo; a pink-haired girl, a bald general, a small green haired boy and a tall, green-haired man. It is also unknown if there will be any other characters from earlier games.


The captains will be able to throw other captains and appear to be able to play with eachother in the main story mode.
Unlike the other games, the scenery and the enemies are far more realistic, along with high definition graphics due to the [[Wii U]] system. It has been shown that [[Leader|leaders]] are now able to throw ''other'' leaders, allowing for new puzzles. Pikmin have demonstrated new abilities not seen yet; such as riding down a sort of slide to gather materials or collecting bridge pieces to build [[Bridge|bridges]]. With the Wii U GamePad, players are able to strafe the camera and are able to see more sides to obstacles.


The controls and battle mechanics will be much more detailed. For example. The players can use the Wii controls, and shake the wii remote to throw Pikmin, and shake the nunchuck to charge. Also, the Pikmin will be able to do more damage depend on where they hit a specific monster. The Wiimotion Plus is required for Wii controls.The players will be able to use the Wii U gamepad to scroll completely out of the map during play.
Challenge mode has been confirmed to return.


There will be many new game modes, including multiplayer, singleplayer, and a new type of [[Challenge Mode (Pikmin 3)|Challenge Mode]].
===Features===
:''All information is extracted from [http://e3.nintendo.com/games/#/wiiu/pikmin-3 the official trailer at Nintendo's official webpage] unless otherwise stated.''


==New Pikmin==
Players can play using Wii Remote Plus and Nunchuk-based controls or the Wii U GamePad controller. With new intuitive controls that make it possible to aim at objects directly, players can command their Pikmin in new interesting ways that make use of the GamePad.
So far, 2 new Pikmin types are available:[[File:Pikmin3artwork.jpg|thumb|312px]]


*[[Pink Pikmin]]
The GamePad acts as an overhead map and radar to track Pikmin movements in real time. Players can slide a finger across the touch screen to quickly switch between areas, giving greater flexibility in commanding multiple groups of Pikmin.
*[[Rock Pikmin]]
According to a woman at the E3 showfloor, there will be additional Pikmin that will be discussed about at a later date. <ref>http://gamerant.com/pink-flying-pikmin-3-riley-153575/</ref>


==Nintendo E3 Presentation==
The greater processing and high definition capabilities of the Wii U console are put to extensive use, resulting in a more intricately designed world, enhanced ant-like movement of the Pikmin and precisely detailed overhead views for enabling easier strategic use of the Pikmin.
Pikmin 3 was the very first game Nintendo presented at E3 on June 5th, 2012.


After completing a stage, the replay feature allows players the option to review their results using the GamePad and the television. Fast-forward, rewind or pause while assessing the previous mission to decide on other paths.


In addition to the five original types of Pikmin encountered in previous games, the new Rock Pikmin bring powerful new abilities and are able to crack hard outer shells of enemies and break through solid barriers.


[[File:Pikmin 3 - E3 2012 Gameplay Presentation & Trailer HD|thumb|300px|right|Pikmin 3's E3 demonstration.]]
Mission Mode challenges players to earn the most treasure in a given time.
 
[[File:Wii U - Pikmin 3 E3 Trailer|thumb|300px|left|Pikmin 3 teaser trailer.]]
 


==New enemies==
* A magma slug that attacks by licking up Pikmin with its blue tongue.
* A flying caterpillar-like creature that are similar to the [[mario:Wiggler|Wiggler]]s from the [[mario:Mario (series)|''Mario'' series]]. Its body seems to be made of fruit, and it has a curled, butterfly-like nozzle.
* A transparent squid-like enemy who's ink can suffocate Pikmin.
* Medusal Slurker: A jellyfloat like creature that attacks in the same way.
* Armored Mawdad: A large armored millipede with pincers around its mouth.
* A white Bulborb with black spots that can snatch Pikmin from a distances using its long tongue (similar to an anteater).
* A Dweevil-like creature that picks up crystals to defend itself, which can be destroyed with Rock Pikmin to expose the creature.
* What appear to be Skitter Leaf-like animals with realistic dead-leaf appearances and large mantis looking front limbs. However, unlike the Skitter Leaf, they can cause direct harm to the Pikmin.
* Three legged water strider like bugs that can skate across the surface of water and hold water in a bulb on their back which is used to attack and then must be refilled somehow.
* What appears to be a reimagining of the Iridescent Flint Beetle with three legs instead of two.
==History==
''Pikmin 3'' was first announced during E3 2008,<ref>[http://www.joystiq.com/2008/07/16/miyamoto-were-making-pikmin 2008 - ''Pikmin 3'' announced - Joystiq]</ref> where Shigeru Miyamoto said, when asked about the ''Pikmin'' series, "We're making ''Pikmin''." Nothing else about the ''Pikmin'' game in development was revealed, however. On 24th July 2008, Shigeru Miyamoto confirmed in an interview, "[the Nintendo development teams] are all working on new ''Mario'', ''Zelda'' and ''Pikmin'' projects".


The game was originally planned for the [[Wii]]<ref>[http://www.mywii.com.au/NewsDetail.aspx?id=2551 2008 - ''Pikmin 3'' confirmed to be on Wii - MyWii]</ref>, but this was changed with the announcement of Nintendo's [[Wii U]] at E3 2011, where ''Pikmin 3'' was confirmed for the new console.<ref>[http://uk.wii.ign.com/articles/117/1173945p1.html E3 2011 - ''Pikmin 3'' will now be on Wii U - IGN]</ref> However, no confirmation has been made as to the exclusivity of Pikmin 3 to the Wii U console.


The announcement of the ''[[New Play Control!]] Pikmin'' games<ref>[http://www.computerandvideogames.com/article.php?id=198399 New Play Control! ''Pikmin'' - CVG]</ref> raised questions as to the feasibility of a ''Pikmin 3''; following, in an IGN interview, it was made clear that the re-releases of ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]'' are separate from ''Pikmin 3'':<ref>[http://uk.wii.ign.com/articles/915/915864p1.html ''Pikmin 3'' confirmed - IGN]</ref> ''Cammie Dunaway: It's not the ''Pikmin'' that Mr. Miyamoto referred to, no. Mr. Miyamoto referred to a new ''Pikmin'', as opposed to the classics that are being re-released on Wii''.


==Artwork==
<gallery>
File:WiiU Pikmin3 1 illu01 E3.png
File:WiiU Pikmin3 2 char01 E3.png
</gallery>


==Gallery==
<gallery>
File:Pikmin3Screen1.jpg|Pikmin battling an [[Armored Mawdad]]
File:Pikmin3Screen2.jpg|Pikmin tearing down a wall
File:Pikmin3Screen3.jpg|Pikmin carrying yellow rocks
File:Pikmin3Screen4.jpg|Captains are able to throw Pikmin as well as other captains
File:Pikmin3Screen5.jpg|Pikmin constructing a bridge
File:Pikmin3Screen6.jpg|A new type of Bulborb with a long tongue that acts similar to an anteater
File:Pikmin3Screen7.jpg|Blue Pikmin with some new water enemies
File:Pikmin3Screen8.jpg|Pikmin sitting on a vine
File:Pikmin3Screen9.jpg|Challenge Mode
</gallery>


==References==
<references/>


{{Games}}


<gallery captionalign="left">
P3.jpg|The Pikmin 3 logo
Pikmin3Captains.jpg|Captains throwing eachother to get around an obstacle.
Pikmin 3 characters.png|The 4 new characters in Pikmin 3. Olimar and Louie will not be playable in the game for currently-unknown reasons.
</gallery>
==Release Date==
The release date has yet to be confirmed. However, the game has been confirmed to be a Wii U launch title. According to 3rd-party game company Ubisoft, the Wii U's release date it not certain, but "will most likely be sometime in November." <ref>http://www.youtube.com/watch?v=OqEWX7KzG2Y</ref>
==References==
{{Reflist}}
{{stub}}
[[Category:Games]]
[[Category:Games]]
[[Category:Pikmin]]

Revision as of 05:55, June 8, 2012

Pikmin 3's original logo, used in the E3 2012 announcement. Compare to the final logo.
Logo, as seen on the E3 of 2012.

Pikmin 3 is the recently unveiled game that serves as the next entry in the Pikmin series. It was revealed at E3 2012 along with a gameplay presentation and several playable demos on the showcase floor.[1]

Gameplay

The gameplay of Pikmin 3 looks similar to that of the other two games in the series. In lieu of the previous titles, players use the Pikmin accomplish tasks. However, new tasks and new Pikmin are available. Among the new Pikmin are the new Rock Pikmin, used to destroy the armor of enemies, and other tough objects. New hazards such as ice and magma are now encountered and require new tactics to overcome.

Captain Olimar is not yet known to be a playable character, however four new characters are were playable at the E3 demo; a pink-haired girl, a bald general, a small green haired boy and a tall, green-haired man. It is also unknown if there will be any other characters from earlier games.

Unlike the other games, the scenery and the enemies are far more realistic, along with high definition graphics due to the Wii U system. It has been shown that leaders are now able to throw other leaders, allowing for new puzzles. Pikmin have demonstrated new abilities not seen yet; such as riding down a sort of slide to gather materials or collecting bridge pieces to build bridges. With the Wii U GamePad, players are able to strafe the camera and are able to see more sides to obstacles.

Challenge mode has been confirmed to return.

Features

All information is extracted from the official trailer at Nintendo's official webpage unless otherwise stated.

Players can play using Wii Remote Plus and Nunchuk-based controls or the Wii U GamePad controller. With new intuitive controls that make it possible to aim at objects directly, players can command their Pikmin in new interesting ways that make use of the GamePad.

The GamePad acts as an overhead map and radar to track Pikmin movements in real time. Players can slide a finger across the touch screen to quickly switch between areas, giving greater flexibility in commanding multiple groups of Pikmin.

The greater processing and high definition capabilities of the Wii U console are put to extensive use, resulting in a more intricately designed world, enhanced ant-like movement of the Pikmin and precisely detailed overhead views for enabling easier strategic use of the Pikmin.

After completing a stage, the replay feature allows players the option to review their results using the GamePad and the television. Fast-forward, rewind or pause while assessing the previous mission to decide on other paths.

In addition to the five original types of Pikmin encountered in previous games, the new Rock Pikmin bring powerful new abilities and are able to crack hard outer shells of enemies and break through solid barriers.

Mission Mode challenges players to earn the most treasure in a given time.

New enemies

  • A magma slug that attacks by licking up Pikmin with its blue tongue.
  • A flying caterpillar-like creature that are similar to the Wigglers from the Mario series. Its body seems to be made of fruit, and it has a curled, butterfly-like nozzle.
  • A transparent squid-like enemy who's ink can suffocate Pikmin.
  • Medusal Slurker: A jellyfloat like creature that attacks in the same way.
  • Armored Mawdad: A large armored millipede with pincers around its mouth.
  • A white Bulborb with black spots that can snatch Pikmin from a distances using its long tongue (similar to an anteater).
  • A Dweevil-like creature that picks up crystals to defend itself, which can be destroyed with Rock Pikmin to expose the creature.
  • What appear to be Skitter Leaf-like animals with realistic dead-leaf appearances and large mantis looking front limbs. However, unlike the Skitter Leaf, they can cause direct harm to the Pikmin.
  • Three legged water strider like bugs that can skate across the surface of water and hold water in a bulb on their back which is used to attack and then must be refilled somehow.
  • What appears to be a reimagining of the Iridescent Flint Beetle with three legs instead of two.

History

Pikmin 3 was first announced during E3 2008,[2] where Shigeru Miyamoto said, when asked about the Pikmin series, "We're making Pikmin." Nothing else about the Pikmin game in development was revealed, however. On 24th July 2008, Shigeru Miyamoto confirmed in an interview, "[the Nintendo development teams] are all working on new Mario, Zelda and Pikmin projects".

The game was originally planned for the Wii[3], but this was changed with the announcement of Nintendo's Wii U at E3 2011, where Pikmin 3 was confirmed for the new console.[4] However, no confirmation has been made as to the exclusivity of Pikmin 3 to the Wii U console.

The announcement of the New Play Control! Pikmin games[5] raised questions as to the feasibility of a Pikmin 3; following, in an IGN interview, it was made clear that the re-releases of Pikmin and Pikmin 2 are separate from Pikmin 3:[6] Cammie Dunaway: It's not the Pikmin that Mr. Miyamoto referred to, no. Mr. Miyamoto referred to a new Pikmin, as opposed to the classics that are being re-released on Wii.

Artwork

Gallery

References