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{{game icons|p=y}}
{{game icons|p=y}}
{{main|Radar}}
{{infobox menu
Although the radar menu is implemented into the [[Menu/Pause|pause menu]] in {{p2}}, in {{p}}, it is in its own menu, titled "'''Olimar's monitor'''"{{cite quote|'''Olimar's monitor''' / {{button|gc|y}} You can check this screen by pressing the '''Y''' Button during the game. Press the '''Y''' or '''B''' Button to return to the game.|Information about Olimar's monitor|the corresponding page of the ''Pikmin'' instruction manual}}, and it can be opened by pressing {{button|gc|y|wii|+}} mid-game. This menu contains the actual radar on the right side, with instructions on how to pan and zoom on the top-right corner. On the top-left corner of the screen, there is the name of the current [[area]]. Below that, the number of Pikmin in the squad and in the [[Onion]]s appears, for each type. Below those, the number of total idle Pikmin in the field. Finally, in the bottom-right corner, the number of collected ship parts is written.
| image  = {{switchable|Radar|[[File:Pikmin radar.png|250px]]|Controls (GameCube)|[[File:Pikmin controls menu.jpg|250px]]|Controls (Wii)|[[File:NPCP controls.jpg|250px]]}}
| parent = Gameplay
| music  = The music of the current area
}}
In {{p1}}, the [[radar]] is accessed from a separate menu from the pause menu, called "'''Olimar's monitor'''"{{cite quote|'''Olimar's monitor''' / {{button|gc|y}} You can check this screen by pressing the '''Y''' Button during the game. Press the '''Y''' or '''B''' Button to return to the game.|Information about Olimar's monitor|the corresponding page of the ''Pikmin'' instruction manual}}, and it can be opened by pressing {{button|gc|y|wii|+}} mid-game. This menu contains the actual radar on the right side, with instructions on how to pan and zoom on the top-right corner. On the top-left corner of the screen, there is the name of the current [[area]]. Below that, the number of Pikmin in the squad and in the [[Onion]]s appears, for each type. Below those, the number of total idle Pikmin in the field. Finally, in the bottom-right corner, the number of collected [[ship part]]s is written.


By pressing {{button|gc|r|wii|padr}}, the player will be taken to a different page, explaining the [[controls]]. This one contains an illustration of a [[GameCube]] Controller, or a [[Wii]] Remote with a Nunchuk attached. Boxes scattered around the screen explain what each button and stick does. The buttons and sticks on the illustration flash in order, with each one flashing three times.
By pressing {{button|gc|r|wii|padr}}, the player will be taken to a different page, explaining the [[controls]]. This one contains an illustration of a [[GameCube]] Controller, or a [[Wii]] Remote with a Nunchuk attached. Boxes scattered around the screen explain what each button and stick does. The buttons and sticks on the illustration flash in order, with each one flashing three times.


<gallery>
==Names in other languages==
Pikmin radar.png|Olimar's monitor in ''Pikmin'', on the radar page.
{{foreignname
Pikmin controls menu.jpg|The controls page.
|SpaA=Monitor de Olimar
NPCP controls.jpg|The controls page in ''New Play Control! Pikmin''.
|SpaAM=Olimar's Monitor
</gallery>
|SpaAN=Name taken from the ''New Play Control! Pikmin'' instruction manual.
|FraA=Moniteur d' Olimar
|FraAM=Olimar's Monitor
|FraAN=Name taken from the ''New Play Control! Pikmin'' instruction manual.
|notes=y}}
 
{{clear}}
 
==See also==
*[[KopPad]]
*[[Tablet]]


==References==
==References==
{{refs}}


[[Category:Menus]]
{{menus}}

Latest revision as of 02:18, September 6, 2023

Olimar's monitor

Pikmin radar.png

Accessed from Gameplay
Music The music of the current area

In Pikmin, the radar is accessed from a separate menu from the pause menu, called "Olimar's monitor"[1], and it can be opened by pressing GCN Y.png / Wiimote Plus.png mid-game. This menu contains the actual radar on the right side, with instructions on how to pan and zoom on the top-right corner. On the top-left corner of the screen, there is the name of the current area. Below that, the number of Pikmin in the squad and in the Onions appears, for each type. Below those, the number of total idle Pikmin in the field. Finally, in the bottom-right corner, the number of collected ship parts is written.

By pressing GCN R.png / Wiimote Dpad right.png, the player will be taken to a different page, explaining the controls. This one contains an illustration of a GameCube Controller, or a Wii Remote with a Nunchuk attached. Boxes scattered around the screen explain what each button and stick does. The buttons and sticks on the illustration flash in order, with each one flashing three times.

Names in other languages[edit]

Language Name Meaning Notes
Flag of Québec French (NoA) Moniteur d' Olimar Olimar's Monitor Name taken from the New Play Control! Pikmin instruction manual.
Flag of Mexico Spanish (NoA) Monitor de Olimar Olimar's Monitor Name taken from the New Play Control! Pikmin instruction manual.

See also[edit]

References[edit]

  1. ^ Olimar's monitor / GCN Y.png You can check this screen by pressing the Y Button during the game. Press the Y or B Button to return to the game. – Information about Olimar's monitor in the corresponding page of the Pikmin instruction manual