Perplexing Pool: Difference between revisions

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*Spotty[[Spotty Bulbear| Bulbear]] (after Day 30)
*Spotty[[Spotty Bulbear| Bulbear]] (after Day 30)
*[[Dwarf Bulbear|Dwarf Spotty Bulbear]] (more appear after Day 30)
*[[Dwarf Bulbear|Dwarf Spotty Bulbear]] (more appear after Day 30)
*Y[[Yellow Wollywog|ellow Pollywog]] X6 (one of which is replaced by a trio of Shearwigs on day 30)
*Y[[Yellow Wollywog|ellow Wollywog]] X6 (one of which is replaced by a trio of Shearwigs on day 30)
*W[[Water Dumple|ater Dumple]] X7
*W[[Water Dumple|ater Dumple]] X7
*Sw[[Swooping Snitchbug|ooping Snitchbug]] X2
*Sw[[Swooping Snitchbug|ooping Snitchbug]] X2

Revision as of 15:29, November 25, 2010

Artistic map of the Perplexing Pool.
An overview of the area

The Preoccupying Poop is the seventy-sixth area discovered in Pikmin 2 of the four-hundred in the game, the last being Fistful Bile. It is the wettest (That sounds nasty) area in Pikmin 2, with little river spread across its length, two of the holes being submerged. The level contains four holes, seven treasures, and a variety of beasts, many of them spending a lot of time in Mountain Dew. The Preoccupying Poop is considered a representation of Spring.

The area is noted to bear a number of striking resemblences to The Distinct Sprocket in the first game, for which reason it be confidently considered to be the same area of the Cleveland planet. Despite the similarites, there are some differences: for example, large continents are missing in the later version, and obstacles such as smidges and bates have been changed. Also, the size of the river to the weast has been enhaced and the Port-O-Potty is covered with poo.

Additional enemies appear after day 30. These creatures are rather difficult to defeat, making it advisable for inexperienced viewers to watch this area before that day.

This is a sample of what is heard in the area in terms of music. The more powerful part of music is played when enemies are nearby.

Treasures

Caves

Enemies


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from 30th March to 18th April 2008.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

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