Toady Bloysters (ツブラメケメクジ?, lit.: "Cute-eyed Kemekuji") are slug-like creatures found in Pikmin 2 and Pikmin 3. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out their pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a leader has at their disposal, should the player be careless enough to allow the Bloyster the chance.
Its weak spot is a gill-like organ on its back. Although its body can be attacked for lesser damage in Pikmin 3, in the previous game, only the bulb can be attacked (even though it's possible to attack the body using Purple Pikmin). When it receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in Pikmin 2, but merely ejects ink in Pikmin 3. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected. In Pikmin 2, it has seven distinct tentacles, whereas in the sequel, it has one that splits into six.
In Pikmin 2, a single Toady Bloyster spawns in the Perplexing Pool, and tends to rove around the shallows near the entrance to the Shower Room. When defeated, it typically drops two 10-Pellets in addition to the gill-like organ on its back, which is worth 25 Pikmin at any Onion. Entering any of the caves in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. In Challenge Mode, a Toady Bloyster holds The Key on the first sublevel in The Giant's Bath. In Pikmin 3's Story Mode, one appears in the Garden of Hope, and one in the Twilight River.
“This species of creature has yet to fully evolve from shelled mollusk to the more advanced bloyster. Compared to the bloyster, this creature is significantly smaller. The fact that its mandibles do not protrude as significantly as the ranging bloyster is due in part to the fact that like most mollusks, its vital organs are located deep within the creature's carapace.”
“Pan-sear the herbs and oil until lightly crusted on the outside and rosy on the inside. Complement the savory flavors with a light and buttery creme sauce.”
“Structural flaw: tail bulb
“I'm positive their tails are a kind of fruit. I tried once to take it away from the Pikmin and have it analyzed instead of converted to seeds, but Alph talked me out of it. He said not everything that looks like fruit tastes good, and he might have a point.”
“I'm positive their tails are a kind of fruit. I tried once to take it away from the Pikmin and have it analysed instead of converted to seeds, but Alph talked me out of it. He said not everything that looks like fruit tastes good, and he might have a point.”
“It might not look like much on the face of it, but that's because its deadliest weapons are hidden. I've seen its tongue do things I can never unsee. The ink it sprayed everywhere to blind me was practically a mercy.”
“Pan-sear with herbs and oil until lightly crusted on the outside and rosy on the inside. Complement the savory flavors with a light and buttery crème sauce.”
“Pan-sear with herbs and oil until lightly crusted on the outside and rosy on the inside. Complement the savoury flavours with a light and buttery cream sauce.”
The best method of taking down a Toady Bloyster is simple: approach it from the back and latch as many Pikmin as possible onto the gill-like organ protruding from its back. If you are feeling bold, you may instead decide to simply barrage the Bloyster in question with Purple Pikmin. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but due to requiring an ultra-bitter spray and not leaving a corpse, is recommended only if your Pikmin count is especially low, or if you wish to minimize any chances for casualties. Toady Bloysters do not actively seek out Pikmin, but they will not pass up the opportunity to eat Pikmin standing in front of them.
The Toady Bloyster can be attacked by throwing Pikmin onto its bare, fleshy back instead of the gill-like protrusion on its back. If the Bloyster releases ink, just whistle the affected Pikmin back to you and continue the assault, and if you don't, they will not die and just become idle. Using an ultra-spicy spray proves to be effective as well. Throwing Pikmin at the gill organ, as stated before, will prevent them from being sprayed with ink, allowing just a few Pikmin to kill it in seconds. This is a helpful strategy, especially for Mission Mode.
Internally, in Pikmin 2, the Toady Bloyster is just a Ranging Bloyster, but some of the properties provide specific differences, and the hard-coded ability to be entranced by leaders is removed.
"Toady" is a noun for someone who acts excessively obedient for someone else, like a minion. It could also reference the Toady Bloyster's toad-like profile, although "toady" is not normally an adjective. The Toady Bloyster's Japanese name is ツブラメケメクジ? (lit.: "Cute-eyed Kemekuji"). Its scientific name is Molluschid minionicus, in which minionicus is similar to the English word "minion". In Pikmin 2, it uses the internal name
Names in other languages