Shower Room: Difference between revisions

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The '''Shower Room''' is the second dungeon found in the [[Perplexing Pool]] area. You have to do some steps before you can access the Shower Room. First, you could either defeat the [[Toady Bloyster]] and get the [[Aquatic Mine]] or ignore it and build a bridge to cross. Next you will need Yellows to destroy the electric gate in front of a small pool. Don't put your blues in their Onion yet, you will need them to destroy the rock formation covering the cave. Now you could let your Red, Yellow, Purple, and White Pikmin pass the area. Use Purples to defeat the Toady Bloyster if you didn't then cash in the Aquatic Mine if you have time. Enter the Shower Room with all five types of Pikmin.
The '''Shower Room''' is the second dungeon found in the [[Perplexing Pool]] area. You have to do some steps before you can access the Shower Room. First, you could either defeat the [[Toady Bloyster]] and get the [[Aquatic Mine]] or ignore it and build a bridge to cross. Next you will need Yellows to destroy the electric gate in front of a small pool. Don't put your blues in their Onion yet, you will need them to destroy the rock formation covering the cave. Now you could let your Red, Yellow, Purple, and White Pikmin pass the area. Use Purples to defeat the Toady Bloyster if you didn't then cash in the Aquatic Mine if you have time. Enter the Shower Room with all five types of Pikmin.
A faster way of acessing the Shower Room would be some sequence breaking. Take some Blues and run to the Tub that surrounds the hole. Take a running start towards the hole and before you touch the wall, throw your Pikmin (you have to hold "A" so the Captain holds the Pikmin) and with a little skill and luck, the Pikmin will run over to the hole and unclog it. Now you can just take a good 100 Yellows over and take down the gate!


==Treasures==
==Treasures==

Revision as of 06:47, April 15, 2007

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Shower Room
The entrance to a cave.
Location Perplexing Pool
Sublevels 7
Treasures 14
Hazards Fire, Electricity, Water, and Poison

The Shower Room is the second dungeon found in the Perplexing Pool area. You have to do some steps before you can access the Shower Room. First, you could either defeat the Toady Bloyster and get the Aquatic Mine or ignore it and build a bridge to cross. Next you will need Yellows to destroy the electric gate in front of a small pool. Don't put your blues in their Onion yet, you will need them to destroy the rock formation covering the cave. Now you could let your Red, Yellow, Purple, and White Pikmin pass the area. Use Purples to defeat the Toady Bloyster if you didn't then cash in the Aquatic Mine if you have time. Enter the Shower Room with all five types of Pikmin.

A faster way of acessing the Shower Room would be some sequence breaking. Take some Blues and run to the Tub that surrounds the hole. Take a running start towards the hole and before you touch the wall, throw your Pikmin (you have to hold "A" so the Captain holds the Pikmin) and with a little skill and luck, the Pikmin will run over to the hole and unclog it. Now you can just take a good 100 Yellows over and take down the gate!

Treasures

Enemies

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