Data file
![]() The data file icon on the KopPad. This article is about the Pikmin 3 item. For the persistence of a playthrough's progress, see saved game.
Data files are collectibles scattered around the surface of PNF-404 in Pikmin 3. They appear as glowing yellow SD cards that float in place. Data files may contain text and/or images, and there are 120 of them in all. There are 88 that must be physically picked up and 11 more received by doing certain optional tasks (such as collecting a spacesuit upgrade). The remaining 21 are automatically obtained during progress through the main story. Once one has been collected, it disappears from its spot, and is added to the Exploration Notes menu on the KopPad. This app is unlocked after one data file is collected, in Pikmin 3, or upon finding the KopPad, in Pikmin 3 Deluxe. The app keeps a collection of all obtained data files. When the active leader touches a data file, a brief cutscene takes place, where the gameplay pauses, the leader is seen celebrating, and the data file is opened automatically. If, however, an inactive leader touches a data file, the object will still be collected, but the gameplay will not pause, nor will the file be opened – instead, the leader in question will announce they have found a data file. In the Hard and Ultra-Spicy difficulties in Pikmin 3 Deluxe, the cutscene does not take place for most data files, though some still have it. Data files seem to be the medium in which Captain Olimar stores his notes in Hey! Pikmin. This is because the button that brings the player to the logs is a data file. ContentsCategories[edit]Data files are organized in six categories, which can be found in the Exploration Notes menu. These categories are: Pikmin Behavior[edit]Main article: Pikmin Behavior.
Controls[edit]Main article: Controls.
Indigenous Life[edit]Main article: Indigenous Life.
Area Hints[edit]Main article: Area Hints.
Olimar's Log[edit]Main article: Olimar's Log.
Other[edit]Main article: Secret Files.
Olimar's Log Vol. 2[edit]Main article: Olimar's Log Vol. 2.
Purpose[edit]It is through data files that Alph, Brittany, and Charlie (and by extension, the player) gain understanding of the Pikmin and the world they come from. Data files, when collected, provide various hints and bits of information of various topics. Most of them are left behind by Captain Olimar, and besides leaving tips, they are used to keep an exploration log, and to try to contact anyone else who may be on the planet. Some data files are not made by Captain Olimar however; at least not apparently. Some data files are obtained automatically by reaching certain points in the game, and merely explain some gameplay elements important exclusively to the player. In addition, a category of secret memos exists that is only useful outside of the game itself. Data files do not alter gameplay when collected, with one exception in the original Pikmin 3: the data file found behind the crystal wall next to the landing side in the Garden of Hope unlocks the Go Here! mechanic. Badges[edit]In Pikmin 3 Deluxe, there are two badges the player can gain from the discovery of data files:
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Names in other languages[edit]
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