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Unused content: Difference between revisions

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(An image of this enemy may interest the reader more. Plus, there was 0 images on the page previously)
Tag: Mobile edit
(Including the link to Pikmin 4's unused content page)
 
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{{game icons|p=y|p2=y|p3=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y|pb=y}}
[[File:Kakureimo 1.png|thumb|325px|The [[Unused content in Pikmin 3#Kakureimo|Kakureimo]], an enemy in {{p3}} that remains completely unused.]]
[[File:Kakureimo 1.png|thumb|325px|The [[Unused content in Pikmin 3#Kakureimo|Kakureimo]], an enemy in {{p3}} that remains completely unused.]]
Some '''unused content''' is left inside the final release of some [[Pikmin (series)|''Pikmin'' games]]. This can range from debugging tools used by the developers, to entire [[enemies]], textures, or other assets that got cut entirely. This information can help understand what sort of content was [[Prerelease information|meant to be included]] for the final game.
Some '''unused content''' is left inside the final release of some [[Pikmin series|''Pikmin'' games]]. This can range from debugging tools used by the developers, to entire [[enemies]], textures, or other assets that got cut entirely. This information can help understand what sort of content was [[Prerelease information|meant to be included]] for the final game.


The following pages exist with information about unused content:
The following pages exist with information about unused content:
Line 8: Line 8:
*'''[[Unused content in Pikmin 2|Unused content in ''Pikmin 2'']]'''
*'''[[Unused content in Pikmin 2|Unused content in ''Pikmin 2'']]'''
*'''[[Unused content in Pikmin 3|Unused content in ''Pikmin 3'']]'''
*'''[[Unused content in Pikmin 3|Unused content in ''Pikmin 3'']]'''
*'''[[Unused content in Pikmin 4|Unused content in ''Pikmin 4'']]'''
*'''[[Unused content in Hey! Pikmin|Unused content in ''Hey! Pikmin'']]'''
*'''[[Unused content in Hey! Pikmin|Unused content in ''Hey! Pikmin'']]'''
Unused content in {{pb}} changes periodically as new [[update]]s add, remove, or reuse content inside the game files. In addition, such content is strongly protected by copyright laws. For these reasons, there is no article documenting unused content in ''Pikmin Bloom''.


==See also==
==See also==
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*[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64]
*[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64]


{{prerelease}}
[[Category:Prerelease]]
[[Category:Prerelease]]

Latest revision as of 17:53, January 4, 2024

The Kakureimo, an enemy in Pikmin 3 that remains completely unused.

Some unused content is left inside the final release of some Pikmin games. This can range from debugging tools used by the developers, to entire enemies, textures, or other assets that got cut entirely. This information can help understand what sort of content was meant to be included for the final game.

The following pages exist with information about unused content:

Unused content in Pikmin Bloom changes periodically as new updates add, remove, or reuse content inside the game files. In addition, such content is strongly protected by copyright laws. For these reasons, there is no article documenting unused content in Pikmin Bloom.

See also[edit]

External links[edit]