Mushroom Pikmin: Difference between revisions
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[[Image:thumb_zombiepikmin.jpg|thumb| | [[Image:thumb_zombiepikmin.jpg|thumb|right|A Mushroom Pikmin.]] | ||
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'''Mushroom Pikmin''', also known as '''Zombie Pikmin''' or '''Toadmin''', are [[Pikmin Family|Pikmin]] that are under the control of a [[Puffstool]]. These odd Pikmin, as with the [[Puffstool]], are only seen in [[Pikmin (game)|Pikmin 1]]. The spores of the Puffstool cause affected Pikmin to morph into a strange form, a process sometimes called "zombification". Their eyes become pupiless and dead-looking, their skin turns a dark shade of purple, they make a strange noise, and an orange-brown mushroom cap grows over their leaf/bud/flower. Mushroom Pikmin each have the same stats as they did before they were turned, including attack power and resistance to hazards. They follow [[Captain Olimar]] and attack him until he shakes them off or loses all of his health. If Captain Olimar is not being attacked, you can usually find them dancing around the Puffstool. These Pikmin will also attack normal Pikmin and vice-versa, but as they can both be killed, this attacking will simply decrease your overall population. Mushroom Pikmin will eventually turn back into their normal forms after a while. | '''Mushroom Pikmin''', also known as '''Zombie Pikmin''' or '''Toadmin''', are [[Pikmin Family|Pikmin]] that are under the control of a [[Puffstool]]. These odd Pikmin, as with the [[Puffstool]], are only seen in [[Pikmin (game)|Pikmin 1]]. The spores of the Puffstool cause affected Pikmin to morph into a strange form, a process sometimes called "zombification". Their eyes become pupiless and dead-looking, their skin turns a dark shade of purple, they make a strange noise, and an orange-brown mushroom cap grows over their leaf/bud/flower. Mushroom Pikmin each have the same stats as they did before they were turned, including attack power and resistance to hazards. They follow [[Captain Olimar]] and attack him until he shakes them off or loses all of his health. If Captain Olimar is not being attacked, you can usually find them dancing around the Puffstool. These Pikmin will also attack normal Pikmin and vice-versa, but as they can both be killed, this attacking will simply decrease your overall population. Mushroom Pikmin will eventually turn back into their normal forms after a while. | ||
[[Image:Whitemushroompikmincr7.png|thumb|A single white Mushroom Pikmin attacks a Puffstool]] | [[Image:Whitemushroompikmincr7.png|thumb|A single white Mushroom Pikmin attacks a Puffstool]] |
Revision as of 09:16, May 16, 2009
Because this subject has no official name, the name "Mushroom Pikmin" is conjectural. |
Mushroom Pikmin, also known as Zombie Pikmin or Toadmin, are Pikmin that are under the control of a Puffstool. These odd Pikmin, as with the Puffstool, are only seen in Pikmin 1. The spores of the Puffstool cause affected Pikmin to morph into a strange form, a process sometimes called "zombification". Their eyes become pupiless and dead-looking, their skin turns a dark shade of purple, they make a strange noise, and an orange-brown mushroom cap grows over their leaf/bud/flower. Mushroom Pikmin each have the same stats as they did before they were turned, including attack power and resistance to hazards. They follow Captain Olimar and attack him until he shakes them off or loses all of his health. If Captain Olimar is not being attacked, you can usually find them dancing around the Puffstool. These Pikmin will also attack normal Pikmin and vice-versa, but as they can both be killed, this attacking will simply decrease your overall population. Mushroom Pikmin will eventually turn back into their normal forms after a while.
An interesting glitch has been known to occur if Pikmin are knocked to the ground at the same time they are hit with the Puffstool's spores. Upon standing up, the Pikmin will change into Mushroom Pikmin, but their skin will become the pale color they were before they became mushroom pikmin and their mushroom will glow, as if they are idle. These Pikmin, often called 'rebels', will turn upon the Puffstool, attacking it as if they were still under the player's control. Rebel Mushroom Pikmin cannot be called back or controlled by Olimar, and unaffected Pikmin will still attack them, but can be returned to normal either by knocking them down or by defeating the Puffstool. Use this to your advantage, but beware, as it is possible that they turn from rebels to pure mushroom Pikmin.
It is possible to get rebel Mushroom Pikmin under the command of Olimar, but it requires a different technique and is much more difficult to accomplish. If Pikmin are left idle by the Puffstool and called at the exact moment the creature inverts its cap (just before it blows its spores), the Pikmin may become Mushroom Pikmin and rush to Olimar's side immediately after. Timing must be perfect or you may not get all of the Pikmin to follow you. Rebels under the player's command cannot be thrown or dismissed, but they can be directed with the (C) stick to fight enemies, carry food, and even pluck grass. However, they will become normal as soon as the task is completed and cannot be called back while working. Just as with the above glitch, normal Pikmin will attack rebels as if they were still under control of the Puffstool, so keep them away from each other if possible.
External links
- Detailed video on how to get Mushroom Pikmin under your control:
Pikmin | |
---|---|
Types | Red Pikmin • Yellow Pikmin • Blue Pikmin • Purple Pikmin • White Pikmin Rock Pikmin • Winged Pikmin • Ice Pikmin • Bulbmin • Glow Pikmin |
Biology | Candypop Bud • Idle • Maturity • Onion • Flarlic • Pellet Pikmin extinction • Trip • Sprout • Seedling • Soul • Squad |
Abilities | Carry • Dig • Dodge • Fight • Hide |
Controls | Charge • Dismiss • Swarm • Pluck • Throw • Whistle |
Other | Decor Pikmin • Leafling • Mushroom Pikmin • Pikpik carrot |