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{{Clean|The article is, in my opinion, horribly designed. Major cleanup is necessary.}}
{{game icons|p2=y}}
[[File:Colosseum.png|thumb|An Armored Cannon Beetle Larva expels a boulder.]]
[[File:Colosseum preview.png|thumb|300px|Stage preview.]]
'''Colosseum''' is an arena for [[2-Player Battle]] in ''[[Pikmin 2]]''. The arena has a snowy theme to it. The layout is, for the most part, many open rooms filled with enemies that are connected by corridors. It is home to many Dwarf Red and Snow Bulborbs as well as a few Armored Cannon Beetle Larvae, which gives this stage a mass number of enemies but no hazards.
'''Colosseum''' is a [[2-Player Battle]] stage in {{p2}}. The stage has a snowy theme, similar to some cave sublevels in the [[Valley of Repose]]. It is home to a large number of [[Dwarf Red Bulborb]]s and [[Snow Bulborb]]s, as well as a few [[Armored Cannon Beetle Larva]]e.
 
==Level information==
*'''Theme''': Snow
*'''Treasures''':
**{{icon|Crystallized Telekinesis|y}} inside some Dwarf Red Bulborbs
*'''Enemies''':
**{{icon|Armored Cannon Larva|y|n=Armored Cannon Beetle Larva}}
**{{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}}
**{{icon|Snow Bulborb|y}}
*'''Obstacles''':
**None
*'''Plants and fungi''':
**{{icon|Pellet Posy|y}}
*'''Others''':
**{{icon|Egg|y}}
 
{{sublevel technical
|2p          = y
|cave        = vs_2_ujyaujya
|enemymax    = 60
|itemmax    = 0
|gatemax    = 0
|capmax      = 50
|rooms      = 4
|ctrratio    = 0
|geyser      = No
|unitfile    = vs_2_snow.txt
|lightfile  = vs_2_light.ini
|bg          =
|clog        = No
|hiddenfloor = 0
|units      =
{{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 1 (1/3 chance)
{{!}}-
{{sublevel units
|room_saka1_1_snow|Room with trunk in center (×2)
|room_block1_3_snow|Room with hole in wall (×2)
|room_vs_saka2_2_snow|Room with large trunk (×1)
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 2 (1/3 chance)
{{!}}-
{{sublevel units
|room_vs_ike3_2_snow|Room with ramp to thin edge (×2)
|room_vs_saka2_2_snow|Room with large trunk (×2)
|way2_snow|Corridor (×10)
|wayl_snow|Turning corridor (×4)
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 3 (1/3 chance)
{{!}}-
{{sublevel units
|room_hitode2_5_snow|Room with 5 exits (×2)
|room_vs_saka2_2_snow|Room with large trunk (×2)
|room_vs_ike3_2_snow|Room with ramp to thin edge (×1)
|way2_snow|Corridor (×2)
|item_cap_snow|Dead end with item (×8)
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Random units
{{!}}-
{{sublevel units
|cap_tsuchi|Dead end
|item_cap_tsuchi|Dead end with item
|way3_tsuchi|Three-way crossing
|way4_tsuchi|Four-way crossing
|wayl_tsuchi|Turning corridor
|way2_tsuchi|Straight corridor
}}
{{sublevel units
|way2x2_tsuchi|Straight corridor
|item_cap_snow|Dead end with item
|way3_snow|Three-way crossing
|way4_snow|Four-way crossing
|wayl_snow|Turning corridor
|way2_snow|Corridor
}}
{{sublevel units
|way2x2_snow|Straight corridor
|room_north_1_snow|'''Circular room with one exit'''
|room_uzu1_1_snow|'''Circular room with a spiral'''
|room_saka1_1_snow|'''Room with trunk in center'''
|room_vs_saka2_2_snow|'''Room with large trunk'''
|room_vs_ike3_2_snow|'''Room with ramp to thin edge'''
}}
{{sublevel units
|room_block1_3_snow|'''Room with hole in wall'''
|room_hitode2_5_snow|'''Room with 5 exits'''
|room_hitode3_4_snow|'''Room with 4 exits'''
}}
}}


==Strategies==
==Strategies==
*The Dwarf Red Bulborbs here may give up [[Crystallized Telekinesis|yellow marbles]] when defeated.
{{guide}}
The number of Armored Cannon Beetle Larvae in the area depends on which of the 3 layouts is randomly picked. Usually, the Cannon Beetles rest close by at least one of the player's [[Onion]]s, and if you're low on [[Pikmin family|Pikmin]] you may want to carry these to the Onion for a boost. You can also use the Beetles to kill the Dwarf Red Bulborbs, as a single rock can instantly defeat any one of them.


*The Cannon Beetle Larvae do not hold any reward at all, despite their carcasses. They may be a great way to deal with the pesky Dwarf Bulborbs, as their rocks have enough strength in them to kill a Dwarf instantly.
There are a lot of Dwarf Bulborbs in the arena. Some of them hold yellow marbles, but note that the number of those that do depends on the layout. Be careful though, many of them are close enough together that you will have to fight them all at the same time.


*Lots of dwarf bulborbs are resting in this area. Depending on what configuration of the colosseum you are in, it may depend on how many Armored Cannon Beetle Larva are in the area. Usually, the Cannon Beetle Larvae rest close to at least one player's onion, meaning if you're low on Pikmin you may want to pick these up to raise the population of your Pikmin.
The passageways can get narrow, and Armored Cannon Beetle Larvae found in them can be very annoying to kill. This also makes it harder to avoid the [[Volatile Dweevil]] from the roulette wheel.


*Like previously noted, the Dwarf Red Bulborbs may drop yellow marbles. Sometimes this is common, other times it happens quite rarely. If you have a configuration with many cannon beetles, at least one Dwarf will be holding a marble. The Snow Bulborbs may also become an annoyance, as they usually unite in a gang of three, four, and sometimes even five.
This stage contains many eggs, meaning more [[nectar]] for your Pikmin or sometimes, quite rarely, some [[Ultra-spicy spray|ultra-spicy]]/[[ultra-bitter spray|bitter sprays]]. It is recommended to break all of the eggs to get the sprays and nectar before your opponent can.


*This is also one of the arenas with no hazards, apart from the enemies. The volatile dweevil from the roulette wheel may be a very dangerous enemy in this arena, as most of the colosseum's walls are quite narrow and it is very easy to get cornered by an unwanted enemy.
==Gallery==
{{image}}
<gallery>
Colosseum.png|An Armored Cannon Larva expelling a boulder.
</gallery>


*The Colosseum can be home to many eggs, meaning more nectar for your Pikmin or, if you're lucky, some Ultra Spicy/Bitter Sprays. These can be used against your opponent or against powerful enemies, such as the cannon beetles. It is <span style="font-size: 11pt; line-height: 115%; font-family: "Calibri","sans-serif";">recommended </span>to break all of the eggs to get the sprays and nectar before your opponent can.
==Names in other languages==
{{Foreignname
|Ger=Kolosseum
|GerM=Colosseum
|SpaA=Coliseo
|SpaAM=Colosseum
|Ita=Arena
|ItaM=Arena
}}


==Level information==
==Trivia==
* '''Enemies:'''
*Before the release of {{p3d}} which added [[Olimar's Assignment]], Colosseum was the only area or side mode stage in the entire ''Pikmin'' series to have a single-word name.
** [[Dwarf Red Bulborb]]
** [[Snow Bulborb]]
** [[Armored Cannon Beetle Larva]]


* '''Hazards'''
==See also==
''There are no hazards in this stage.''
*[[Frontier Cavern]]
*[[Jigsaw Colosseum]]


{{2P}}
{{2PB}}
[[Category: 2-player locations]]
[[Category:Pikmin 2]]
[[Category:2-Player Battle]]

Latest revision as of 20:52, February 14, 2024

Stage preview.

Colosseum is a 2-Player Battle stage in Pikmin 2. The stage has a snowy theme, similar to some cave sublevels in the Valley of Repose. It is home to a large number of Dwarf Red Bulborbs and Snow Bulborbs, as well as a few Armored Cannon Beetle Larvae.

Level information[edit]

Technical sublevel information
Internal cave name vs_2_ujyaujya
"Main" object maximum (?) 60
"Treasure" object maximum (?) 0
"Gate" object maximum (?) 0
Dead end unit probability (?) 50
Number of rooms (?) 4
Corridor-to-room ratio (?) 0
Escape geyser (?) No
Clogged hole (?) No
Cave units file (?) vs_2_snow.txt
Lighting file (?) vs_2_light.ini
Background (?) None
Cave units (?)
Layout 1 (1/3 chance)
room_saka1_1_snow
room_block1_3_snow
room_vs_saka2_2_snow
Room with trunk in center (×2) Room with hole in wall (×2) Room with large trunk (×1)
Layout 2 (1/3 chance)
room_vs_ike3_2_snow
room_vs_saka2_2_snow
way2_snow
wayl_snow
Room with ramp to thin edge (×2) Room with large trunk (×2) Corridor (×10) Turning corridor (×4)
Layout 3 (1/3 chance)
room_hitode2_5_snow
room_vs_saka2_2_snow
room_vs_ike3_2_snow
way2_snow
item_cap_snow
Room with 5 exits (×2) Room with large trunk (×2) Room with ramp to thin edge (×1) Corridor (×2) Dead end with item (×8)
Random units
cap_tsuchi
item_cap_tsuchi
way3_tsuchi
way4_tsuchi
wayl_tsuchi
way2_tsuchi
Dead end Dead end with item Three-way crossing Four-way crossing Turning corridor Straight corridor
way2x2_tsuchi
item_cap_snow
way3_snow
way4_snow
wayl_snow
way2_snow
Straight corridor Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor
way2x2_snow
room_north_1_snow
room_uzu1_1_snow
room_saka1_1_snow
room_vs_saka2_2_snow
room_vs_ike3_2_snow
Straight corridor Circular room with one exit Circular room with a spiral Room with trunk in center Room with large trunk Room with ramp to thin edge
room_block1_3_snow
room_hitode2_5_snow
room_hitode3_4_snow
Room with hole in wall Room with 5 exits Room with 4 exits

Strategies[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

The number of Armored Cannon Beetle Larvae in the area depends on which of the 3 layouts is randomly picked. Usually, the Cannon Beetles rest close by at least one of the player's Onions, and if you're low on Pikmin you may want to carry these to the Onion for a boost. You can also use the Beetles to kill the Dwarf Red Bulborbs, as a single rock can instantly defeat any one of them.

There are a lot of Dwarf Bulborbs in the arena. Some of them hold yellow marbles, but note that the number of those that do depends on the layout. Be careful though, many of them are close enough together that you will have to fight them all at the same time.

The passageways can get narrow, and Armored Cannon Beetle Larvae found in them can be very annoying to kill. This also makes it harder to avoid the Volatile Dweevil from the roulette wheel.

This stage contains many eggs, meaning more nectar for your Pikmin or sometimes, quite rarely, some ultra-spicy/bitter sprays. It is recommended to break all of the eggs to get the sprays and nectar before your opponent can.

Gallery[edit]

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

Names in other languages[edit]

Language Name Meaning
Flag of Germany German Kolosseum Colosseum
Flag of Italy Italian Arena Arena
Flag of Mexico Spanish (NoA) Coliseo Colosseum

Trivia[edit]

  • Before the release of Pikmin 3 Deluxe which added Olimar's Assignment, Colosseum was the only area or side mode stage in the entire Pikmin series to have a single-word name.

See also[edit]