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Radar: Difference between revisions

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{{game icons|p=y|p2=y}}
[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]]
[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]]
The '''radar''' is a mechanic present in the three main [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is avaliable from the start in ''[[Pikmin 2]]'', and unlocked when the [[KopPad]] is found by [[Alph]] in ''[[Pikmin 3]]''. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s.
 
{{for|the map feature in ''Pikmin 3''|KopPad#Map|l1=KopPad}}
 
The '''radar''' is a mechanic present in the first two [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is available from the start in ''[[Pikmin 2]]''. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s. It has been replaced in ''Pikmin 3'' with the [[KopPad]]'s main app: the '''[[KopPad#Map|map]]'''.


The buttons needed to access the radar, pan it and zoom it vary from game to game:
The buttons needed to access the radar, pan it and zoom it vary from game to game:
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!Game !! style="width:64px" | Open !! style="width:64px" | Pan !! style="width:64px" | Zoom
!Game !! style="width:64px" | Open !! style="width:64px" | Pan !! style="width:64px" | Zoom
|-
|-
!''Pikmin''
! ''Pikmin''
| align="center"|{{button|gcn|Y|size=x24px}} || rowspan="2" align="center"| {{button|gcn|Stick|size=x24px}} || rowspan="2" align="center"| {{button|gcn|C|size=x24px}}
| align="center"|{{button|gcn|Y|size=x24px}} || rowspan="2" align="center"| {{button|gcn|Stick|size=x24px}} || rowspan="2" align="center"| {{button|gcn|C|size=x24px}}
|-
|-
!Pikmin 2
! ''Pikmin 2''
| align="center"|{{button|gcn|Start|size=x24px}}
| align="center"|{{button|gcn|Start|size=x24px}}
|-
|-
!''[[New Play Control! Pikmin]]'' and ''[[New Play Control! Pikmin 2|Pikmin 2]]''
!''[[New Play Control! Pikmin]]'' and ''[[New Play Control! Pikmin 2|Pikmin 2]]''
| align="center"|{{button|wii|+|size=x24px}} || align="center"|{{button|wii|Stick|size=x24px}} || align="center"|{{button|wii|Padupdown|size=x24px}}
| align="center"|{{button|wii|+|size=x24px}} || align="center"|{{button|wii|Stick|size=x24px}} || align="center"|{{button|wii|Padupdown|size=x24px}}
|-
!''[[Pikmin 3]]''
| align="center"|{{button|wiiu|Paddown|size=x24px}} || align="center" | N/A || align="center" | N/A
|}
|}


The screen that contains the radar also enumerates how many Pikmin are with the current captain, of each color, how many Pikmin there are in the Onions, of each color, and how many Pikmin are roaming through the area, of all colors. In addition, the screen also shows the total number of ship parts obtained, in ''Pikmin''.
The screen that contains the radar also enumerates how many Pikmin are with the current captain, of each type, how many Pikmin there are in the Onions, of each type, and how many Pikmin are roaming through the area, of all types. In addition, the screen also shows the total number of ship parts obtained, in ''Pikmin''.


The radar is disabled during either game's [[Challenge Mode (disambiguation)|Challenge Mode]].
The radar is disabled during either game's [[Challenge Mode (disambiguation)|Challenge Mode]].

Revision as of 14:49, November 2, 2014

The radar as it appears in Pikmin 2.


For the map feature in Pikmin 3, see KopPad#Map.

The radar is a mechanic present in the first two Pikmin games. It can be unlocked in Pikmin by collecting the Whimsical Radar, is available from the start in Pikmin 2. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and ship parts. It has been replaced in Pikmin 3 with the KopPad's main app: the map.

The buttons needed to access the radar, pan it and zoom it vary from game to game:

Game Open Pan Zoom
Pikmin Y Stick C
Pikmin 2 Start
New Play Control! Pikmin and Pikmin 2 Wiimote Plus.png Stick Padupdown

The screen that contains the radar also enumerates how many Pikmin are with the current captain, of each type, how many Pikmin there are in the Onions, of each type, and how many Pikmin are roaming through the area, of all types. In addition, the screen also shows the total number of ship parts obtained, in Pikmin.

The radar is disabled during either game's Challenge Mode.

Legend

Besides the following icons, the radar also indicates two other things:

  • North, with a pink arrow in a fixed location pointing in that direction.
  • Water, with stripes that alternate between dark and light.
Meaning Pikmin icon Pikmin 2 icon
Ship part Pikmin radar ship part.png N/A
Captain Olimar Pikmin radar Olimar.png Pikmin 2 radar Olimar.png
Louie / The President N/A Pikmin 2 radar Louie.png
Pikmin Pikmin radar Pikmin.png Pikmin 2 radar Pikmin.png
Burrowed Pikmin Pikmin radar burrowed.png Pikmin 2 radar burrowed.png
Bulbmin N/A Pikmin 2 radar Bulbmin.png
Onions Textures used in the radar in Pikmin. These icons indicate the Onions. Pikmin 2 radar Onion.png
S.S. Dolphin / Hocotate ship File:Pikmin radar ship.png File:Pikmin 2 radar ship.png
Research Pod N/A Pikmin 2 radar Research Pod.png
Cave entrance / Sublevel hole N/A File:Pikmin 2 radar cave.png
Completed cave entrance N/A File:Pikmin 2 radar completed cave.png
Exit geyser N/A Pikmin 2 radar geyser.png

Map textures

These are the textures for the maps of each area as they're stored in-game (although cropped for convenience). They have a naturally low resolution, and, in-game, they are applied a purple tint. In all textures up corresponds to the North, except for The Final Trial one, in which the opposite is true.

Pikmin

Pikmin 2

To do: Add all radar map textures of cave sublevels that never change.
Care to do so?

Gallery

See also