Glutton's Kitchen: Difference between revisions

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{{Solution}}
{{Infobox cave
{{Infobox cave
|image=Glutton's_Kitchen.jpg
|image=Glutton's_Kitchen_Entrance.png
|location=Perplexing Pool
|location=Perplexing Pool
|sublevels=6
|sublevels=6
|treasures=14
|treasures=14
|hazards={{e}} {{r}}
|total_pokos=990 (NTSC) or 825 (PAL)
|hazards={{hazards}}
}}
}}
The '''Glutton's Kitchen''' is likely the second or third cavern you'll enter in the [[Perplexing Pool]]. To enter the cave, you'll need to have found [[Yellow Pikmin]], and you may need plenty of them. You will probably already have built and cleared a route to the cave, which involved killing several enemies, including [[Shearwig]]s, and building a bridge, if applicable, so take your yellows, maybe 50 or so, along with several other Pikmin, especially [[Purple Pikmin]], and head towards the area where you may see three [[eggs]], there you should easily see an electrical gate, and a [[Yellow Wollywog]] nearby, it would be useful if you eliminate it and then destroy the gate. Once that is done, proceed on in. A [[Honeywisp]] may also be nearby. In the NTSC version of this cave, there are 1190 [[Poko]]s worth of treasures and 825 [[Poko]]s worth of treasures in the PAL version.
The '''Glutton's Kitchen''' is most likely the second or third cavern you'll enter in the [[Perplexing Pool]], and is most likely the easiest. To enter the cave, you'll need to have found [[Yellow Pikmin]], and you may need plenty of them. You will probably already have built and cleared a route to the cave, which involved killing several enemies, including [[Shearwig]]s, and building a bridge.
 
If applicable, take your yellows, maybe 50 or so, along with several other Pikmin, especially [[Purple Pikmin]], and head towards the area where you may see three [[Nectar Egg|eggs]], there you should easily see an electrical gate, and a [[Yellow Wollywog]] nearby, it would be useful if you eliminate it and then destroy the gate. Once that is done, proceed on in. A [[Honeywisp]] may also be nearby.  
 
In the NTSC version of this cave, there are {{Pokos}}x990 worth of treasures and {{Pokos}}x825 worth of treasures in the PAL version.
 
==Treasures==
*[[Master's Instrument]]
*[[Massive Lid]] (NTSC) / [[Survival Container]] (PAL) / [[Plain Lid]] (Japan)
*[[Imperative Cookie]]
*[[Director of Destiny]]
*[[Harmonic Synthesizer]]
*[[Happiness Emblem]] (NTSC) / [[Drone Supplies]] (PAL)
*[[Invigorator]]
*[[White Goodness]]
*[[Sulking Antenna]]
*[[Boom Cone]] (NTSC) / [[Magical Stage]] (PAL)
*[[Hideous Victual]]
*[[Meat of Champions]]
*[[Sweet Dreamer]]
*[[Dream Material]]
 
==Enemies==
*[[Anode Beetle]]
*[[Armored Cannon Beetle Larva]]
*[[Breadbug]]
*[[Cloaking Burrow-nit]]
*[[Dwarf Bulbear]]
*[[Female Sheargrub]]
*[[Male Sheargrub]]
*[[Mitite]]
*[[Puffy Blowhog]]
*[[Spotty Bulbear]]
*'''Boss: [[Giant Breadbug]]'''
 
==Pikmin==
Taking 40 Yellow Pikmin and 20 Purple Pikmin is advised.  If you have less than 20 Purples, then take all of the Purples you have. Purple Pikmin are able to easily defeat the Giant Breadbug. There is no buried treasure in this dungeon, so White Pikmin are not necessary.
 
'''Note''': because of the many differences between the NTSC and PAL versions in this cave, you may encounter a different treasure/enemy from time to time.
 
==Music==
Glutton's Kitchen
 
Railroad Room


{{Notes|ship=y}}
Ramp Room


{{Solution}}
Giant Breadbug


==Sublevel 1==
==Sublevel 1==
*'''Theme''': Toybox
There are numerous [[Dwarf Bulbear]]s here. They should be killed with [[Purple Pikmin]]. Inside the large wooden box should be another Dwarf Bulbear. It too should be defeated by throwing Pikmin over the edge, allowing the player to grab the [[Master's Instrument]].  
*'''Enemies''':
**10 [[Dwarf Bulbear]]s
*'''Hazards''':
**None
*'''Treasures''':
**[[Master's Instrument]]
*'''Plants''':
**None
*'''Others''':
**None
 
{{sublevel technical
|cave        = yakushima_2
|enemymax    = 10
|itemmax    = 1
|gatemax    = 0
|capmax      = 0
|rooms      = 1
|geyser      = No
|unitfile    = 1_units_hit6x6_yakushima_toy.txt
|lightfile  = yakushima_2_light.ini
|bg          = "flooring" (wooden floor)
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|cap_toy|Dead end
|way3_toy|Three-way crossing
|way4_toy|Four-way crossing
|wayl_toy|Turning corridor
|way2_toy|Corridor
|way2x2_toy|Long corridor
}}
{{sublevel units
|room_hitode6x6_yakushima_3_toy|'''Room with wooden box'''
}}
}}


There are numerous [[Dwarf Bulbear]]s here. They should be killed with [[Purple Pikmin]]. Inside the large wooden box should be another Bulbear. It too should be defeated by throwing Pikmin over the edge, allowing the player to grab the [[Master's Instrument]]. Wooden walls of a house can also be seen when R is held down.
Wooden walls of a house can also be seen when R is held down.


==Sublevel 2==
==Sublevel 2==
*'''Theme''': Toybox
*'''Enemies''':
**4 [[Female Sheargrub]]s
**4 [[Male Sheargrub]]s
**3 [[Breadbug]]s
**1 [[Cloaking Burrow-nit]]
*'''Hazards''':
**None
*'''Treasures''':
**[[Happiness Emblem]] (US) / [[Drone Supplies]] (PAL)
**[[Imperative Cookie]]
*'''Plants''':
**None
*'''Others''':
**2 fully squashed [[paper bag]]s
{{sublevel technical
|cave        = yakushima_2
|enemymax    = 10
|itemmax    = 2
|gatemax    = 0
|capmax      = 0
|rooms      = 1
|geyser      = No
|unitfile    = 1_units_large_toy.txt
|lightfile  = yakushima_2_light.ini
|bg          = "tatami" (carpet)
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|cap_toy|Dead end
|way3_toy|Three-way crossing
|way4_toy|Four-way crossing
|wayl_toy|Turning corridor
|way2_toy|Corridor
|way2x2_toy|Long corridor
}}
{{sublevel units
|room_large_7_toy|'''Toy train track room'''
}}
}}


A toy train track surrounds the Pod. It is possible to walk around on it, although this serves no purpose for the game's objective. There are [[Breadbug]]s on this level that will carry away treasure and defeated enemies into their dens. Napkins are also encountered on the floor. Like the train track, they serve no function other than to add to the scenery. [[Cloaking Burrow-nit]]s and [[Mandiblard|Sheargrubs]] may also hinder the Pikmin from collecting the [[Massive Lid]] and [[Imperative Cookie]].
A toy train track surrounds the Pod. It is possible to walk around on it, although this serves no purpose for the game's objective. There are [[Breadbug]]s on this level that will carry away treasure and defeated enemies into their dens. Don't worry if a Breadbug carries away treasure. You can still reclaim lost treasure by killing the Breadbug who owns the hole it was stashed in. The den will then promptly eject any treasure[s] stored within.  


{{listen|filename='s Kitchen Sub2.ogg|title=An excerpt from the level's music}}
Napkins are also encountered on the floor. Like the train track, they serve no function other than to add to the scenery. [[Cloaking Burrow-nit]]s and [[Mandiblard|Sheargrubs]] may also hinder the Pikmin from collecting the [[Massive Lid]] and [[Imperative Cookie]].


==Sublevel 3==
==Sublevel 3==
*'''Theme''': Toybox
[[Image:Glutton's_Kitchen.jpg|thumb|300px|An overview of the sublevel.]]
*'''Enemies''':
A [[Wikipedia:xylophone|xylophone]] and a small [[Wikipedia:tambourine|tambourine]] are the main decorations on this level and also serve as large obstacles. Lots of electric nodes and [[Anode Beetle]]s will be in the way, so those should taken care of with [[Yellow Pikmin]]; if the player lacks these, he or she may use this sublevels [[Candypop Bud#Golden Candypop Bud|Golden Candypop Bud]]. This color of Candypop cannot be found anywhere else in the game.
**1 [[Puffy Blowhog]]
**2 [[Breadbug]]s
**10 [[Anode Beetle]] (2 drop from the sky in dead ends)
*'''Hazards''':
**5 [[Hazard#Electricity|electrical wires]]
*'''Treasures''':
**[[Director of Destiny]]
**[[Harmonic Synthesizer]]
*'''Plants''':
**None
*'''Others''':
**1 [[Golden Candypop Bud]] (in a dead end)
**2 [[egg]]s (in dead ends)
 
{{sublevel technical
|cave        = yakushima_2
|enemymax    = 16
|itemmax    = 2
|gatemax    = 0
|capmax      = 50
|rooms      = 3
|geyser      = No
|unitfile    = 3_units_small2_small_mid_toy.txt
|lightfile  = yakushima_2_light.ini
|bg          = "flooring" (wooden floor)
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|item_cap_toy|Dead end with item
|way3_toy|Three-way crossing
|way4_toy|Four-way crossing
|wayl_toy|Turning corridor
|way2_toy|Corridor
|way2x2_toy|Long corridor
}}
{{sublevel units
|room_small2_5_toy|'''Large rectangular empty room'''
|room_small_5_toy|'''Tambourine room'''
|room_mid_8_toy|'''Xylophone room'''
}}
}}


A [[Wikipedia:xylophone|xylophone]] and a small [[Wikipedia:tambourine|tambourine]] are the main decorations on this level and also serve as large obstacles. Lots of electric nodes and [[Anode Beetle]]s will be in the way, so those should taken care of with [[Yellow Pikmin]]; if the player lacks these, he or she may use this sublevels [[Golden Candypop Bud]]. This color of Candypop cannot be found anywhere else in the game, so maybe it would be a good idea to throw a single Pikmin into it to make the Golden Candypop Bud appear in the Piklopedia. A [[Puffy Blowhog]] also flies around here, and he can be encountered and fought out of bounds. Breadbugs will be stealing treasures and corpses, such as the [[Harmonic Synthesizer]] and [[Director of Destiny]], since both lie in the open.
A [[Puffy Blowhog]] (also rare) flies around here. Breadbugs will be stealing treasures and corpses, such as the [[Harmonic Synthesizer]] and [[Director of Destiny]], since both lie in the open.


==Sublevel 4==
==Sublevel 4==
*'''Theme''': Toybox
*'''Enemies''':
**1 [[Spotty Bulbear]]
**5 [[Dwarf Bulbear]]s
**2 [[Breadbug]]s
*'''Hazards''':
**None
*'''Treasures''':
**[[Massive Lid]] (US) / [[Survival Container]] (PAL) (inside the Spotty Bulbear)
**[[White Goodness]]
**[[Invigorator]]
*'''Plants''':
**None
*'''Others''':
**None


{{sublevel technical
A few Breadbugs and a [[Spotty Bulbear]] with its young are present here. The Spotty Bulbear holds [[Happiness Emblem]].  
|cave        = yakushima_2
 
|enemymax    = 8
It is possible to petrify both the parent and the young Bulbears with one single [[Ultra-bitter Spray|bitter spray]]. Another good strategy is to bring just a few Purple Pikmin and find it before it picks up any Dwarf Bulbears, than petrify it and toss away.
|itemmax    = 2
|gatemax    = 0
|capmax      = 0
|rooms      = 2
|geyser      = No
|unitfile    = 2_units_hit47_hit67_toy.txt
|lightfile  = yakushima_2_light.ini
|bg          = "flooring" (wooden floor)
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|cap_toy|Dead end
|way3_toy|Three-way crossing
|way4_toy|Four-way crossing
|wayl_toy|Turning corridor
|way2_toy|Corridor
|way2x2_toy|Long corridor
}}
{{sublevel units
|room_hitode4x7_3_toy|'''Room with 3 exits'''
|room_hitode6x7_4_toy|'''Room with 4 exits'''
}}
}}


A few Breadbugs and a [[Spotty Bulbear]] with its young are present here. It is possible to petrify both the parent and the young Bulbears with one single [[Ultra-bitter Spray|bitter spray]]. Treasures available here are the [[Happiness Emblem]], [[Invigorator]] and [[White Goodness]].
Other Treasures available here are the [[Invigorator]] and [[White Goodness]].


==Sublevel 5==
==Sublevel 5==
*'''Theme''': Toybox
Dwarf Bulbears and [[Armored Cannon Beetle Larva]]e which burrow out of dirt piles can be found here. Pikmin must be thrown onto their plates/blocks in order to defeat them. The [[Sulking Antenna]] and the [[Boom Cone]] are found in this level.
*'''Enemies''':
**3 buried [[Armored Cannon Beetle Larva]]e
**10 [[Dwarf Bulbear]]s
*'''Hazards''':
**[[Boom Cone]] (US) / [[Magical Stage]] (PAL)
**[[Sulking Antenna]]
*'''Treasures''':
**None
*'''Plants''':
**None
*'''Others''':
**1 [[Queen Candypop Bud]] (drops from the sky in a dead end)
**1 [[Violet Candypop Bud]] (in a dead end)
**2 [[egg]]s (drop from the sky in dead ends)


{{sublevel technical
Alternatively, the Cannon Beetles can be used to defeat the Dwarf Bulbears and, with skill, other Cannon Beetles by luring them with a [[Captain]].
|cave        = yakushima_2
|enemymax    = 13
|itemmax    = 2
|gatemax    = 0
|capmax      = 50
|rooms      = 2
|geyser      = No
|unitfile    = 2_units_sara_sara2_toy.txt
|lightfile  = yakushima_2_light.ini
|bg          = "tatami" (carpet)
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|item_cap_toy|Dead end with item
|way3_toy|Three-way crossing
|way4_toy|Four-way crossing
|wayl_toy|Turning corridor
|way2_toy|Corridor
|way2x2_toy|Long corridor
}}
{{sublevel units
|room_mid_sara_8_toy|'''Room with a dirty plate'''
|room_mid_sara2_8_toy|'''Room with colored half-discs'''
}}
}}


Dwarf Bulbears and [[Armored Cannon Beetle Larva]]e which burrow out of dirt piles can be found here. Pikmin must be thrown onto their plates/blocks in order to defeat them. The [[Sulking Antenna]] and the [[Boom Cone]] are found in this level.
[[Candypop Bud#Violet Candypop Bud|Violet Candypop Bud]] and a [[Candypop Bud#Queen Candypop Bud|Queen Candypop Bud]] aid the player's forces here. The flowers should fall from above in one of the 'dead ends.'


Alternatively, the Cannon Beetles can be used to defeat the Dwarf Bulbears and, with skill, other Cannon Beetles by luring them with a [[Captain]].
==Sublevel 6 (FINAL FLOOR!)==
'''BOSS: [[Giant Breadbug]]'''


A [[Violet Candypop Bud|Violet-]] and a [[Queen Candypop Bud]] aid the players forces here. The flowers should fall from above in one of the 'dead ends.'
This sublevel, unlike the others, is fully illuminated, making the player able to see the whole area.


==Sublevel 6 (Final Floor)==
The [[Giant Breadbug]] is this cave's boss. Unlike most bosses it is not accompanied by the usual boss music, but instead has its own music.
*'''Theme''': Toybox
*'''Enemies''':
**1 [[Giant Breadbug]]
**2 [[Breadbug]]s
**6 [[Anode Beetle]]s
*'''Hazards''':
**7 [[Hazard#Fire|fire geysers]]
*'''Treasures''':
**[[Dream Material]] (inside the Giant Breadbug)
**[[Meat of Champions]]
**[[Hideous Victual]]
**[[Sweet Dreamer]]
*'''Plants''':
**None
*'''Others''':
**3 [[egg]]s


{{sublevel technical
It is arguably the easiest boss in the game. Be sure to use your [[Purple Pikmin]]. Collect all of the treasure before you kill the boss and the smaller breadbugs. Once defeated, the player will be able to obtain the [[Hideous Victual]], the [[Meat of Champions]], the [[Sweet Dreamer]] and the [[Dream Material]] without breadbugs taking them.  
|cave        = yakushima_2
|enemymax    = 12
|itemmax    = 3
|gatemax    = 0
|capmax      = 0
|rooms      = 1
|geyser      = Yes
|unitfile    = 1_units_opan_toy.txt
|lightfile  = toy_light_cha.ini
|bg          = "flooring" (wooden floor)
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|room_opan_toy|'''Giant Breadbug arena'''
}}
}}


The [[Giant Breadbug]] is this cave's boss. He walks around the level with some small Breadbugs. Once defeated, the player will be able to obtain the [[Hideous Victual]], the [[Meat of Champions]], the [[Sweet Dreamer]] and the [[Dream Material]]. The latter treasure makes the captains immune to electrical damage.
The Dream Material is inside the Giant Breadbug and makes the captains immune to electrical damage forever.


{{listen|filename='s Kitchen1.2.ogg|title=The unique theme of the Giant Breadbug}}
===Trivia===
*Glutton's Kitchen was originally named the Lookout Ruins.


{{Map Perplexing Pool}}
{{Caves}}
{{Caves}}
[[Category:Pikmin 2]]
[[Category:Perplexing Pool]]

Revision as of 02:19, March 1, 2014

Template:Solution

Glutton's Kitchen
File:Glutton's Kitchen Entrance.png
Location Perplexing Pool
Sublevels 6
Treasures 14
Hazards class="navbox mw-collapsible autocollapse navbox-light" style="background-color: #eee;" Hazards
Fire icon.png Water icon.png Electricity icon.png Poison icon.png A crushing hazard icon, used to represent the dangers of being crushed found in the games. Based on the warning icons seen before entering a cave in Pikmin 2 (Nintendo Switch). A stabbing hazard icon, used to represent the dangers of being stabbed found in the games. Based on the warning icons seen before entering a cave in Pikmin 2 (Nintendo Switch). An ice hazard icon, used to represent ice hazards found in the games. Based on the warning icons seen before entering a cave in Pikmin 2 (Nintendo Switch).
Fire Water Electricity Poison Crush Stab Ice
Other hazards

|-

|-

|} The Glutton's Kitchen is most likely the second or third cavern you'll enter in the Perplexing Pool, and is most likely the easiest. To enter the cave, you'll need to have found Yellow Pikmin, and you may need plenty of them. You will probably already have built and cleared a route to the cave, which involved killing several enemies, including Shearwigs, and building a bridge.

If applicable, take your yellows, maybe 50 or so, along with several other Pikmin, especially Purple Pikmin, and head towards the area where you may see three eggs, there you should easily see an electrical gate, and a Yellow Wollywog nearby, it would be useful if you eliminate it and then destroy the gate. Once that is done, proceed on in. A Honeywisp may also be nearby.

In the NTSC version of this cave, there are Poko icon.pngx990 worth of treasures and Poko icon.pngx825 worth of treasures in the PAL version.

Treasures

Enemies

Pikmin

Taking 40 Yellow Pikmin and 20 Purple Pikmin is advised. If you have less than 20 Purples, then take all of the Purples you have. Purple Pikmin are able to easily defeat the Giant Breadbug. There is no buried treasure in this dungeon, so White Pikmin are not necessary.

Note: because of the many differences between the NTSC and PAL versions in this cave, you may encounter a different treasure/enemy from time to time.

Music

Glutton's Kitchen

Railroad Room

Ramp Room

Giant Breadbug

Sublevel 1

There are numerous Dwarf Bulbears here. They should be killed with Purple Pikmin. Inside the large wooden box should be another Dwarf Bulbear. It too should be defeated by throwing Pikmin over the edge, allowing the player to grab the Master's Instrument.

Wooden walls of a house can also be seen when R is held down.

Sublevel 2

A toy train track surrounds the Pod. It is possible to walk around on it, although this serves no purpose for the game's objective. There are Breadbugs on this level that will carry away treasure and defeated enemies into their dens. Don't worry if a Breadbug carries away treasure. You can still reclaim lost treasure by killing the Breadbug who owns the hole it was stashed in. The den will then promptly eject any treasure[s] stored within.

Napkins are also encountered on the floor. Like the train track, they serve no function other than to add to the scenery. Cloaking Burrow-nits and Sheargrubs may also hinder the Pikmin from collecting the Massive Lid and Imperative Cookie.

Sublevel 3

An overview of the sublevel.

A xylophone and a small tambourine are the main decorations on this level and also serve as large obstacles. Lots of electric nodes and Anode Beetles will be in the way, so those should taken care of with Yellow Pikmin; if the player lacks these, he or she may use this sublevels Golden Candypop Bud. This color of Candypop cannot be found anywhere else in the game.

A Puffy Blowhog (also rare) flies around here. Breadbugs will be stealing treasures and corpses, such as the Harmonic Synthesizer and Director of Destiny, since both lie in the open.

Sublevel 4

A few Breadbugs and a Spotty Bulbear with its young are present here. The Spotty Bulbear holds Happiness Emblem.

It is possible to petrify both the parent and the young Bulbears with one single bitter spray. Another good strategy is to bring just a few Purple Pikmin and find it before it picks up any Dwarf Bulbears, than petrify it and toss away.

Other Treasures available here are the Invigorator and White Goodness.

Sublevel 5

Dwarf Bulbears and Armored Cannon Beetle Larvae which burrow out of dirt piles can be found here. Pikmin must be thrown onto their plates/blocks in order to defeat them. The Sulking Antenna and the Boom Cone are found in this level.

Alternatively, the Cannon Beetles can be used to defeat the Dwarf Bulbears and, with skill, other Cannon Beetles by luring them with a Captain.

Violet Candypop Bud and a Queen Candypop Bud aid the player's forces here. The flowers should fall from above in one of the 'dead ends.'

Sublevel 6 (FINAL FLOOR!)

BOSS: Giant Breadbug

This sublevel, unlike the others, is fully illuminated, making the player able to see the whole area.

The Giant Breadbug is this cave's boss. Unlike most bosses it is not accompanied by the usual boss music, but instead has its own music.

It is arguably the easiest boss in the game. Be sure to use your Purple Pikmin. Collect all of the treasure before you kill the boss and the smaller breadbugs. Once defeated, the player will be able to obtain the Hideous Victual, the Meat of Champions, the Sweet Dreamer and the Dream Material without breadbugs taking them.

The Dream Material is inside the Giant Breadbug and makes the captains immune to electrical damage forever.

Trivia

  • Glutton's Kitchen was originally named the Lookout Ruins.

Template:Map Perplexing Pool

Artwork of the bomb rock.

This page is currently pending deletion. Reason:
split into P2 and P4 varieties
Discuss your opinion on the talk page.

#REDIRECT Template:P2 caves