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Pikmin 2 icon.png

Poison is a hazard, present only in Pikmin 2. It takes the form of a gas, colored purple, and is fatal to Pikmin that are not White or Bulbmin – they will begin choking if the top of their stem is covered in poison gas. Choking Pikmin will run around in a panic and, if not saved, will eventually succumb and die. These Pikmin can be rescued by being whistled at.

Poison gas is completely harmless to leaders, presumably because their spacesuits filter the air. However, the poison emitted by the Comedy Bomb the Titan Dweevil wields can damage and knock leaders down.


Poison gas does not appear by itself, but is rather emitted from a few sources.

  • Gas pipe icon.png Gas pipe – small tubes sticking out from the ground that release steady streams of poison gas.
  • Munge Dweevil icon.png Munge Dweevilenemies that release poison gas when attacked.
  • Doodlebug icon.png Doodlebug – enemies that release a cloud of poison every time they move.
  • Titan Dweevil icon.png Titan Dweevil – the final boss in the game, with a weapon capable of emitting poison gas.
  • Ujadani icon.png Ujadani – rare insects that have a small chance of dispersing a quick cloud of poison when attacked.

White Pikmin[edit]

One of the White Pikmin's most notable traits is their relation to poison. They can withstand poisonous gas without choking, making them ideal to destroy poison sources. In addition, the White Pikmin themselves are poisonous – if an enemy ingests one, they will instantly receive some damage, and some purple particles will flow out of them, similar to the ones released from poison gas.

In other games[edit]


Poison gas is absent in Pikmin, although the Smoky Progg releases some element that instantly kills Pikmin caught by it. Although never confirmed, some fans just call the element "poison".

Pikmin 3[edit]

Two White Pikmin inked by a Sputtlefish.

It is not clear whether poison exists in Pikmin 3 or not. White Pikmin do return in Pikmin 3, albeit only in Mission Mode and Bingo Battle. They also do not exhibit any special resistance towards any element, meaning that there is no known element that could be interpreted as poison, judging from the White Pikmin's invulnerabilities alone.

The Vehemoth Phosbat does, however, release a cloud of purple dust, resembling poison gas from Pikmin 2. Its effects are also similar, in that the dust makes affected Pikmin start choking and run around in a frenzy, which can also be saved with a blow of the whistle. The key difference, however, is that the Pikmin will eventually lose their choking status and return to normal on their own accord, meaning that this dust is not deadly.

The Toady Bloyster and the Sputtlefish can emit clouds of ink, with effects identical to the Vehemoth Phosbat's dust. It is also known that White Pikmin are not immune to the ink released by these creatures.

Super Smash Bros. series[edit]

In the Super Smash Bros. series, poison is a thematic element to the properties of White Pikmin, causing their latch attack and grabbing attack to deal much more damage than other Pikmin types. This is represented by the darkness effect, which causes opponents to emit dark purple energy when damaged.


See also[edit]