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Subterranean Swarm

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Subterranean Swarm
[[File:|]]
Location Primordial Thicket
Sublevels 5
Rescues 2
Treasures 13
Onions 0

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The strategies shown are just suggestions.

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Particularly: Fill in the infobox and write an overview of the cave.

Subterranean Swarm is a cave in Pikmin 4. It has a large variety of enemies of all types, particularly ones weak to White Pikmin and Winged Pikmin. It features an encounter with a Horned Cannon Beetle and a Sovereign Bulblax.

How to reach

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Particularly: Describe how to reach the cave in the area it's found in.

Notes

Louie's Voyage Log

I love how sticky it is down here. Plus, I had snacks walking over to me nonstop. Two of them were really big.

Sublevel 1

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Particularly: List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.

  • Tools:

Sublevel 2

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Particularly: List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.

Guide on how to complete this sublevel:

First area: In this level you start out in front of you with a sand barrier (I would avoid breaking that until you have killed the Icon for the Armored Cannon Larva, from Pikmin 4's Piklopedia. Armored Cannon Larva as the rock boulders will hit you). If you make your way around the other side you will come across 2 Icon for the Shearflea, from Pikmin 4's Piklopedia. Shearflea which if you use the Icon for the Rock Pikmin, from Pikmin 4's Piklopedia. Rock Pikmin you should be able to kill them with one hit. As you are killing them the other Icon for the Armored Cannon Larva, from Pikmin 4's Piklopedia. Armored Cannon Larva will be throwing rock boulders at you so to avoid any pikmin being killed I would quickly get them all on Texture from Pikmin 4 of a simplified Oatchi head used in dialogue and gear names. Modified to be solid black rather than its original blue for use on the wiki. Oatchi. Once it has calmed down and stopped throwing rocks you will be able to get to it where you can kill it. You will then see 3 more Icon for the Shearflea, from Pikmin 4's Piklopedia. Shearflea and the other Icon for the Armored Cannon Larva, from Pikmin 4's Piklopedia. Armored Cannon Larva which with the Icon for the Rock Pikmin, from Pikmin 4's Piklopedia. Rock Pikmin you can kill easily. On the big wooden stumps in front there will be 3 more Icon for the Shearflea, from Pikmin 4's Piklopedia. Shearflea which can be killed easily. This allows you to be able to throw 10 pikmin to grab the 2 treasures on the top stump which are called Icon for the Belted Delicacy, from Pikmin 4's Treasure Catalog. Belted Delicacy. This means you can then access the Icon for the Candypop Bud, from Pikmin 4's Piklopedia. Ivory Candypop Bud which will give you 5 Icon for the White Pikmin, from Pikmin 4's Piklopedia. White Pikmin. You can then also grab the [icon] Raw materials. I would not recommend breaking the mushrooms till the end because they help with hiding from the rock boulders.

Second area - Tree stump area: You will then come across another sand barrier where you can break that which will lead you to another area (I wouldn’t recommend this again due to another Icon for the Armored Cannon Larva, from Pikmin 4's Piklopedia. Armored Cannon Larva throwing rock boulders) to the right of the sand barrier there is another Icon for the Shearflea, from Pikmin 4's Piklopedia. Shearflea as well which you will have to kill. As you carry on around that path another Icon for the Shearflea, from Pikmin 4's Piklopedia. Shearflea will be there so you can kill that and make your way around. Once you are fully around you should hit a big egg which will release 3 lots of [icon] Ultra-Spicy Nectar once you’re in that area you will also come across 3 more Icon for the Shearflea, from Pikmin 4's Piklopedia. Shearflea. In order for you to be able to get up the tree stump you will need to remove the sticky mould by throwing your pikmin at the mushrooms. When climbing the tree stump you will need to wait for a gap at the bottom when there is one you need to run up to the first wood platform where you can avoid being hit. Once again wait till you have a space and then repeat all this till you get to the top. Once you’re at the top you can kill the Icon for the Armored Cannon Larva, from Pikmin 4's Piklopedia. Armored Cannon Larva and collect the treasure which is called the Icon for the Spouse Alert, from Pikmin 4's Treasure Catalog. Spouse Alert.

Sublevel 3

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Particularly: List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.

Guide on how to complete this sublevel:

As you start the level to the right there will be a Icon for the Candypop Bud, from Pikmin 4's Piklopedia. Violet Candypop Bud which will be surrounded by sticky mould you will need to throw Pikmin to break the mushrooms this will remove the sticky mould. And then you will be able to you throw 5 of any Pikmin in you will be able to get Icon for the Purple Pikmin, from Pikmin 4's Piklopedia. Purple Pikmin out which will help you later on. You will then see a big egg that you will be able to break to give your pikmin nectar. You will then reach the main area where you will come across the Icon for the Horned Cannon Beetle, from Pikmin 4's Piklopedia. Horned Cannon Beetle you will need to kill this. But before that try to break as many as the mushrooms as you can so you can get rid of the sticky mould otherwise you won’t be able to move around the area. You will need to throw a couple of pikmin when it starts breathing in air so that it can get stuck, this opens up the back where if you throw Icon for the Rock Pikmin, from Pikmin 4's Piklopedia. Rock Pikmin and the Icon for the Purple Pikmin, from Pikmin 4's Piklopedia. Purple Pikmin are the most effective if you throw them at the big orange back area that opens up. Once you kill it, it will give you the treasure… Icon for the Creativity Conduit, from Pikmin 4's Treasure Catalog. Creativity Conduit. There’s is also an area where a treasure is covered you will need to get rid of the sticky mould area again and it will let you have the… Icon for the Back-at-the-Beginning Track, from Pikmin 4's Treasure Catalog. Back-at-the-Beginning Track treasure. In another area, there is also a Icon for castaways in caves. Castaway that is trapped underneath sticky mould that you will have to remove again. This Icon for castaways in caves. Castaway is a [icon] Leafling so we don’t know their identify yet. You can then go into the tunnel and proceed to the next level once you’ve collect all the treasures.

Sublevel 4

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Guide on how to complete this sublevel:

I started by going to the right on where we start, this will take you to an area with 4 Icon for the Shearwig, from Pikmin 4's Piklopedia. Shearwig’ you will need to kill these by throwing pikmin at them. You then need to move on to smashing the ceramic vases with Texture from Pikmin 4 of a simplified Oatchi head used in dialogue and gear names. Modified to be solid black rather than its original blue for use on the wiki. Oatchi. This will also smash the ceramic vase on top of all the cans which drops the treasure Icon for the Chance Totem, from Pikmin 4's Treasure Catalog. Chance Totem. But it means you can access Icon for raw material. Raw material’s aswell. On the opposite side of where the materials are there is a Icon for the Flighty Joustmite, from Pikmin 4's Piklopedia. Flighty Joustmite you will need to kill this by throwing pikmin onto the back side of it and avoiding it’s face. Whilst also being in that area another 4 Icon for the Shearwig, from Pikmin 4's Piklopedia. Shearwig’s you will need to kill these as well. This is when you can access the treasures. The first one is Icon for the Memory Fragment (Center Left), from Pikmin 4's Treasure Catalog.  Memory Fragment (Center Left) and the second one is Icon for the Chance Totem, from Pikmin 4's Treasure Catalog. Chance Totem. After that you can break the mushrooms apart so that you can access the Icon for the Candypop Bud, from Pikmin 4's Piklopedia. Ivory Candypop Bud.

You can then move onto another area where there is are 2 Icon for the Flighty Joustmite, from Pikmin 4's Piklopedia. Flighty Joustmite’s. If you kill them you will be able to move the treasure Icon for the Mega Horn, from Pikmin 4's Treasure Catalog. Mega Horn safely. There is also a Icon for the Candypop Bud, from Pikmin 4's Piklopedia. Ivory Candypop Bud which you can throw 5 pikmin of your choice into and it will give you Icon for the White Pikmin, from Pikmin 4's Piklopedia. White Pikmin. In the same area there is also a tunnel, when you send pikmin to dig in it will make transferring treasure a lot more easier now beacuse it brings them out just in front of the area to take the treasures to.

You will then move onto an area where there will be a Icon for the Swooping Snitchbug, from Pikmin 4's Piklopedia. Swooping Snitchbug where you will need to kill that’s o you can get to the sticky mould patches. Once you have killed that if you walk over a certain patch a Icon for the Doodlebug, from Pikmin 4's Piklopedia. Doodlebug but you can only use Icon for the White Pikmin, from Pikmin 4's Piklopedia. White Pikmin to hit it. It will give you Icon for raw material. Raw material. However, it will also trigger lots of Icon for the Mitite, from Pikmin 4's Piklopedia. Mitite which will set the pikmin running around a lot if you call them all back whilst on Texture from Pikmin 4 of a simplified Oatchi head used in dialogue and gear names. Modified to be solid black rather than its original blue for use on the wiki. Oatchi then it should be easier to kill them all. Once you have killed all of them you will be able to access the mushrooms. All the mushrooms on the left hand side you can send any pikmin to them however the ones with the blue spores coming out need to be hit by only the Icon for the White Pikmin, from Pikmin 4's Piklopedia. White Pikmin. Once all the area is cleared you can send pikmin to retrieve the Treasure Catalog icon for the Gold Nugget. Gold Nugget’s and then a few pikmin to hit down the sand barrier that has the tunnel exit behind.

The last area which links to where the beginning is, when you go to the left of the sand barrier there is a Icon for the Joustmite, from Pikmin 4's Piklopedia. Joustmite and a Icon for the Swooping Snitchbug, from Pikmin 4's Piklopedia. Swooping Snitchbug. This just clears the area and then you can head back to where the tunnel exit is a progress onto the last sublevel.

Sublevel 5

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Particularly: List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.

Guide on how to complete this sublevel:

First break the egg next to where you begin. And then go into the arena area, try and clear the sticky moulds on both sides without making the Icon for the Sovereign Bulblax, from Pikmin 4's Piklopedia. Sovereign Bulblax get up. I would then make sure all the eggs are smashed so that if you need to make your pikmin stronger during the fight those are alreayd pre-broken. Once you get wake the Icon for the Sovereign Bulblax, from Pikmin 4's Piklopedia. Sovereign Bulblax up you need to make sure that you are always on Texture from Pikmin 4 of a simplified Oatchi head used in dialogue and gear names. Modified to be solid black rather than its original blue for use on the wiki. Oatchi this means that the pikmin are not all over the place and you can easily call them back when they are thrown off it. However, when the monster pushes you off Oatchi with his roar, you need to make sure you call all pikmin back and get on him as soon as possible. If you need to hide, the purple plant is there and the Icon for the Sovereign Bulblax, from Pikmin 4's Piklopedia. Sovereign Bulblax can’t detect you in there.

Once you defeat the monster the Icon for castaways in caves. Castaway will come out of it and if you break the big egg it will give you Icon for raw material. Raw material. The area will open up where the way out is but there is also a treasure in there which is a Icon for the Sweet Stumble-Not, from Pikmin 4's Treasure Catalog. Sweet Stumble-Not.

Gallery

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Names in other languages

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Language Name Meaning
Flag of France French Essaim souterrain Underground swarm
Flag of Germany German Unterirdisches Nest Underground nest

See also

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Particularly: Link to similar subjects.


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