Pikmin 2 icon.png

5 day run: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (Linked to Treasure.)
m (Switched to the date template.)
Line 39: Line 39:
*A [https://www.youtube.com/watch?v=BYxrWMt8n28 7-day run video].
*A [https://www.youtube.com/watch?v=BYxrWMt8n28 7-day run video].


{{featured|18th April|13 May 2008}}
{{featured|{{date|18|April}}|{{date|13|May|2008}}}}
[[Category: Challenge runs]]
[[Category: Challenge runs]]

Revision as of 17:39, February 23, 2015

A 7-day run is where a player completes Pikmin 2 in 7 days. It is similar to the 6-day run in Pikmin in the regard that this is the minimum known number of days that can be taken to collect all 201 treasures. It is achieved by collecting each type of Pikmin on the first possible day, with both Blue Pikmin and White Pikmin on day 3, and completing both Perplexing Pool and Wistful Wild in one day. The following is a brief outline of such a run. However, the 7-day run is not possible in the New Play Control! version, because the Blue Pikmin don't respond to the leader's whistle.

Route

The order of some days can be moved around - for example, finishing Valley of Repose can wait until after finding yellows at Perplexing Pool (though this increases the difficulty of Perplexing Pool, which is arguably the hardest day), or Wistful Wild can be completed before Awakening Wood.

Day 1: Valley of Repose

  • This is the same as in any other run through the game.

Day 2: Valley of Repose

Day 3: Awakening Wood

Day 4: Valley of Repose

Day 5: Perplexing Pool

Day 6: Awakening Wood

Day 7: Wistful Wild

External links


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from April 18th to May 13th, 2008.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.