Snagret Hole

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Pikmin 2 icon.png
Snagret Hole
Snagret Hole sublevel 6.jpg
Location Awakening Wood
Sublevels 7
Treasures 15
Hazards Water icon.png Electricity icon.png Poison icon.png
Obstacles Bodies of water White bramble gate icon.png Black bramble gate icon.png High Ledges Boulder icon.png

The following article or section contains guides.
The strategies presented may not be the only ones or the best ones.

The Snagret Hole (ヘビガラスの穴?, lit.: "Snagret Hole") is likely the final hole entered in the Awakening Wood region. It is located past the small valley near the Geographic Projection's past residence. It is the hardest cave found within the Awakening Wood, featuring mid-bosses. Its main boss is the Pileated Snagret. In this cave, for the US version, there are 1215 Pokos worth of treasures. In the European version, there are 1245 Pokos worth of treasures.

How to reach[edit]

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Location of the cave.

To reach the Snagret Hole, you should start near the location of the Geographic Projection. Proceeding past the treasure will lead to water containing two Yellow Wollywogs and two bridges. Blue Pikmin are required to reach the first bridge, and White Pikmin are needed to unfurl the second, owing to the gas pipes underneath it. A Burrowing Snagret can be found guarding a bramble gate under a tree's roots. Destroying the bramble gate allows access to the Snagret Hole.

There is no fire in the Snagret Hole, but there are Candypop Buds. Only bring Red Pikmin if you intend to use them in the Candypop Buds. A large squad of Blue Pikmin is recommended due to the large amount of water in sublevel 6, and the Salivatrix requires 20 Pikmin.

Notes

Ship's dialogs

Intriguing! My acoustic sensors are picking up a high-pitched wail.

It seems to emanate from the area near this gigantic stump.

This large root must penetrate deep beneath the planet's surface. Fascinating...

Sublevel 1[edit]

This is the layout for the fist sublevel of the Snagret Hole. The way the land is distributed will always remain the same.
Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
Internal cave name forest_4
(?) Enemy maximum 5
(?) Item maximum 1
(?) Gate maximum 0
(?) Dead end unit maximum 0
(?) Number of rooms 1
(?) Corridor-to-room ratio 0
(?) Escape geyser No
(?) Clogged hole No
(?) Unit file 1_units_torigoya_kusachi.txt
(?) Light file normal_light_lv0.ini
(?) Background None
Cave units (?)
room_torigoya_kusachi
Corridor connected to bird house


The first sublevel of the Snagret Hole isn't that difficult, but you should be alert. Take some Pikmin and go to the main circular area. Go in and rid the area of the Male Sheargrubs. After that, take a small squad of Purple Pikmin and defeat the Orange Bulborb that holds the Crystallized Telekinesis. A good idea is to touch it with a leader and run away so it will go back to sleep while facing the other way.

After the treasure is retrieved, go up the rising trail into the wooden bird house. The hole to the next sublevel is there, but make sure to get the Leviathan Feather, which should be next to it. After that is put into the pod, jump in the hole.

Sublevel 2[edit]

Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
Internal cave name forest_4
(?) Enemy maximum 12
(?) Item maximum 2
(?) Gate maximum 0
(?) Dead end unit maximum 100
(?) Number of rooms 3
(?) Corridor-to-room ratio 0
(?) Escape geyser No
(?) Clogged hole 0
(?) Unit file 3_ABE_5X5a_ike_big_kusachi.txt
(?) Light file kusachi_light_lv0.ini
(?) Background hiroba (P2 VRBOX hiroba.png garden)
Cave units (?)
item_cap_kusachi
way3_kusachi
way4_kusachi
wayl_kusachi
way2_kusachi
way2x2_kusachi
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_5x5a_2_kusachi
room_big_kusachi
room_ike_kusachi
Room with round corridors Room with an upside-down bucket Room with small pond


The second sublevel of the Snagret Hole is quite large. There are Creeping Chrysanthemums, Cloaking Burrow-nits, Male Sheargrubs, and Shearwigs. It is a very large grassy plain, and it has two rather large treasures as well.

Keep the Pikmin close and it should be a breeze. Take the Pikmin and scout out the area. Defeat enemies that get in the leader's way. You may need to overcome bodies of water that get in your way. Pikmin can be thrown on the side of the rock barrier and lead around by moving the group, or can be waded across the lake.

Be careful, and make sure an enemy would not happen to be residing in it. Find the two treasures, which are both in alcoves; the Combustion Berry, and the Taste Sensation are these treasures. There may be eggs in alcoves if nectar is needed. After patrolling the large area, you can move on.

Sublevel 3[edit]

This is the layout for the third sublevel of the Snagret Hole. The way the land is distributed will always remain the same. The location of the next hole, the Ivory and Violet Candypop Bud, and some eggs may vary.
Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
Internal cave name forest_4
(?) Enemy maximum 3
(?) Item maximum 0
(?) Gate maximum 6
(?) Dead end unit maximum 0
(?) Number of rooms 1
(?) Corridor-to-room ratio 0
(?) Escape geyser No
(?) Clogged hole No
(?) Unit file 1_ABE_mid1_boss_tsuchi.txt
(?) Light file normal_light_lv2.ini
(?) Background None
Cave units (?)
item_cap_tsuchi
way3_tsuchi
way4_tsuchi
wayl_tsuchi
way2_tsuchi
way2x2_tsuchi
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_mid1_6_boss_tsuchi
Room with 6 exits


The third sublevel of the Snagret Hole will reveal very easily why the cave was given its name, for there is not only one, but two Burrowing Snagrets found here. One of them has the treasure, the Meat Satchel. Use the Treasure Gauge to find it, and then defeat it. Pay attention to where it appears, because the foliage may make it slightly hard to see it when it comes out. You may want to fight the other one as well, for both of them protect bramble-gate-blocked alcoves, which may have useful resources for you. A Swooping Snitchbug is also here, and it may be distracting. Defeat it if necessary.

After the area is secured from all enemy threats, go and destroy all six of the gates, one has the hole to the next area, one has an Ivory Candypop Bud, and another one has a Violet Candypop Bud, and the others may have eggs to flower the Pikmin if they faced a gruesome time. After replenishing the Pikmin, proceed to the next area.

Sublevel 4[edit]

Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
Internal cave name forest_4
(?) Enemy maximum 12
(?) Item maximum 2
(?) Gate maximum 0
(?) Dead end unit maximum 50
(?) Number of rooms 3
(?) Corridor-to-room ratio 0.05
(?) Escape geyser No
(?) Clogged hole No
(?) Unit file 3_ABE_mid2_hit446_hit344.txt
(?) Light file metal_light_lv3.ini
(?) Background test (P2 VRBOX test.png cavern)
Cave units (?)
item_cap_metal
way3_metal
way4_metal
wayl_metal
way2_metal
way2x2_metal
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_mid2_3_metal
room_hitode3x4_4_metal
room_hitode4x4_6_metal
T-shaped room Roughly plus-shaped room Room with hatch


This next sublevel is rather complex, for it is mixed with all sorts of problems and obstacles for the Pikmin. This is a metallic area, so make sure enemies are targeted well. There are three treasures, and you need to be careful not to let the Pikmin wander into danger when the treasure is collected.

First off, deal with any electrical wires with Yellow Pikmin, so they don't get in the way in the future. Then take in a squad of Purple Pikmin and have them defeat all the enemies. There are Watery Blowhogs, Dwarf Orange Bulborbs and Armored Cannon Beetle Larvae that will pose a threat, however, the Armored Cannon Beetles can be used for your benefit if you lead them to aim their rocks at other enemies. Watch out for any boulders that the Beetles launch, and make sure that when the large enemies buck your Pikmin off, that they aren't facing the void, otherwise, your handy purples won't be handy any more.

Be warned, there is one Armored Cannon Beetle Larva that falls from the sky, and could give the leader and the Pikmin a very nasty ambush. If there is trouble attempting to find it, use the Treasure Gauge, for it must be defeated in order to get the Heavy-duty Magnetizer. After the area is secured, find the Cupid's Grenade and the Crystallized Telepathy. A few eggs may appear on this sublevel, but after that, move on.

Sublevel 5[edit]

Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
Internal cave name forest_4
(?) Enemy maximum 6
(?) Item maximum 0
(?) Gate maximum 0
(?) Dead end unit maximum 50
(?) Number of rooms 3
(?) Corridor-to-room ratio 0
(?) Escape geyser No
(?) Clogged hole No
(?) Unit file 3_ABE_cent_4x4_mid1_metal.txt
(?) Light file metal_light_lv4.ini
(?) Background test (P2 VRBOX test.png cavern)
Cave units (?)
cap_metal
item_cap_metal
way3_metal
way4_metal
wayl_metal
way2_metal
Dead end Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor
room_cent_4_metal
room_hitode4x4_7_metal
room_mid1_6_metal
Circular room with 4 exits Room with large blue circle Long room with 6 exits


Another metallic sublevel, but less dangerous; the only thing close to dangerous around here is the Antenna Beetle, but it shouldn't be that hard to fight. Take a squad of Purple Pikmin, and go after the quirky creature, making sure that if Dwarf Orange Bulborbs fall from the sky that you deal with them. Once you've pinpointed the Antenna Beetle, pound it with your bulky purples, and it should be gone quickly. It should drop the Emperor Whistle.

Now that the Treasure Gauge is operating correctly, use it to find the last treasure on this sublevel which is actually held by one of the Dwarf Orange Bulborbs that fall from the sky (unless it is already found and killed), which should be the Crystallized Clairvoyance. There are quite a few eggs, but you can move on after finding them.

Sublevel 6[edit]

Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
Internal cave name forest_4
(?) Enemy maximum 9
(?) Item maximum 2
(?) Gate maximum 3
(?) Dead end unit maximum 100
(?) Number of rooms 4
(?) Corridor-to-room ratio 0
(?) Escape geyser No
(?) Clogged hole No
(?) Unit file 3_ABE_b_f_g_conc.txt
(?) Light file normal_light_lv4.ini
(?) Background None
Cave units (?)
item_cap_conc
way3_conc
way4_conc
wayl_conc
way2_conc
way2x2_conc
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_4x4b_4_conc
room_4x4f_4_conc
room_4x4g_4_conc
Room with 4 exits Room with 4 exits and a stone ledge Room with 4 exits and 2 walls


The cave shows the meaning behind its name once more, as you are now on another sublevel with two Burrowing Snagrets. This sixth sublevel is still not very hard if prepared. If there are very few Blue Pikmin, it is recommended to use the three Lapis Lazuli Candypop Buds along with a Queen Candypop Bud because quite a few might be needed.

Take some Blue Pikmin and Purple Pikmin, and scout out the area. Use White Pikmin to take out poisonous pipes that you will come across. Be warned, if a very enclosed space surrounded by many water puddles is found, get ready to fight the first Snagret. It is near water, so a lot of caution is required when fighting it. Use the same Snagret fighting strategies when fighting it; just don't let any Pikmin drown. This particular Snagret, when defeated, will always hold the Triple Sugar Threat, the other one has no treasure at all.

When treasures are being transported, make sure to use Blue Pikmin when necessary, this is why a large amount of Blue Pikmin is recommended. If the little strips of land are seen, you may be able to guide non-Blue Pikmin around these lakes, and into the next area. The other Snagret is easier to beat because it is in a wider area, but be careful, an Antenna Beetle will usually lurk around this area. Once the other Snagret is gone it will be easier to find the other treasures.

Take out the Antenna Beetle so the Treasure Gauge is usable, and search for a Dwarf Orange Bulborb that drops from the sky out of nowhere. Then defeat it to get the Stupendous Lens (only in the US version). Take large squads of Pikmin, and find the bramble gate that the Salivatrix is hidden behind. After that, find the elusive Science Project, a small, but important treasure that is actually a four-leaf clover. There is no nectar or other useful items to be found here, so progress to the last sublevel.

Sublevel 7[edit]

This is the layout for the last (7) sublevel of the Snagret Hole. The way the land is distributed will usually remain the same. You will always spawn somewhere along the edge of the circular area. The location of Queen Candypop Buds and eggs may vary. Some alcoves may or may not be blocked by a bramble gate.
Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
Internal cave name forest_4
(?) Enemy maximum 1
(?) Item maximum 0
(?) Gate maximum 5
(?) Dead end unit maximum 0
(?) Number of rooms 1
(?) Corridor-to-room ratio 0
(?) Escape geyser Yes
(?) Clogged hole No
(?) Unit file 1_ABE_manp_boss_conc.txt
(?) Light file normal_light_lv4.ini
(?) Background None
Cave units (?)
item_cap_conc
way3_conc
way4_conc
wayl_conc
way2_conc
way2x2_conc
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_manh7x7p_boss_conc
Pileated Snagret arena


The Pileated Snagret is found on this floor, and it is best to be ready, for it is one fearsome fowl to reckon with. This bigger, more powerful, and tougher version of the Burrowing Snagret can eat Pikmin at a greater range, and they'll be harder to save without keeping the Snagret distracted with damage, so it would be at your best interest to use an ultra-spicy spray while fighting it.

The leaders will spawn along the outer edge of a large raised plateau, but don't move forward just yet. Take Purple Pikmin and/or Yellow Pikmin if you wish, and when the Snagret comes out, start attacking it, making sure the Pikmin land close and on its head to cause damage. If a corrective amount of damage is dealt, the Snagret won't have a chance to retaliate, and will burrow back into the ground.

Follow the strategy, and when the bird is defeated, it will leave the Justice Alloy. With it, the Metal Suit Z is unlocked, a powerful armor that is impervious to heavy damage, allowing the leaders to take a beating from other enemies without being knocked out.

If the Pikmin have been knocked out from the terrifyingly powerful beast, destroy some of the Bramble Gates that seal off two Queen Candypop Buds, and several eggs. After the Pikmin army's recovery is complete, exit the cave with the geyser.

Gallery[edit]

Trivia[edit]

  • It is entirely possible to reach this cave without going to the Perplexing Pool or getting Blue Pikmin. After eliminating the Wollywogs in the pond leading to the cave as well as any shear grubs on the middle island, one could, with enough skill, throw a Red Pikmin to the far shore, build the bridge, then have White Pikmin build the other. This could be considered a type of challenge or a speedrunning tactic for some, as you can also enter the cave in this way without Yellow Pikmin. In addition, one carrying path oversight allows a leader to reach the cave's ledge from the landing site with minimal effort.

Names in other languages[edit]

Language Name Meaning
Japanese ダチョウの巣窟?
Hebigarasu no Ana
Snagret Hole
Spanish (NoA) Nido del Tagarrote Snagret Nest
French Gîte Snabrek Snabrek Gite
German Schnappers Nest Snapper's Nest
Italian Covo Letale Lethal Den

See also[edit]