Hey! Pikmin: Difference between revisions

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==Gameplay==
==Gameplay==
Unlike the previous ''Pikmin'' games this game is a 2.5D sidescroller as opposed to a 3D Real Time Strategy.
Unlike the previous ''Pikmin'' games, which were 3D real-time strategy, this game is a 2.5D sidescroller. Players control [[Captain Olimar]] left or right on the ground, since it doesn't look like he can jump, and also vertically when climbing a vine or underwater. Players can [[whistle]] [[Pikmin family|Pikmin]] from anywhere on the screen, which brings them to Olimar's side, and once there, can be [[throw]]n by him to wherever the player taps. With the help of the Pikmin, the player must defeat [[enemies]] and collect [[treasure]]s.
 
Gameplay happens on the bottom screen, although both screens show the action. Captain Olimar lands on the stage after being beamed down by a blue ship that highly resembles the [[Research Pod]]. Pikmin that are thrown at branches from below go up through them and land on top of them. Pikmin thrown close to a task like a pile of [[bridge fragment]]s will automatically walk towards it and begin working on it. Enemy health is represented with a horizontal bar, unlike the [[HUD#Health wheel|pie chart]] of previous games. Blue Pikmin thrown while underwater are tossed in a straight line instead of an arc. Obstacles that need to be weighed down have some circles on them that light up whenever a new Pikmin is added. When all circles are lit, the obstacle is successfully crushed.
 
There are some golden nut-like objects that seem to be important, since they're shown several times throughout the gameplay footage.
 
==Plot==
Nothing about the game's plot is currently known, other than the fact that the player controls [[Captain Olimar]]. As such, it is not if this game is [[canon]].
 
==Content==
==Content==


===Pikmin===
===Pikmin===
* [[Red Pikmin]]
* [[Red Pikmin]] – resistant to [[fire]]. If thrown onto a pit of fire, they stomp out the flames.
* [[Yellow Pikmin]]
* [[Yellow Pikmin]] – resistant to [[electricity]], and are thrown higher.
* [[Blue Pikmin]]
* [[Blue Pikmin]] – can swim [[Water|underwater]].
 
===Areas===
===Areas===
* A place similar to [[Awakening Wood]]
* A place similar to [[Awakening Wood]]
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* A cave
* A cave
* An underwater area
* An underwater area
===Treasures===
===Treasures===
* A Trophy
[[File:Pikmin 3DS Trophy.jpg|thumb|right|Some flower Red Pikmin carrying a trophy.]]
The only known treasure is a bronze-like trophy.


{{clear}}
===Enemies===
===Enemies===
* [[Red Bulborb]]
====Red Bulborb====
* [[Puckering Blinnow]]
[[File:Pikmin 3DS cutscene with red bulborb.jpg|thumb|right|A cutscene with a [[Red Bulborb]].]]
* An Unnamed Yellow creature
The iconic [[Red Bulborb]] returns in this game. It seems to play an important role, since it is revealed in a [[cutscene]] during the game reveal's Nintendo Direct. It also looks more cartoony, and larger than normal. It walks slowly, and players must throw Pikmin at its eyes to make it reel back in pain.
* An Unnamed Eel-like creature
 
* An unnamed flying creature
{{clear}}
====Puckering Blinnow====
[[File:Pikmin 3DS Blue Pikmin and Puckering Blinnow.jpg|thumb|left|Some [[Blue Pikmin]] and [[Puckering Blinnow]]s.]]
[[Puckering Blinnow]]s return, and are found underwater.
 
{{clear}}
====Unnamed yellow bird creature====
[[File:Pikmin 3DS Yellow Creature.jpg|thumb|right|An unknown yellow [[enemy]] fighting against some Red Pikmin.]]
An unknown yellow bird-like creature can be seen on the Nintendo Direct trailer. Unlike regular birds, this creature has no wings.
 
{{clear}}
====Unnamed eel-like creature====
[[File:Pikmin 3DS aquatic enemy.jpg|thumb|left|An eel-like enemy.]]
An unknown eel-like creature can be seen on the Nintendo Direct trailer underwater. It comes out from the bottom of the screen and strikes upwards very quickly. Its mouth is on top, and any Pikmin that touch it are eaten.
 
{{clear}}
====Unnamed small green flying creature====
[[File:Pikmin 3DS green flying enemies.jpg|thumb|right|Some green, flying enemies.]]
A group of unknown small green creatures can be seen flying on the Nintendo Direct trailer. These enemies can carry Pikmin or an unknown golden object, and if other Pikmin are thrown at them, they instantly die and drop whatever they're carrying.
 
====Unnamed large green flying creature====
[[File:Pikmin 3DS dragonfly.jpg|thumb|left|A dragonfly-like creature.]]
A large green dragonfly-like creature can be seen flying on the Nintendo Direct trailer. It carries several unknown golden objects under it, and the player can throw Pikmin at them to break them into smaller parts that can be carried.
 
{{clear}}
===Vegetation===
===Vegetation===


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==Controls==
==Controls==
The only known [[control]]s are related to the [[throw]]ing mechanic – if the player has Pikmin in their group, they can throw them by tapping on the corresponding section of the screen.


==History==
==History==


===Development===
===Development===
The game was first revealed in a Nintendo Direct on {{date|1|September|2016}}, where it was given the working name ''Pikmin for Nintendo 3DS''. The video showed some gameplay footage and information.


==Media==
==Media==
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==Gallery==
==Gallery==
<gallery>
<gallery>
Pikmin 3DS Ship.png|A flying saucer which drops Captain Olimar into the level.
Pikmin 3DS Ship.png|A flying saucer which drops Captain Olimar into the level.
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Pikmin 3DS fragments bridge.jpg|Some Red Pikmin building a [[bridge]] using [[fragments]].
Pikmin 3DS fragments bridge.jpg|Some Red Pikmin building a [[bridge]] using [[fragments]].
Pikmin 3DS Bud Pikmin.jpg|Some [[maturity|bud]] Pikmin.
Pikmin 3DS Bud Pikmin.jpg|Some [[maturity|bud]] Pikmin.
Pikmin 3DS Yellow Creature.jpg|An unknown yellow [[enemy]] fighting with some Red Pikmin.
Pikmin 3DS Trophy.jpg|Some flower Red Pikmin carrying a trophy.
Pikmin 3DS Upper screen HUD.jpg|The upper screen shows Captain Olimar's [[health]], the number of Pikmin following him, and other unknown features.
Pikmin 3DS Upper screen HUD.jpg|The upper screen shows Captain Olimar's [[health]], the number of Pikmin following him, and other unknown features.
Pikmin 3DS Red Pikmin and fire.jpg|Red Pikmin showing their resistance to [[fire]].
Pikmin 3DS Red Pikmin and fire.jpg|Red Pikmin showing their resistance to [[fire]].
Pikmin 3DS Blue Pikmin and Puckering Blinnow.jpg|Some [[Blue Pikmin]] and [[Puckering Blinnow]]s.
Pikmin 3DS aquatic enemy.jpg|An eel-like enemy.
Pikmin 3DS Yellow Pikmin.jpg|[[Yellow Pikmin]].
Pikmin 3DS Yellow Pikmin.jpg|[[Yellow Pikmin]].
Pikmin 3DS Yellow Pikmin conducting electricity.jpg|Some Yellow Pikmin showing their ability to conduct [[electricity]].
Pikmin 3DS Yellow Pikmin conducting electricity.jpg|Some Yellow Pikmin showing their ability to conduct [[electricity]].
Pikmin 3DS Pushing an obstacle.jpg|Some Pikmin pushing an obstacle similar to a [[cardboard box]].
Pikmin 3DS Pushing an obstacle.jpg|Some Pikmin pushing an obstacle similar to a [[cardboard box]].
Pikmin 3DS green flying enemies.jpg|Some green, flying enemies.
Pikmin 3DS dragonfly.jpg|A dragonfly-like creature.
Pikmin 3DS cutscene with red bulborb.jpg|A cutscene with a [[Red Bulborb]].
</gallery>
</gallery>



Revision as of 17:31, September 1, 2016

Pikmin for Nintendo 3DS
Japanese name TBA
Console Nintendo 3DS
Developer Nintendo EAD
Publisher Nintendo
Genre Action
Players TBA
Release date
Japan TBA
North America TBA (2017)
Europe TBA
Australia TBA
South Korea N/A
Related games
Predecessor TBA

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Pikmin for Nintendo 3DS (working title) is an upcoming Pikmin game revealed to be released for the Nintendo 3DS in 2017. The game was announced on the September 1st, 2016 Nintendo Direct[1], where some gameplay information and footage was shown.

Gameplay

Unlike the previous Pikmin games, which were 3D real-time strategy, this game is a 2.5D sidescroller. Players control Captain Olimar left or right on the ground, since it doesn't look like he can jump, and also vertically when climbing a vine or underwater. Players can whistle Pikmin from anywhere on the screen, which brings them to Olimar's side, and once there, can be thrown by him to wherever the player taps. With the help of the Pikmin, the player must defeat enemies and collect treasures.

Gameplay happens on the bottom screen, although both screens show the action. Captain Olimar lands on the stage after being beamed down by a blue ship that highly resembles the Research Pod. Pikmin that are thrown at branches from below go up through them and land on top of them. Pikmin thrown close to a task like a pile of bridge fragments will automatically walk towards it and begin working on it. Enemy health is represented with a horizontal bar, unlike the pie chart of previous games. Blue Pikmin thrown while underwater are tossed in a straight line instead of an arc. Obstacles that need to be weighed down have some circles on them that light up whenever a new Pikmin is added. When all circles are lit, the obstacle is successfully crushed.

There are some golden nut-like objects that seem to be important, since they're shown several times throughout the gameplay footage.

Plot

Nothing about the game's plot is currently known, other than the fact that the player controls Captain Olimar. As such, it is not if this game is canon.

Content

Pikmin

Areas

Treasures

Some Red Pikmin carrying a trophy in Hey! Pikmin.
Some flower Red Pikmin carrying a trophy.

The only known treasure is a bronze-like trophy.

Enemies

Red Bulborb

A cutscene with a Red Bulborb in Hey! Pikmin.
A cutscene with a Red Bulborb.

The iconic Red Bulborb returns in this game. It seems to play an important role, since it is revealed in a cutscene during the game reveal's Nintendo Direct. It also looks more cartoony, and larger than normal. It walks slowly, and players must throw Pikmin at its eyes to make it reel back in pain.

Puckering Blinnow

Puckering Blinnows return, and are found underwater.

Unnamed yellow bird creature

An unknown yellow enemy from Hey! Pikmin, fighting with some Red Pikmin.
An unknown yellow enemy fighting against some Red Pikmin.

An unknown yellow bird-like creature can be seen on the Nintendo Direct trailer. Unlike regular birds, this creature has no wings.

Unnamed eel-like creature

An eel-like enemy in Hey! Pikmin.
An eel-like enemy.

An unknown eel-like creature can be seen on the Nintendo Direct trailer underwater. It comes out from the bottom of the screen and strikes upwards very quickly. Its mouth is on top, and any Pikmin that touch it are eaten.

Unnamed small green flying creature

Screenshot of some green, flying enemies in Hey! Pikmin.
Some green, flying enemies.

A group of unknown small green creatures can be seen flying on the Nintendo Direct trailer. These enemies can carry Pikmin or an unknown golden object, and if other Pikmin are thrown at them, they instantly die and drop whatever they're carrying.

Unnamed large green flying creature

A Muggonfly in Hey! Pikmin.
A dragonfly-like creature.

A large green dragonfly-like creature can be seen flying on the Nintendo Direct trailer. It carries several unknown golden objects under it, and the player can throw Pikmin at them to break them into smaller parts that can be carried.

Vegetation

Characters

Controls

The only known controls are related to the throwing mechanic – if the player has Pikmin in their group, they can throw them by tapping on the corresponding section of the screen.

History

Development

The game was first revealed in a Nintendo Direct on September 1st, 2016, where it was given the working name Pikmin for Nintendo 3DS. The video showed some gameplay footage and information.

Media

Trailers

Gallery

See also

References

  1. ^ YouTube video of the Nintendo Direct where the game is revealed (at 31:25)