Category:Harmless enemies: Difference between revisions

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These are creatures that cannot kill [[Pikmin family|Pikmin]] directly. In other words, it's not in their nature to kill them. These enemies can attack [[Leader|captain]]s, though. Some of them might stand and take all the damage, while others may shake attackers off. As such, they can hurt Pikmin (probably making them lose their flower/bud status), but not kill them. However, they can knock a Pikmin into an abyss or other hazard, despite not being intended. Some are helpful, while most are trouble makers.
These are creatures that cannot kill [[Pikmin family|Pikmin]] directly. In other words, it's not in their nature to kill them. These enemies can attack [[Leader|captain]]s, though. Some of them might stand and take all the damage, while others may shake attackers off. As such, they can hurt Pikmin (probably making them lose their flower/bud status), but not kill them. However, they can knock a Pikmin into an abyss or other hazard, despite not being intended. Some are helpful, while most are trouble makers.
[[Category:Enemies by characteristics| ]]
[[Category:Enemies by characteristics| ]]

Latest revision as of 14:18, September 1, 2021

These are creatures that cannot kill Pikmin directly. In other words, it's not in their nature to kill them. These enemies can attack captains, though. Some of them might stand and take all the damage, while others may shake attackers off. As such, they can hurt Pikmin (probably making them lose their flower/bud status), but not kill them. However, they can knock a Pikmin into an abyss or other hazard, despite not being intended. Some are helpful, while most are trouble makers.