Iridescent Glint Beetle
|Appears in||Pikmin 2|
|Scientific name||Pilli auricus|
|Caves||Frontier Cavern, Bulblax Kingdom, Submerged Castle, Hole of Heroes, Dream Den|
|Challenge Mode levels||Novice Training, Secret Testing Range, Rumbling Grotto|
|2-Player Battle levels||None|
The Iridescent Glint Beetle (オオガネモチ?, lit.: "Large Riches Holder") is an enemy in Pikmin 2. They resemble golden, sparkling Iridescent Flint Beetles, but are much rarer. The majority of these creatures are found underground, with only two appearances above ground, both in the Awakening Wood. One is inside the pot to the right of the Figworts near the end of the constructable bridge, and the other is on the raised area near the entrance to Snagret Hole, to the left of the cave in a corner just before the ledge.
This bug, when on land, drops three random-colored 5-pellets when first hit with a Pikmin, and then two doses of ultra-spicy spray on the second hit. Underground, the pellets are swapped for three doses of nectar. If the ultra-spicy spray has not been unlocked yet, it just drops more nectar (three doses) in place of the sprays. Some of the Glint Beetles that are underground drop treasure instead, and the Beetles in Challenge Mode always drop a Lustrous Element. Just like the Iridescent Flint Beetle, if it's killed whilst petrified, it will shatter instantly, leaving nothing behind except any potential treasure. It can also be chased off cliffs in some caves.
In comparison to the Flint Beetle, it stays above ground for less time but, on average, stands still for slightly longer every time it stops moving.
Pikmin 2 Nintendo Player's Guide
Glint Beetles move fast, making them difficult targets to pin, but at the same time, they have no offensive attributes, so an encounter with one can only end up as a chase. They hide underground, emerging only when approached. Much like the Iridescent Flint Beetle and the Doodlebug, the Glint Beetle can only be damaged by a direct throw to its back, which will cause it to flip over and drop nectar, or in some cases, a treasure. Purple Pikmin can hit the creature with much more ease, as the shock wave caused by the impact of one is enough to flip a Beetle over. Once a Glint Beetle has dropped all it was carrying, it will quickly scurry back underground. It will do the same thing if left undisturbed for too long.
The following article or section contains guides.
Simply throw Pikmin at the creature's back while it is standing still for a few seconds and repeat until you have reaped all its items. Try to predict the creature's movements, and throw your Pikmin one step ahead of it. Be accurate but quick, as the Glint Beetle will only remain active for so long. Purple Pikmin work especially well, and if you have a good number of them, you can throw quickly without worrying about accuracy at all.
|Pikmin 2 technical information (?)|
|Global properties (List)|
|s001||wallReflection||Unknown (wall bounce speed multiplier?)||0.5|
|s004||bounceFactor||Unknown (bounce when it hits the ground?)||0.3|
|fp01||マップとの当り||Unknown (related to slopes)||15|
|fp02||ダメージスケールXZ||Horizontal damage scale||0|
|fp03||ダメージスケールY||Vertical damage scale||0|
|fp04||ダメージフレーム||Damage scale duration||0|
|fp14||探索距離||Unknown (exploration radius?)||0|
|fp15||探索角度||Unknown (exploration angle?)||0|
|fp16||振り払い率||Successful shake rate||0|
|fp20||攻撃可能範囲||Unknown (shock attack max range?)||0|
|fp21||攻撃可能角度||Unknown (shock attack max angle?)||0|
|fp22||攻撃ヒット範囲||Unknown (attack hit range?)||0|
|fp23||攻撃ヒット角度||Unknown (attack hit angle?)||0|
|fp25||視界高||Unknown (height visibility?)||50|
|fp26||探索高||Unknown (exploration height?)||0|
|fp27||ライフの高さ||HP wheel height||50|
|fp29||警戒時間||Unknown (warning time?)||0|
|fp33||マップとのあたりポリゴンの選定||Collision processing radius||30|
|fp34||ピクミンとのあたり||Pikmin damage radius||15|
|fp36||ヒップドロップダメージ||Purple Pikmin drop damage||50|
|fp37||地震気絶確立||Purple Pikmin stun chance||0.3 (30%)|
|fp38||地震気絶時間||Purple Pikmin stun time||5|
|ip01||振り払い打撃Ａ||Shake mode 1 – hit count||0|
|ip02||振り払い張付１||Shake mode 1 – Pikmin requirement||0|
|ip03||振り払い打撃Ｂ||Shake mode 2 – hit count||0|
|ip04||振り払い張付２||Shake mode 2 – Pikmin requirement||0|
|ip05||振り払い打撃Ｃ||Shake mode 3 – hit count||0|
|ip06||振り払い張付３||Shake mode 3 – Pikmin requirement||0|
|ip07||振り払い打撃Ｄ||Shake mode 4 – hit count||0|
|fp01||出現時間(Min)||Min time spent out of the ground||10|
|fp02||出現時間(Max)||Max time spent out of the ground||20|
|fp10||移動時間(Min)||Min time spent walking||0.3|
|fp11||移動時間(Max)||Max time spent walking||0.7|
|fp20||停止時間(Min)||Min time spent stopped||1|
|fp21||停止時間(Max)||Max time spent stopped||2|
|fp30||向き変え角度||Max angle change between walks||90|
- Size: Body length: 30mm, as per the e-card
- Pikmin 2 Piklopedia number: #21
In the Super Smash Bros. series
This article or section is a short summary on the enemy in the Super Smash Bros. series.
The Iridescent Glint Beetle appears in Super Smash Bros. for Nintendo 3DS and Wii U, as an enemy in each version's exclusive mode, as well as a trophy.
On Smash Run on the 3DS, the Iridescent Glint Beetle, like in the actual game, is a harmless enemy, and will drop gold if the player hits it. The quantities increase the more the player hits it, just like in Pikmin 2. Similarly to the actual games, they move rather fast, and are hard to hit. Most enemies that fall off edges drop their spoils; the Glint Beetle will not do so.
On Smash Tour on the Wii U version, it is an enemy that moves around the board, and bumping against it will make it drop some fighters for the player to use.
The Iridescent Glint Beetle also appears as a spirit in Super Smash Bros. Ultimate.
- 3DS trophy
- Wii U trophy
- See more: Iridescent Flint Beetle#Naming.
- Common name: Iridescent Glint Beetle. The creature's name is a pun on the Iridescent Flint Beetle's name. A glint is a shimmer of light, found on very shiny things.
- Japanese nickname: オオガネモチ?. It translated to "Large Riches Holder", as opposed to the Iridescent Flint Beetle's "Small Riches Holder". It also means "millionaire", referring to how gold is often associated with richness.
- Japanese name: ショウヤコガネ?, lit.: "Village Head Scarab".
- Scientific name: Pilli auricus. The word Pilli means the same as in the Iridescent Flint Beetle's name, while auricus is related to aurum, the Latin word for gold.
- Internal names: Internally, its name is
wealthy, which is a translation of its Japanese nickname.
- Prerelease: In an earlier version of the game's script, inside the Japanese Disc, it is revealed that the enemy used to be called "Giant Flint Beetle". This is likely due to its Japanese nickname translating to "Large Riches Holder" as opposed to the Iridescent Flint Beetle's "Small Riches Holder".
Names in other languages
|Large Riches Holder|
|French||Scarabée Cristallisé||Crystallized Beetle|
|Spanish (NoA)||Escarabajo de oro iridiscente||Iridescent gold beetle|
|Portuguese (NoE)||Escaravelho Iridescente||Iridescent Scarab||Name taken from the Super Smash Bros. for Nintendo 3DS trophy.|
The creature's e-card, #22 (9th yellow card).
- Though they bury underground after a while, this does not happen in the Piklopedia; this is the same with the Iridescent Flint Beetle and the Doodlebug.
- The Iridescent Glint Beetle is the only enemy in the Pikmin series that doesn't appear in Pikmin 3, but appears as a trophy in Super Smash Bros. for Nintendo 3DS and Wii U. Because of this, the trophy of the Wii U version is the most high-definition appearance of the beetle in a game.
- ^ Pikmin 2/Early English Script on The Cutting Room Floor