Iridescent Glint Beetle

From Pikipedia
Jump to: navigation, search
Pikmin 2 icon.png
Iridescent Glint Beetle Piklopedia icon.
Iridescentglintbeetle.jpg
Appears in Pikmin 2
Scientific name Pilli auricus
Family Glint beetle
Areas Awakening Wood
Caves Frontier Cavern, Bulblax Kingdom, Submerged Castle, Hole of Heroes, Dream Den
Challenge Mode levels Novice Training, Secret Testing Range, Rumbling Grotto
2-Player Battle levels None
Attacks None

The Iridescent Glint Beetle (オオガネモチ?, lit.: "Millionaire") is an enemy in Pikmin 2. They resemble golden, sparkling Iridescent Flint Beetles, but are much rarer. The majority of these creatures are found underground, with only two appearances above ground, both in the Awakening Wood. One is inside the pot to the right of the Figworts near the end of the constructable bridge, and the other is on the raised area near the entrance to Snagret Hole, to the left of the cave in a corner just before the ledge.

This bug, when on land, drops three random-colored 5-pellets, and then two doses of ultra-spicy spray when hit with a Pikmin. Underground, the pellets are swapped for three doses of nectar. If the ultra-spicy spray has not been unlocked yet, it just drops more nectar (three doses) in place of the sprays. Some of the Glint Beetles that are underground drop treasure instead, and the Beetles in Challenge Mode always drop a Lustrous Element. Just like the Iridescent Flint Beetle, if it's killed whilst petrified, it will shatter instantly, leaving nothing behind. It can also be chased off cliffs in some caves.

In comparison to the Flint Beetle, it stays above ground for less time, but, on average, stands still for slightly longer every time it stops moving.

Stats[edit]

Weight Max.
carriers
Seeds Value Health Regen.
N/A N/A N/A N/A 1200 0.36 HP/s

Notes

Olimar's notes

This variety of beetle consumes subterranean minerals. Due to the fact that it rarely emerges above ground, sightings of this particular species are extremely rare. While minerals are this beast's primary source of food, the beetle itself does not have the ability to digest these minerals. Instead, metabacteria living inside the beetle's stomach chemically break down the minerals. The resulting purified metal is discharged, but rare metals such as gold and platinum crystallize onto the iridescent glint beetle's shell, resulting in the beautiful laminated shimmer.

Louie's notes

This precious treat is exceptionally rare. I could sell it back at home for a fortune! Then, I could use the cash to upgrade my kitchen, buy galactic-class ingredients, and even star in my own cooking show... The Insect Gourmet!

Behavior[edit]

Glint Beetles move fast, making them difficult targets to pin, but at the same time, they have no offensive attributes, so an encounter with one can only end up as a chase. They hide underground, emerging only when approached. Much like the Iridescent Flint Beetle and the Doodlebug, the Glint Beetle can only be damaged by a direct throw to its back, which will cause it to flip over and drop nectar, or in some cases, a treasure. Purple Pikmin can hit the creature with much more ease, as the shock wave caused by the impact of one is enough to flip a Beetle over. Once a Glint Beetle has dropped all it was carrying, it will quickly scurry back underground. It will do the same thing if left undisturbed for too long.

Strategy[edit]

The following article or section contains guides.
The strategies presented may not be the only ones or the best ones.

Simply throw Pikmin at the creature's back while it is standing still for a few seconds and repeat until you have reaped all its items. Try to predict the creature's movements, and throw your Pikmin one step ahead of it. Be accurate but quick, as the Glint Beetle will only remain active for so long. Purple Pikmin work especially well, and if you have a good number of them, you can throw quickly without worrying about accuracy at all.

Technical information[edit]

Pikmin 2 technical information (?)
Internal name wealthy
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.15
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 1200
fp01 マップとの当り Unknown (related to slopes) 15
fp02 ダメージスケールXZ Horizontal damage scale 0
fp03 ダメージスケールY Vertical damage scale 0
fp04 ダメージフレーム Damage scale duration 0
fp05 質量 Unknown (weight?) 0.01
fp06 速度 Move speed 200
fp08 回転速度率 Rotation acceleration 0.4
fp09 テリトリー Territory radius 1
fp10 ホーム範囲 "Home" radius 1
fp11 プライベート距離 "Private" radius 0
fp12 視界距離 Sight radius 50
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Unknown (shake rate?) 0
fp17 振り払い力 Shake knockback 0
fp18 振り払いダメージ Shake damage 0
fp19 振り払い範囲 Shake range 0
fp20 攻撃可能範囲 Unknown (shock attack max range?) 0
fp21 攻撃可能角度 Unknown (shock attack max angle?) 0
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 0
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 0
fp24 攻撃力 Attack damage 0
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 360
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0.00001
fp32 LOD半径 Off-camera radius 50
fp33 マップとのあたりポリゴンの選定 Unknown 30
fp34 ピクミンとのあたり Pikmin damage radius 15
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Unknown 0
ip02 振り払い張付1 Unknown 0
ip03 振り払い打撃B Unknown 0
ip04 振り払い張付2 Unknown 0
ip05 振り払い打撃C Unknown 0
ip06 振り払い張付3 Unknown 0
ip07 振り払い打撃D Unknown 0
Specific properties
ID Japanese comment Property Value
fp01 出現時間(Min) Min time spent out of the ground 10
fp02 出現時間(Max) Max time spent out of the ground 20
fp10 移動時間(Min) Min time spent walking 0.3
fp11 移動時間(Max) Max time spent walking 0.7
fp20 停止時間(Min) Min time spent stopped 1
fp21 停止時間(Max) Max time spent stopped 2
fp30 向き変え角度 Max angle change between walks 90
fp40 スケール Scale 0.7

Other information[edit]

  • Size: Body length: 30mm, as per the e-card
  • Piklopedia number: #21

In the Super Smash Bros. series[edit]

The Glint Beetle in Smash Run.
SmashWiki.png

This article or section is a short summary on the enemy in the Super Smash Bros. series.
SmashWiki features more in-depth content.

The Iridescent Glint Beetle appears in Super Smash Bros. for 3DS and Wii U, as an enemy in each version's exclusive mode, as well as a trophy.

On Smash Run on the 3DS, the Iridescent Glint Beetle, like in the actual game, is a harmless enemy, and will drop gold if the player hits it. The quantities increase the more the player hits it, just like in Pikmin 2. Similarly to the actual games, they move rather fast, and are hard to hit. Most enemies that fall off edges drop their spoils; the Glint Beetle will not do so.

On Smash Tour on the Wii U version, it is an enemy that moves around the board, and bumping against it will make it drop some fighters for the player to use.

3DS trophy
GlintBeetle3DSTrophy.png US version US description:
Hope you're not scared of bugs... In Pikmin, these guys drop nectar, but in Smash Run they drop coins instead. They hide, waiting for fighters to get too close...then strike! They're tough to catch, but your reward for success is coins, coins, coins. They'll slink away to sulk after being properly robbed.
European version EU description:
Hope you're not scared of insects... These guys can drop nectar in Pikmin, but in this game, they carry coins instead. They'll leap out of the ground when a fighter gets close, and scurry around madly. They're hard to hit, but you'll just have to keep at it if you want these coins! Once they've dropped all their spoils, they'll go underground and sulk. Aw.
How to obtain: Random appearance. Type: Enemy
Wii U trophy
IridescentGlintBeetleTrophySSBU.png US version US description:
A golden creature from Pikmin 2. They don't pop up very often at all, but when they do, they scuttle around speedily. When you flip them over, they drop nectar and rare treasures. In Smash Bros., they appear in Smash Tour, where you can bump into them to make them drop extra fighters!
Appears in:
GameCube icon.png Pikmin 2 (08/2004)
European version EU description:
A golden creature from Pikmin 2. They don't pop up very often at all, but when they do, they scuttle around speedily. When you flip them, they drop nectar and rare treasures. In this game, they appear in Smash Tour – bump into them to make them drop extra fighters you can take for your own.
Related Games
GameCube icon.png Pikmin 2 (10/2004)
How to obtain: Random appearance. Type: Enemy Trophy Box: None

Naming[edit]

The following article or section needs help from someone who can translate Japanese text.

The creature's name is a pun on the Iridescent Flint Beetle's name. A glint is a shimmer of light, found on very shiny things. This creature's Japanese name, オオガネモチ? means "millionaire", referring to how gold is often associated with richness, but is also a pun on the Flint Beetle's name, given that the two share the ガネモチ? part.

The creature's scientific name is Pilli auricus. The word Pilli means the same as in the Iridescent Flint Beetle's name, while auricus is related to aurum, the Latin word for gold. Internally, its name is wealthy, which is a translation of its Japanese name.

In an earlier version of the game's script, inside an unused file, it is revealed that the enemy used to be called "Giant Flint Beetle".[1] The reason for this is not known.

Names in other languages[edit]

Language Name Meaning Notes
Japanese オオガネモチ?
Ooganemochi
Millionaire
French Scarabée Cristallisé Crystallized Beetle
Italian Scontillococco Sparkling Beetle
Portuguese (Portugal) Escaravelho Iridescente Iridescent Scarab Name taken from the Super Smash Bros. for 3DS trophy.

Gallery[edit]

Trivia[edit]

  • Though they bury under ground after a while, this does not happen in the Piklopedia; same with Iridescent Flint Beetle and the Doodlebug.

References[edit]

  1. Pikmin 2/Early English Script on The Cutting Room Floor