Pikmin 3 icon.png
Game icon for Pikmin 4 articles, from the September 13th, 2022 Nintendo Direct.

White Spectralids

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
White Spectralids Icon used to represent the enemy on the wiki.
Icon for the White Spectralids, from Pikmin 4's Piklopedia.
Appears in Pikmin 3Pikmin 4
Scientific name Fenestari albaprismatus
Family Flutterbie
Areas Garden of Hope, Sun-Speckled Terrace, Blossoming Arcadia
Caves The Mud Pit, Cavern for a King
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days Flower Garden
Dandori Challenge stages None
Dandori Battle stages None
Bingo Battle stages Shaded Terrace, Blooming Terrace
Attacks None

White Spectralids (シロシジミ?, lit.: "White Lycaenid") are small butterfly creatures in Pikmin 3 and Pikmin 4, acting as new versions of the Unmarked Spectralids from Pikmin 2. They have white wings, very fuzzy bodies, red eyes and two small feet they use to stand on things. They are very aesthetic, and will fly around any level and land on almost any surface, usually flowers, Pellet Posies, or the eyes or back of a sleeping Bulborb. Compared to other Pikmin 3 flutterbies, this one has white wings, with a purple and black circular pattern on the tips, for the top wings, and without the purple on the bottom ones.

Unlike other Spectralids, this type of flutterbie drops nothing in Pikmin 3, but sometimes a raw material in Pikmin 4. To compensate, in Pikmin 3 it is found near the landing site and the Blue Onion, meaning their retrieval doesn't normally take much time. This is a good (albeit slow) way for players to farm seeds without needing to stray away into more dangerous zones.

The following article or section is in need of assistance from someone who plays Pikmin 3.
Particularly: Check if it is possible for them to land on top of Spotcaps, and document it if so. See the talk page.


Game Weight Max.
Seeds Value Health
Pikmin 3 (?) 1 1 1 Texture used for the Poko in Pikmin 3. × 10
Icon for the soul in Battle Enemies!, taken from the game's textures. × 10
Pikmin 4 1 1 1 Icon that represents Sparklium on the wiki, based on the icon found in Pikmin 4. × 1 1


Alph's comments

Structural flaw: weak hide
Weight: 1

There's a saying that a tiny design adjustment can cause huge cascades of change elsewhere in a project. It makes me wonder what effect our presence here has had on the planet.

Brittany's comments

You'd think with wings like that, it would float away on the slightest breeze. Maybe it's working really hard to stay where it is. If that's the case, it could've fooled me.

Charlie's comments

It's a flighty one, in both senses of the word. But even if it would stay still, I don't have the heart to unleash my steely fists on the poor thing.

Louie's comments

Remove the wings and drop straight into the deep fryer. Cook until golden or until the enticing aroma starts to sting your eyes. Serve immediately.

Olimar's comments

White Spectralids
Fenestari albaprismatus
Flutterbie family

It's remarkably similar to its unmarked brethren, but the telltale wing patterns and lone pair of hind legs give it away. It sticks to its own habitat for the most part; though it may fly away to reach a flower or escape a bulblax, it will soon return to its home. The white variety gathers no nectar but sometimes may be found carrying a pellet.

Dalmo's Notes[edit]

In the same way it stops on a petal when flitting around a garden full of flowers in bloom, it will alight without hesitation on things like a sleeping Bulborb. What an audacious little daredevil!

Pikmin 3 Prima Guide[edit]

The White Spectralids is a harmless flying creature. Unless Pikmin cultivation is your priority, it's usually best to ignore these enemies.

If you choose to attack a White Spectralids, use Winged Pikmin to defeat the creature with ease. If that's not an option, wait for the White Spectralids to land, then toss a single Pikmin onto its back.

Pikmin Garden[edit]



特徴 その1 飛ぶのが苦手

(Image text: 2本の後足を上手に使い、花などにとまって蜜を吸う)

特徴 その2 地面にとまる

(Image text: 外敵が近づくと、走って上空へ飛びたつ)

特徴 その3 イエシジミの由来

(Image text:
  • イエシジミ 特定の縄張りに執着する性質があり、飛びたっても、しばらくすると戻ってくる
  • モリシジミ 脚がなくうまくとまることができず、蜜を求めて花から花へと渡りを行う)


A butterfly with antennae-like eyes and a pair of hind legs. Its body is covered with white hairs, and black crests can be seen on its white forewings and hindwings.

Feature #1: Poor flyer

Its body is heavy in relation to its wing size, so it is not able to keep flying for long periods of time.
(Image text: "It uses its two hind legs skillfully to perch on flowers and other plants to feed on nectar")

Feature #2: Perching on the ground

Because it takes in nutrients from the ground, minerals can accumulate in its body.
(Image text: "When an enemy approaches, it runs and flies up into the sky")

Feature #3: Origin of the Flutterbies

It is not found deep in the forest, but is often found near areas that have been touched by human hands.
(Image text:
  • "Flutterbies"; "They tend to stick to a specific territory, and even if they fly away, they will return after a while"
  • "Flitterbies"; "They have no legs and are unable to perch properly, so they migrate from flower to flower in search of nectar.")


The following article or section contains guides.
The strategies shown are just suggestions.

Any type of Pikmin can be thrown directly at a White Spectralids to defeat it instantly. You must, however, remain a considerable distance away from the creature, as it will fly away if any leader gets too close; this is not a problem for Winged Pikmin, as they will give chase, making them the best option for defeating these creatures. Unless you are trying to cultivate as many Pikmin as possible, it's best not to bother with these creatures; they drop no nectar when killed and they provide only one Pikmin when brought to the Onion.

Technical information[edit]

Pikmin 3 technical information (?)
Internal name shijimi
HP 1
Rock Pikmin throw hits to kill 1
White Pikmin ingestions to kill 0
Bomb rock explosions to kill 1
Bomb rock ingestions to kill 0
Number of direct hits on top to kill 1
Damage to leaders 10
Territory radius 700
Mission Mode value 10


  • Common name: White Spectralids. See here for details.
  • Japanese nickname: シロシジミ?. It translates to "White Lycaenid". See here for details.
  • Japanese name: モンシロイエシジミ?, lit.: "Pattern White House Lycaenid".
  • Scientific name: Fenestari albaprismatus. See here for details on the Fenestari genus and prismatus. Alba is Latin for "white".
  • Internal names: Unknown.
  • Prerelease: None.

Names in other languages[edit]

Language Name Meaning Notes
Flag of Japan Japanese シロシジミ?
Shiro Shijimi
White Lycaenid
Flag of the Republic of China (Taiwan) Chinese
Bái Xiàndié
White Riodinid
Flag of China Chinese
Bái Xiàndié
White Riodinid
Flag of the Netherlands Dutch Witte spectraliet White spectralid
Flag of France French Spectrillon blanc White spectrafly "Spectrillon" is a portmanteau of "spectral" (spectral) and "papillon" (butterfly)
Flag of Germany German Weißer Spectralid White Spectralid
Flag of Italy Italian Spettralide bianco White spectralid "Spettralide" comes from "spettrale" (spectral)
Flag of South Korea Korean 하양바지락나비
White Clam Butterfly 바지락나비 is a calque of シジミチョウ? (lycaenid)
Flag of Brazil Portuguese Espectraleta branca White spectrafly "Espectraleta" is a portmanteau of "espectral" (spectral) and "borboleta" (butterfly)
Flag of Spain Spanish Espectrálida blanca White spectralid "Espectrálida" comes from "espectral" (spectral)


Pikmin 3[edit]

Pikmin 4[edit]


  • Alph's notes on the insect in Pikmin 3 Deluxe reference the butterfly effect.
  • The White Spectralids is the only Spectralids in Pikmin 3 that doesn't appear in Mission Mode.
  • In the game files for the Garden of Hope, a White Spectralids is meant to spawn near the Bulborb the player encounters on the way to free Brittany, but in-game, no such Spectralids exists.
    • There is a White Spectralids near the gate blocking the way to the Astringent Clump in the Garden of Hope, but this Spectralids actually starts out of bounds slightly under the floor, beyond the gate, before the transition zone, and on the left ledge. It's not until the day begins that it moves to its correct position.

See also[edit]