Pikmin 4

Giant's Hearth

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Giant's Hearth

First opening shot for entering the Giant's Hearth for the first time.

Radar map of the Giant's Hearth, rotated to be north-up and with bodies of water composited in.

Rescues 8
Treasures 55
Onions 3
Caves 3
Dandori Challenges 3
Dandori Battles 1
Suggested Pikmin Red Pikmin Blue Pikmin Rock Pikmin
Wild Pikmin Red Pikmin Rock Pikmin Winged Pikmin Purple Pikmin White Pikmin
Requirements Sparklium × 11,000 and cure Olimar
Next area Primordial Thicket
Music Giant's Hearth

The Giant's Hearth (巨人のかまど?, lit.: "Giant's Kamado") is the fifth area in Pikmin 4. It takes place just outside a campsite with a tent and fences visible in the background. An extinguished brick fire pit and a wooden folding chair can be seen as prominent parts of the level. This area has Sparklium × 5,200 worth of treasure, of which Sparklium × 1,760 is above ground.

Plot[edit]

The Rescue Corps goes to this area in search of Nelle, a Koppaite who may be able to cure Oatchi's tail. Right after landing, the rookie Rescue Officer and Oatchi see Louie and Moss with a castaway who looks like Alph from Pikmin 3. They follow Louie into a cave where he tries to turn the castaway into a leafling. The process fails and he challenges them to a Dandori Battle. Upon defeat, Louie runs off with Moss and the Rescue Corps duo saves the castaway, a different Koppaite named Yorke. In one of the area's three regular caves, the Rescue Officer and Oatchi also rescue Yorke's partner Don Bergman. Yorke and Don Bergman can be rescued in either order.

After Yorke and Don Bergman are reunited, Shepherd asks Don Bergman what happened to Nelle. He remembers seeing a dog-like creature drag her further into the Primordial Thicket.

Layout[edit]

The following notable features can be found in this area.

  • A pool section with a few Wolpoles.
  • A large campfire, with a pair of bases nearby.
  • A working water pump in the Dandori Battle area.
  • A box in which Dream Home is situated.
  • An alley of pillows.
  • Several sprinklers, requiring a clay valve to be built.
  • Several dried plant obstacles requiring fire starters to remove them.
  • A reinforced wall that leads to the area's Sovereign Bulblax and the Rock Onion.
  • A watery area with a Bug-Eyed Crawmad and a box, the second of which is on a strip of land.
  • As part of the background:
    • The trunk of a tree. Its leaves are too high to see.
    • A red camp chair. Its legs are visible on the terrain, and the rookie Rescue Officer can go under it.

Bases[edit]

  • Line of Logs: the default landing site
  • Abandoned Throne: guarded by a Fiery Bulblax
  • The Central Flame: covered by dried plants

Caves[edit]

Image Name Sublevels Castaways Treasures Onions Suggested Pikmin Wild Pikmin
The image accompanying Louie's voyage log #12 "Ultimate Testing Range". Ultimate Testing Range 5 2 12 0 Winged Pikmin White Pikmin Winged Pikmin White Pikmin
The image accompanying Louie's voyage log #13 "Dream Home". Dream Home 1 1 14 1 Yellow Pikmin Winged Pikmin Purple Pikmin Winged Pikmin Purple Pikmin
The image accompanying Louie's voyage log #14 "Cradle of the Beast". Cradle of the Beast 3 1 12 0 Red Pikmin Rock Pikmin Purple Pikmin Red Pikmin Rock Pikmin Purple Pikmin

Dandori Challenge 1[edit]

Located at the top of the fire pit/grill, on the side that's only accessible by using a fire starter to reach the protruding bricks that can allow Oatchi to jump all the way to the top.

Dandori Challenge 2[edit]

Located past a sprinkler on the plateau near the Line of Logs base.

Dandori Challenge 3[edit]

Located near the entrance to Dream Home, can be accessed either by pulling down a clipboard to make a bridge for the gap above or by turning off a sprinkler below and using a fire starter to reach the alcove.

Dandori Battle[edit]

The area's Dandori Battle cave, Hot Sandy Duel, can be found near the 3rd base. Down the hill, it is surrounded by shallow water and a low ledge, meaning Oatchi can jump right up to it with ease.

Objects[edit]

Treasures[edit]

Onions[edit]

Enemies[edit]

Obstacles[edit]

Tools[edit]

Others[edit]

Night expeditions[edit]

Line of Logs[edit]

Line of Logs
The image used to represent the night version of Line of Logs in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 2
Enemies 21
Starting Glow Pikmin 10

There are two Lumiknolls, the blue one located directly at the base and the orange one located up north near the clay mound. This location has a danger level of 3 and starts the player off with 10 Glow Pikmin.

Enemies[edit]

Objects[edit]

  • Glow pellet Glow pellet × 410
    • Pile of 10 × 14
    • Pile of 15 × 9 (Fiery Bulblaxes and Spotty Bulbears drop 1 pile each)
    • Pile of 20 × 3
    • Pile of 25 × 3 (Emperor Bulblaxes drop 1 pile each)

Abandoned Throne[edit]

Abandoned Throne
The image used to represent the night version of Abandoned Throne in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 1
Enemies 15
Starting Glow Pikmin 10

There is one Lumiknoll located directly at the base. This location has a danger level of 4 and starts the player off with 10 Glow Pikmin.

Enemies[edit]

Objects[edit]

  • Glow pellet Glow pellet × 360
    • Pile of 5 × 1
    • Pile of 10 × 5
    • Pile of 15 × 10
    • Pile of 20 × 2
    • Pile of 25 × 1 (Baldy Long Legs drops 1 pile)
    • Pile of 30 × 3

Guide[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Write a guide for completing Giant's Hearth.

Gallery[edit]