The Fiery Dweevil (ベニショイグモ?, lit.: "Crimson Carrying Spider") is an enemy in Pikmin 2. Dweevils like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by Pikmin or leaders until the body or treasure is taken off. To take it off the body, just throw Pikmin on the Dweevil's body or punch it several times. This particular species of Dweevil, when agitated by attacks, will release searing flames that will set Pikmin on fire. This makes Red Pikmin the best choice in battle. However, since Purple Pikmin can stun any small Dweevil, they will also work well.
“Members of the dweevil family are known for carrying objects of astounding size on their backs, then mimicking them. The fiery dweevil is one species in this family. Generally, this is a very gentle insect that feeds on grass nectars, but when faced with danger the fiery dweevil ignites flammable internal gasses, juts out its jaw, and spews scorching flames. As this clearly makes it a rather dangerous insect, it is best not to linger directly in front of it.”
“The search for a gourmet, high-protein salad-topping alternative to bacon bits is over! Grind this spicy dweevil into tasty micro-chunks and toss them generously over your salad to add instant flair AND flavor!”
Fiery Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked one will attempt to defend itself by releasing fire below it. The fire will scatter any attacking Pikmin and will kill them if they are not whistled back to a leader over a period of time. Fiery Dweevils are frail creatures and will die quickly if attacked by even a few Pikmin, or by the punches from a leader.
When a treasure or a corpse of another creature is nearby, a Fiery Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.
Take a decent sized group of (preferably Red) Pikmin and run up to the Dweevil. You should try to position yourself to where the Dweevil will try to turn to. Throw your Pikmin as fast as possible onto the Dweevil while it's still turning, and you should be able to kill it before it can get agitated. If it does attack, make sure no Pikmin are left underneath the creature, to avoid being set ablaze. Alternatively, you could throw a few Purple Pikmin at it, making sure the Pikmin will be able to land on the Dweevil. With four or five Purples, you should be able to kill it without any trouble, especially because Purples always stun Dweevils.
Another strategy is to use leaders, which is ultimately safer. Run up to it and attack it until it starts glowing. If the Scorch Guard has already been acquired, keep attacking; if not, run away before it attacks, then run back when the flames extinguish and repeat the attack.
This creature is called "fiery" due to its fiery attacks. In Japan, it is called ベニショイグモ?, which translates to "Crimson Carrying Spider", referring to how it carries things on its back, and how it is red. Its scientific name is Mandarachnia napalmens, with the word napalmens being similar to the English word "napalm", a sticky and flammable substance often used by the military. Internally, this beast is called
Names in other languages