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Pikmin 2 (Nintendo Switch)

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Revision as of 14:13, June 24, 2023 by Burrhead2 (talk | contribs) (→‎Audio: I don't think the treasures hum anymore)
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Pikmin 2
Square key art for Pikmin 2 (Nintendo Switch).
Pikmin 2
Japanese name ピクミン2?
Rating ESRB rating: E 10+
Console Nintendo Switch
Developer TBA
Publisher Nintendo
Genre Real-time strategy
Players Single-player (story mode)
1 or 2 players (Challenge Mode and 2-Player Battle)
2 players (2-Player Battle)
Release date
Japan June 22nd, 2023
North America June 21st, 2023
Europe June 21st, 2023
Australia June 21st, 2023
South Korea September 22nd, 2023[1]
Related games
Re-release of Pikmin 2

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Pikmin 2 is a port of the original Pikmin 2 to the Nintendo Switch. It was revealed during a Nintendo Direct presentation on June 21st, 2023, alongside a port of Pikmin. Both were released on the eShop immediately after the presentation concluded. This port is based on New Play Control! Pikmin 2.

A bundle of this game and the Pikmin Switch port was also released as Pikmin 1+2. This bundle will receive a physical release in North America, Europe, and Japan on September 22nd, 2023.

Changes

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This section is a stub. You can help Pikipedia by expanding it.

Gameplay

  • The game is based on the New play control version.
    • The game now sports an updated control scheme similar to Pikmin 3 Deluxe.
    • Icon for the Right Stick on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. is now used to freely control the camera.
    • In order to swarm, the player must hold down Icon for the L button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. while tilting Icon for the Right Stick on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0..
    • Icon for the Left Stick click on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. now resets the cursor.
    • Icon for the Right Stick click on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. now makes the leader lie down.
    • Pressing Custom-made icon for the - Button on the Nintendo Switch. shows a screen displaying the game's controls.
    • Motion controls can be enabled from the controls screen.
      • If enabled, tilting the controller while holding Icon for the A button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. or Icon for the B button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. will move the cursor.
    • Pressing the button repeatedly for continued plucking is no longer required, simply holding Icon for the A button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. while plucking will have leaders continue until no more sprouts are left.
    • Holding Icon for the ZL Button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. while using Icon for the Left Stick on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. now rotates the camera Piklopedia and the Treasure Hoard. If the camera was already looking in a direction via Icon for the Left Stick on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. alone, the camera will stay looking that direction while rotating.
  • Cutscenes (excluding the end of day scenes and the cinematics) can no longer be skipped.

Graphics

  • The gameplay and UI are now rendered at a higher resolution.
    • Pre-rendered cutscenes appear to have been re-rendered and then AI upscaled.[2][3]
    • The white space inside the President's hair curl has been removed.
  • Much of the product placement in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the legal rights to those treasures. This includes treasures in the Mystical Energy Series, Massive Receptacle Series, Survival Series, Ancient Ad Series, and Odd Logo Series.[4]
  • The number of Pikmin currently holding onto an object is now on the top half of of the carry number, like in Pikmin 3.
  • The text for cave loading screens is much more opaque, and cream-colored.
  • All instances of the word "Louie" that have been colored blue have been recolored to a light yellow.
  • Many Piklopedia icons have been replaced with new renders.

Text

  • Various pieces of text have been changed. (i.e.: cutscene text, mail, Olimar's Notes, etc.)
  • All references to the controls have been updated to reflect the new control scheme.
  • The copyright on the title screen has been changed to "© Nintendo".
  • The Caustic Dweevil was renamed to the Hydro Dweevil, the Gemstar Husband has been renamed to the Green Gemstar, the Gemstar Wife was renamed to the Pink Gemstar, the Gherkin Gate has been renamed to the Flavor Gate, and the Husband's Tears Series was renamed to the Expensive Sentiments Series. Additionally, in the US version, the Wogpole, Wollywog, and Yellow Wollywog were renamed to match the EU names, being the Wolpole, Wollyhop, and Yellow Wollyhop respectively.

Audio

  • Sound is locked to stereo, meaning that the mono and surround sound options are no longer available.
  • The Ai no Uta and Tane no Uta Easter eggs have been removed, likely as a result of licensing complications.
  • Like in the New Play Control! version, the Totoka's song Easter egg is absent.
  • Strangely, sometimes the sounds of Pikmin under the effects of an ultra-spicy spray and Purple and/or White Pikmin clanging around in the Ship get louder as the camera gets farther away. This also means that when this occurs the sounds are un-hearable when near their source.
  • Above-ground treasures no longer let out a low hum.

Other

  • Attraction mode has been completely removed. When attraction mode should play, the title screen is just reloaded.
  • Despite being based off of the New Play Control! version, the GameCube cursor is reused. The trail from the New Play Control! version's cursor was left unchanged, meaning that it no longer connects to the cursor.
  • The EU model of the Arboreal Frippery is now used in all regions.

List of treasures with different appearances

The following article or section is in need of assistance from someone who plays the Nintendo Switch version of Pikmin 2.
Particularly: Document all the treasures that appear differently in this game to the original Pikmin 2.

Other information

  • Game size: 1.04 GB.
  • Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).
  • Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
  • Supports cloud save data.

See also

References