|Appears in||Pikmin 2, Pikmin 4|
|Scientific name||Mandarachnia aquadis|
Mandarachnia sulfurnid (Before Pikmin 2 (Nintendo Switch))
|Areas||Serene Shores, Hero's Hideaway (Olimar's Shipwreck Tale)|
|Caves||Frontier Cavern, Hole of Heroes, Dream Den, Doppelgänger's Den|
|Challenge Mode stages||Dweevil Nest, Hazard Training|
|Dandori Challenge stages||None|
|Dandori Battle stages||None|
|2-Player Battle stages||None|
The Hydro Dweevil (ルリショイグモ?, lit.: "Lapis Lazuli Carrying Spider"), called the Caustic Dweevil in the GameCube and Wii versions of Pikmin 2, is an enemy in Pikmin 2 and Pikmin 4. A non-aggressive member of the dweevil family, it picks up any treasure or enemy corpse it can find, only releasing it when Pikmin interfere, at which point it will attack them by spraying water, which suffocates and drowns all Pikmin types except Blue Pikmin, Bulbmin and Glow Pikmin, making those the best choice in battle against it.
|3||6||5[note 1]||× 2||150||No|
- This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.
Pikmin 2 Nintendo Player's Guide
Pikmin 2 (Nintendo Switch) Olimar's notes
“It's bewitching to behold the way it skitter-skitters around on those long, slender lapis-lazuli blue legs while carrying treasure on its back. If, in an excess amount of excitement, you reach out a hand to touch it, a startling plash should deter you! Be calm and quiet around this beastie.”
Hydro Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked one will attempt to defend itself by releasing a pressurized spurt of water below it. Hydro Dweevils are frail creatures and will die quickly if attacked by even a few Pikmin, or by the punches from a leader.
When a treasure or a corpse of another creature is nearby, a Hydro Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.
The following article or section contains guides.
Throw any type of Pikmin onto a Hydro Dweevil's small head. Although they can harm non-Blue Pikmin, they are weak and often die before getting a chance to attack at all, and this does not kill Pikmin instantly, allowing them to be whistled to safety by a leader if they do come into contact with the attack. Be aware, however, that depletion of a Dweevil's HP will not stop an oncoming attack, so if one starts its attack animation, be prepared to whistle your Pikmin back. Purple Pikmin are particularly useful in defeating large numbers of smaller Dweevils with ease, since they stun when thrown, halting any enemy attacks, usually until death. Also to be advised is that the Hydro Dweevil can stun leaders regardless of what upgrades they have, this can put suffering Pikmin in danger of dying as the stun will prevent whistling while active.
Alternatively, you can use leaders to defeat the creature in an ultimately safer way. Run up to it and punch it until it begins its attacking animation, leaving plenty of time to run away before it attacks. Run back and continue the assault when the water flow stops.
|Pikmin 2 technical information (?)|
|Global properties (List)|
|s001||wallReflection||Unknown (wall bounce speed multiplier?)||0.5|
|s004||bounceFactor||Unknown (bounce when it hits the ground?)||0.3|
|fp01||マップとの当り||Unknown (related to slopes)||30|
|fp02||ダメージスケールXZ||Horizontal damage scale||0.1|
|fp03||ダメージスケールY||Vertical damage scale||0.1|
|fp04||ダメージフレーム||Damage scale duration||0.5|
|fp14||探索距離||Unknown (exploration radius?)||300|
|fp15||探索角度||Unknown (exploration angle?)||90|
|fp16||振り払い率||Successful shake rate||1|
|fp20||攻撃可能範囲||Unknown (shock attack max range?)||25|
|fp21||攻撃可能角度||Unknown (shock attack max angle?)||25|
|fp22||攻撃ヒット範囲||Unknown (attack hit range?)||60|
|fp23||攻撃ヒット角度||Unknown (attack hit angle?)||0|
|fp25||視界高||Unknown (height visibility?)||50|
|fp26||探索高||Unknown (exploration height?)||50|
|fp27||ライフの高さ||HP wheel height||75|
|fp29||警戒時間||Unknown (warning time?)||15|
|fp33||マップとのあたりポリゴンの選定||Collision processing radius||25|
|fp34||ピクミンとのあたり||Pikmin damage radius||5|
|fp36||ヒップドロップダメージ||Purple Pikmin drop damage||50|
|fp37||地震気絶確立||Purple Pikmin stun chance||1 (100%)|
|fp38||地震気絶時間||Purple Pikmin stun time||5|
|ip01||振り払い打撃Ａ||Shake mode 1 – hit count||6|
|ip02||振り払い張付１||Shake mode 1 – Pikmin requirement||5|
|ip03||振り払い打撃Ｂ||Shake mode 2 – hit count||12|
|ip04||振り払い張付２||Shake mode 2 – Pikmin requirement||10|
|ip05||振り払い打撃Ｃ||Shake mode 3 – hit count||17|
|ip06||振り払い張付３||Shake mode 3 – Pikmin requirement||20|
|ip07||振り払い打撃Ｄ||Shake mode 4 – hit count||22|
|fp01||オタカラライフ||Unknown (damage until treasure is knocked off?)||80|
- Size: Leg span: 54mm, as per the e-card
- Pikmin 2 Piklopedia number: #39
- See more: Dweevil family#Naming.
- Common name: Hydro Dweevil. Hydro is a prefix referring to water. The Hydro Dweevil attacks with high pressure water. In the original English translation, it was named the Caustic Dweevil. Something that is caustic can corrode living tissue, like acid. In this translation, Olimar's notes mentioned that the dweevil attacks with an acidic liquid. This however was a liberty of the localization, and in the Switch port, the dweevil was renamed to the Hydro Dweevil.
- Japanese nickname: ルリショイグモ?, lit.: "Lapis Lazuli Carrying Spider". Lapis lazuli is a blue stone.
- Japanese name: セオイカナエグモ?, lit.: "Carrying Ding Spider". It is shared with the Fiery, Anode, Munge and Volatile Dweevils.
- Scientific name: Mandarachnia aquadis. "Aquadis" is similar to "aqua", relating to water. Prior to the Switch port, the scientific name was "Mandarachnia sulfurnid". It uses the word sulfurnid, referring to sulfuric acid.
- Internal names: Internally, it is called
waterotakara, a combination of "water" and "otakara" ("treasure").
- Prerelease: Before being named Caustic Dweevil in the original version, they were initially called Acidic Dweevils, according to the early English script left unused inside Pikmin 2's files.
Names in other languages
Ruri Shoi Gumo
|Lapis Lazuli Carrying Spider|
|Lapis Blue Carrying Spider|
|Lapis Blue Carrying Spider|
|French||Araknéak Caustique (Pikmin 2)
Araknéak aquatique (Pikmin 2 Switch version and Pikmin 4)
|Caustic Dweevil (Pikmin 2)
Aquatic dweevil (Pikmin 2 Switch version and Pikmin 4)
|German||Aquarak||Aquarach||From Latin "aqua" and "-arak" (dweevil), derived from "arachno-"|
|Italian||Opiliode caustico||Caustic dweevil|
|Blue Carrying Spider|
|Spanish||Caustiaraña (Pikmin 2)
Hidroaraña (Pikmin 2 Switch version and Pikmin 4)
|Caustipider (Pikmin 2)
Hydropider (Pikmin 2 Switch version and Pikmin 4)
|The name is a portmanteau of "cáustico" (caustic) and "araña" (spider)|
The name is a portmanteau of "hidro" (hydro) and "araña" (spider)
|Portuguese||Aquaranha||Aquapider||The name is a portmanteau of "aquática" (aquatic) and "aranha" (spider)|
A Hydro Dweevil in Pikmin 2's Piklopedia.
The Piklopedia icon of the Hydro Dweevil in the Nintendo Switch version of Pikmin 2.
The elemental Dweevils' e-card, #41.
- The Hydro Dweevil was planned to be included on the 2-Player Battle Roulette Wheel as an enemy, but was eventually removed. It's paired up with the Fiery Dweevil, and it shares its removal with the Spotty Bulbear and the Antenna Beetle.
- Pikmin 2/Early English Script on The Cutting Room Floor
This article was a featured article from January 26th to May 6th, 2009.