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Pikmin 3 Deluxe

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Revision as of 21:09, August 29, 2020 by CrazyCow (talk | contribs) (Introduction and visual differences. Also all of southern Garden of Hope is muddier and darker, not just the Bug-Eyed Crawmad arena.)
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Pikmin 3 Deluxe
US boxart of Pikmin 3 Deluxe.
North American game cover.
Japanese name ピクミン3 デラックス?
Rating ESRB rating: E 10+ PEGI rating: 3
Console Nintendo Switch
Developer Nintendo EAD
Publisher Nintendo
Genre Real-time strategy
Players 1 or 2 players (Story Mode and Mission Mode)
2 players (Bingo Battle)
Release date
Japan October 30th, 2020
North America October 30th, 2020
Europe October 30th, 2020
Australia October 30th, 2020
South Korea October 30th, 2020
Related games
Predecessor Pikmin 2
Re-release of Pikmin 3

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

Pikmin 3 Deluxe is the title of the newest entry in the Pikmin series. It is an enhanced port of Pikmin 3, set to release for the Nintendo Switch on October 30th, 2020.

Changes from Pikmin 3

The following differences between Pikmin 3 and the Deluxe version are known:

Gameplay

Promotional screenshot of Pikmin 3 Deluxe. 2-player gameplay in Story Mode. Source: nintendo.com
Co-op gameplay.
  • There are multiple difficulty modes to choose from.[1]
  • Players can play through story mode cooperatively.[2]
  • The lock-on system has been substantially changed.[3]
    • Arrow icons appear above objects that can be locked-on to, and the cursor can go to them by pressing Icon for the ZR Button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0..[4]
    • When locked-on to an object that can be carried, the carrying numbers can display "0" if there are no carriers.[5]
  • Charging has been changed.
    • It is now possible to order only Pikmin from a certain type in the group to charge.[6]
    • It is possible to charge ahead in the direction of the cursor without being locked-on.[7]
  • Some controls have been moved into a mini menu that takes the shape of a D-pad. With this, the player can swap to the previous or next leader, use a spray, or dismiss. It appears that the leaders available in this menu are sorted by priority left to right – Alph will always take the left spot, Captain Charlie will always take the right one, and Brittany will always be in the remaining spot.[6]
  • The player can change the standby Pikmin type both to the previous one and to the next one. The HUD is also changed to reflect this: the three Pikmin standby type bubbles now have a focus on the central one as opposed to the leftmost one.[6]
  • If the player swaps to an inactive leader that's surrounded by idle Pikmin, all of those idle Pikmin will be added to that leader's group right away.[6]
  • The whistle expands quicker, can reach farther, and can cover a much larger area.[7]
  • Enemies have been re-balanced.[3]
  • Hints can be enabled, which can display arrows that guide the player to the next destination.[8]

Content

  • There are new side stories to play through.[1]
    • The first side story is set before the main story and is called "Olimar's Assignment", while the second is set after the main story. They star Captain Olimar and Louie, who are both playable in at least one. Like the main story, these can be played in single-player or cooperatively with two players.
  • The Piklopedia originating from Pikmin 2 has been added.[1]
    • Each entry contains a comment by each of the five leaders, some way of seeing the creature, a general list of habitats, and the amount killed throughout the adventure.
  • All the downloadable content from Pikmin 3 is included in the base game.[1]
  • Players can collect badges by meeting certain conditions, such as the "Animal Annotator" badge for logging 10 Piklopedia entries.[1]

Graphics

  • The introduction cutscene displays Pikmin 3 Deluxe instead of Pikmin 3.[9]
  • There is a mini-map on-screen.[10]
    • The style of the mini-map differs from the Wii U game's radar, in that it uses solid colors instead of textures -- terrain is dark blue, water is a lighter blue, out of bounds locations are black, and walls are cyan. Leaders and the S.S. Drake also have stylized icons with minimalist drawings, instead of smaller versions of their portraits.
  • The day counter is gone from the HUD, and the juice counter takes its place.
  • Two on-screen prompts exist, informing the player that Custom-made icon for the - Button on the Nintendo Switch. toggles the KopPad, and "up" on Icon for the Directional Buttons on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. activates hints. The hint button is not always present.
  • Text in dialog boxes in cutscenes is aligned to the center of the box instead of the left.[11]
  • Lighting and shading has been changed, with sharper shadows and clearer water.
  • Choosing a level in Mission Mode displays its name and time limit at the bottom of the screen.[8]
  • The borders of Mission Mode levels are gray before they're played, and are all available from the start.[8]
  • The Puffy Blowhog's wind particles are much more dense.[12]
  • Dirt walls have different variants of stripes on their pillars, including horizontal[1], vertical, wave-shaped, X-shaped[6], diagonal, and none at all.[13]
  • Crystal walls have different variants of metal, including normal[6], rusted, and silver.[4]
  • Electric gates have different variants of stripes on their pillars, including no stripes[6], two stripes[14], and stripes on top.[4]

Area differences

  • The ground of the shore to the north of the landing site in Twilight River has grass, instead of decayed leaves and dirt.[8]
  • The area around the Swooping Snitchbug in the Distant Tundra has been made wider, an ice trail was added, and the nearby ramp was changed from a snow texture to a dirt one.[10]
  • The two data files in the Armored Mawdad arena are out in the open, rather than inside mushrooms.[11]
  • The ground texture under the water in the pond where Alph lands is simpler.[15]
  • Some decal textures, like pebbles or petals on the floor, have been slightly readjusted.[15]
  • The ground near the dirt wall next to the landing site in the Tropical Wilds is grass, instead of sand.[13]
  • Nectar eggs can be found behind the cinder block that blocks the Blue Onion in the Garden of Hope.[6]
  • The southern half of Garden of Hope is comprised of dark mud and wet dirt, rather than the dry, lighter surface of the original.[7][13]

Other information

  • Game size: 6.5 GB.
  • Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).[16]
  • Supported controllers: two Joy-Cons, one sideways Joy-Con (only in multiplayer modes), and Nintendo Switch Pro Controller.
  • Supports cloud save data.
  • A Nintendo Switch Online subscription is necessary in order to submit high scores in Story Mode, the side story modes, and Mission Mode.[16]

History

Pikmin 3 Deluxe was first announced in a tweet by Nintendo of America on August 5th, 2020.[1]

On the day of the announcement, the product page in Nintendo of America's website listed that the supported features were save data cloud and online play, in that order. Throughout the following days, this listing would get changed periodically. Around August 9th, the order was reversed, and around August 14th, online play was removed. On August 19th, it was noticed that the online play blurb had returned, but on August 22nd, it was nowhere to be seen again.[17][18]

Gallery

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Artwork

See more: Pikmin 3#Promotional artwork.

Screenshots

See also

External links

References

  1. ^ a b c d e f g Nintendo of America on Twitter, published on August 5th, 2020, retrieved on August 5th, 2020
  2. ^ Nintendo of UK on Twitter, published on August 5th, 2020, retrieved on August 5th, 2020
  3. ^ a b Pikmin 3 Deluxe on Nintendo UK's product listing, retrieved on August 5th, 2020
  4. ^ a b c YouTube video demonstrating how throwing works, published on August 18th, 2020, retrieved on August 28th, 2020
  5. ^ YouTube video demonstrating the sunset sequence, published on August 18th, 2020, retrieved on August 28th, 2020
  6. ^ a b c d e f g h YouTube video demonstrating group control, published on August 18th, 2020, retrieved on August 28th, 2020
  7. ^ a b c YouTube video demonstrating a fight against the Bug-Eyed Crawmad, published on August 18th, 2020, retrieved on August 28th, 2020
  8. ^ a b c d 『ピクミン3』がデラックスになってNintendo Switchに登場。新要素を収録し、10月30日発売決定。 on Nintendo of Japan, retrieved on August 5th, 2020
  9. ^ YouTube video of the introduction cutscene, published on August 18th, 2020, retrieved on August 29th, 2020
  10. ^ a b Pikmin™ 3 Deluxe for Nintendo Switch™ – Official Site on Nintendo's official website, retrieved on August 5th, 2020
  11. ^ a b YouTube video of the announcement trailer, published on August 5th, 2020, retrieved on August 5th, 2020
  12. ^ YouTube video demonstrating a fight against a Puffy Blowhog, published on August 18th, 2020, retrieved on August 28th, 2020
  13. ^ a b c YouTube video a Japanese promotional video, published on August 28th, 2020, retrieved on August 28th, 2020
  14. ^ Video demonstrating plucking on the official Japanese website, retrieved on August 29th, 2020
  15. ^ a b YouTube video comparing Pikmin 3 and Pikmin 3 Deluxe, published on August 14th, 2020, retrieved on August 19th, 2020
  16. ^ a b ピクミン3 デラックス:商品情報 on Nintendo of Japan, retrieved on August 28th, 2020
  17. ^ Pikmin 3 Deluxe listing page on Wayback Machine
  18. ^ Twitter post on Twitter, published on August 20th, 2020, retrieved on August 22nd, 2020