Challenge Mode (Pikmin 2): Difference between revisions

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{{game icons|p2=y}}
[[Image:Pikmin 2 Challenge Mode.jpg|thumb|The Challenge Mode level select screen.]]
[[Image:Pikmin 2 Challenge Mode.jpg|thumb|The Challenge Mode level select screen.]]
The '''Challenge Mode''' in ''[[Pikmin 2]]'' is very different from the one in the first game. To unlock it, the player needs to collect [[The Key]] from the final floor of the [[Citadel of Spiders]] in the [[Perplexing Pool]]. Challenge Mode takes place in many [[cave]] areas and the player will need to collect [[The Key]] in each to advance through sublevels, and so complete the level. Challenge mode starts with 5 levels unlocked, and for every level completed, another level is unlocked. There are 30 levels in all, each with a specific amount of starting Pikmin, sprays, time limits, etc.
'''Challenge Mode''' in ''[[Pikmin 2]]'' is very different from the one in the first game. To unlock Challenge Mode, the player needs to collect [[The Key]] from the final floor of the [[Citadel of Spiders]] in the [[Perplexing Pool]]. Challenge Mode takes place in many cave areas and you'll need to collect [[The Key]] in each to advance through sublevels, and so complete the level. Challenge mode starts with 5 levels unlocked and for every level complete another level is unlocked. There are 30 levels in all.


All levels have a time limit (in units that do not represent seconds), within which one must advance to the next sublevel or fail the challenge. Every sublevel, some more units of time are added to the existing amount. Being awarded a white flower upon completion means that one or more [[Pikmin family|Pikmin]] have died, while a no-death completion earns a pink flower. A widely held misconception is that in order to beat Challenge Mode, one must collect all the treasures ''and'' have no Pikmin losses, but only the key on each level is required. To unlock a special [[Cutscenes|cutscene]] with [[Louie]], the player must complete the Challenge Mode with all pink flowers.
In each sublevel, a time limit is given, within which you must advance to the next sublevel or fail the challenge. Being awarded a White Flower upon completion means that one or more Pikmin has died, while a no-death completion earns a Pink Flower. A widely held misconception is that in order to beat challenge mode, one must collect all the treasures ''and'' have no pikmin losses - but only the key on each level is required. To unlock a special cutscene with [[Louie]] you must complete the challenge mode with all pink flowers.


There is a minor [[Glitches|glitch]], in which a leader will [[Glitches in Pikmin 2#Unbeamable leader|remain on the ground]], when the player gives up.
==Minor Glitch==


==Co-op==
If one of the captains is about to get injured and the player presses "give up" after having paused the game in that exact moment, the captain about to get hit will fall down as if damaged when the ship picks up the captains in the triggered cutscene. Instead of picking the damaged captain up, the ship will leave and let the glitched captain lay on the ground.
Co-op is a variation of Challenge Mode with two players, as the name implies. As with 2-Player battle, player one controls [[Captain Olimar|Olimar]] on the top screen, and player two controls Louie on the bottom one. Other than this, Co-op is completely identical to regular Challenge Mode.
 
Because the multitasking in co-op mode increases efficiency, scores between single-player mode and co-op mode are kept separately.


==Levels==
==Levels==
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*[[Sniper Room]]
*[[Sniper Room]]
*[[Emperor's Realm]]
*[[Emperor's Realm]]
==Trivia==
*Bulbmin are the only pikmin that do not appear on the charts; this is evident with [[Hidden Garden]], where it says on the title screen that no pikmin are used.


==See also==
==See also==
*[[Challenge Mode (Pikmin)|Challenge Mode in ''Pikmin'']]
[[Challenge Mode (Pikmin)]]
*[[2-Player Battle]]
 
[[Category:Pikmin 2]]
[[Category:Pikmin 2]]
[[Category:Treasures]]
[[Category:Minigames]]

Revision as of 00:55, November 28, 2013

The Challenge Mode level select screen.

Challenge Mode in Pikmin 2 is very different from the one in the first game. To unlock Challenge Mode, the player needs to collect The Key from the final floor of the Citadel of Spiders in the Perplexing Pool. Challenge Mode takes place in many cave areas and you'll need to collect The Key in each to advance through sublevels, and so complete the level. Challenge mode starts with 5 levels unlocked and for every level complete another level is unlocked. There are 30 levels in all.

In each sublevel, a time limit is given, within which you must advance to the next sublevel or fail the challenge. Being awarded a White Flower upon completion means that one or more Pikmin has died, while a no-death completion earns a Pink Flower. A widely held misconception is that in order to beat challenge mode, one must collect all the treasures and have no pikmin losses - but only the key on each level is required. To unlock a special cutscene with Louie you must complete the challenge mode with all pink flowers.

Minor Glitch

If one of the captains is about to get injured and the player presses "give up" after having paused the game in that exact moment, the captain about to get hit will fall down as if damaged when the ship picks up the captains in the triggered cutscene. Instead of picking the damaged captain up, the ship will leave and let the glitched captain lay on the ground.

Levels

Trivia

  • Bulbmin are the only pikmin that do not appear on the charts; this is evident with Hidden Garden, where it says on the title screen that no pikmin are used.


See also

Challenge Mode (Pikmin)