Pikmin 2

Red Chasm

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Red Chasm
A group of Red Bulborbs in Red Chasm.
Sublevels 1 Ultra-bitter sprays 3
Red Pikmin 40 Ultra-spicy sprays 4
Yellow Pikmin 0
P2 challenge mode flower.png
P2 challenge mode dot.png
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P2 challenge mode dot.png
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P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
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P2 challenge mode dot.png
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P2 challenge mode dot.png
P2 challenge mode dot.png
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Blue Pikmin 0
White Pikmin 0
Purple Pikmin 0
Bulbmin 0

The following article or section contains guides.
The strategies shown are just suggestions.

Red Chasm (赤の洞窟?, lit.: "Red Cave") is the eighth level in Pikmin 2's Challenge Mode. A very densely populated challenge, you will have to contend with a large number of Dwarf Red Bulborbs and Red Bulborbs, all with an army of only Red Pikmin, although a very large number of sprays simplify this task.

Its name is a reference to the overwhelmingly red population of the challenge; every enemy, every treasure, and even the Pikmin brought in are all red.

Sublevel 1[edit]

The Key is located inside one of the five Red Bulborbs. With any luck, the one with The Key will be close to the Research Pod. If not, be prepared for an extended fight through the sublevel to find the right one. Keep in mind that every Bulborb, both Dwarf and otherwise, you slay will drop a treasure, very quickly resulting in a sublevel crammed with both corpses and treasure. You'll probably need to take treasures and corpses back to prevent them from interfering with the fighting. Stay very cautious to ensure the Dwarf Bulborbs don't manage to pick off Pikmin, especially in the chaos of the battles.

Assuming your goal is a pink flower, you'll want to use your numerous sprays. Three ultra-bitter sprays is enough to petrify and simplify most of the battles with the Red Bulborbs, and four ultra-spicy sprays is enough to keep your Pikmin empowered for every significant battle and enables them to move treasure and corpses extremely quickly.

Generate sample map →

Technical sublevel information
Internal cave name ch_MAT_limited_time
"Main" object maximum (?) 20
"Treasure" object maximum (?) 0
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 4
Corridor-to-room ratio (?) 0.1
Escape geyser (?) No (despite having one, in reality)
Clogged hole (?) No
Cave units file (?) 4_NARI_all_hitode.txt
Lighting file (?) normal_light_cha.ini
Background (?) None
Cave units (?)
cap_tsuchi
item_cap_tsuchi
way3_tsuchi
way4_tsuchi
wayl_tsuchi
way2_tsuchi
Dead end Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor
way2x2_tsuchi
room_hitode1_5_tsuchi
room_hitode2_5_tsuchi
room_hitode3_4_tsuchi
room_hitode4_4_tsuchi
Long corridor Room with 5 exits Room with 5 exits Room with 4 exits Room with 4 exits
Detailed object list
The game spawns these "main" objects:
ID Object Amount Fall method Spawn location
1 Bulborb Red Bulborb 1 None "Hard" enemy spots
- The Key The Key Carried inside entry with ID 1
2 Bulborb Red Bulborb 2 None "Hard" enemy spots
- Petrified Heart Petrified Heart Carried inside entry with ID 2
3 Dwarf Bulborb Dwarf Red Bulborb 4 None "Easy" enemy spots
- Omniscient Sphere Omniscient Sphere Carried inside entry with ID 3
4 Dwarf Bulborb Dwarf Red Bulborb 4 None "Easy" enemy spots
- Omniscient Sphere Omniscient Sphere Carried inside entry with ID 4
5 Dwarf Bulborb Dwarf Red Bulborb 4 None "Easy" enemy spots
- Omniscient Sphere Omniscient Sphere Carried inside entry with ID 5
6 Bulborb Red Bulborb 2 None Cave unit seams
- Petrified Heart Petrified Heart Carried inside entry with ID 6
Alongside it spawns 3 "main" objects (and their treasures). Chances:
ID Object Chance Fall method Spawn location
3 Dwarf Bulborb Dwarf Red Bulborb 100% None "Easy" enemy spots
- Omniscient Sphere Omniscient Sphere Carried inside entry with ID 3
Then it spawns these "decoration" objects:
ID Object Amount Fall method Spawn location
7 Common Glowcap Common Glowcap 12 None Plant spots
For details on how objects are spawned, and how some may fail to spawn, see here.

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese 赤の洞窟?
Aka no Dōkutsu
Red Cave
Flag of Québec French (NoA) Abîme rouge Red abyss
Flag of France French (NoE) Abîme Rouge Red Abyss
Flag of Germany German Karmesinschlucht Crimson Chasm
Flag of Italy Italian Baratro rosso Red chasm
Flag of Mexico Spanish (NoA) Sima Roja Red Chasm