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The following article or section contains guides. The strategies presented may not be the only ones or the best ones.
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The Secret Testing Range is the twenty-fifth level in Pikmin 2's Challenge Mode. There are two sublevels, each involving creatures that have weapons as appendages, including a boss encounter with the Man-At-Legs.
Sublevel 1[edit]
- Theme: Metal
- Music: Metal 3
- Time: 100 (200 seconds)
- Starting Pikmin:
- Treasures:
- Enemies:
- Obstacles:
- Plants and fungi:
- Others:
- Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
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Internal cave name
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ch_MUKI_houdai
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(?) Enemy maximum
|
3
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(?) Item maximum
|
4
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(?) Gate maximum
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0
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(?) Dead end unit maximum
|
0
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(?) Number of rooms
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1
|
(?) Corridor-to-room ratio
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0
|
(?) Escape geyser
|
No
|
(?) Clogged hole
|
No
|
(?) Unit file
|
1_units_houdai_metal.txt
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(?) Light file
|
houdai_light.ini
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(?) Background
|
build ( steel)
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Cave units (?)
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|
|
|
|
|
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Dead end with item |
Three-way crossing |
Four-way crossing |
Turning corridor |
Corridor |
Long corridor
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|
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Man-at-Legs dry arena
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This level is a little hard, but the secret to the easy killing of a Gatling Groink is to bring all of your Pikmin, make the Purple Pikmin be up front and hit its backside. Or you can leave the Pikmin with Olimar or Louie, be the opposite one and make the two Gatling Groinks come close to each other; then go underneath them, running back and forth when the Gatling Groink's life circles are yellow or red.
Sublevel 2[edit]
The second floor of the level.
- Theme: Metal
- Music: Metal 2 (alternate)
- Time: +150 (+300 seconds)
- Treasures:
- Enemies:
- Obstacles:
- Plants and fungi:
- Others:
Egg × 1 (in a dead end)
- Note: The previous object numbers were gathered from a very basic reading of the game's files. Research is currently underway to get more accurate numbers.
Technical information
|
Internal cave name
|
ch_MUKI_houdai
|
(?) Enemy maximum
|
7
|
(?) Item maximum
|
5
|
(?) Gate maximum
|
0
|
(?) Dead end unit maximum
|
0
|
(?) Number of rooms
|
1
|
(?) Corridor-to-room ratio
|
0
|
(?) Escape geyser
|
Yes
|
(?) Clogged hole
|
No
|
(?) Unit file
|
1_units_houdai2_metal.txt
|
(?) Light file
|
houdai_light.ini
|
(?) Background
|
ice ( icy cavern)
|
Cave units (?)
|
|
|
|
|
|
|
Dead end with item |
Three-way crossing |
Four-way crossing |
Turning corridor |
Corridor |
Long corridor
|
|
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Man-at-Legs watery arena
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This floor is very hard. Note you can lure the Man-at-Legs out of the water to make use of all of your Pikmin.
Walkthrough video[edit]
Names in other languages[edit]
Language
|
Name
|
Meaning
|
Notes
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Japanese |
秘密兵器実験場? |
Secret Weapon Testing Zone |
|
French (NoA) |
Camp d'entraînement |
Training camp |
|
Spanish (NoA) |
Zona de Pruebas Secretas |
Secret Testing Zone |
This name implies the tests are secret, not the zone.
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