Pikmin 2

Lost Toy Box

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Lost Toy Box
File:Lost Toy Box.png
Sublevels 2 Ultra-bitter sprays 2
Red Pikmin 0 Ultra-spicy sprays 2
Yellow Pikmin 100
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 0
White Pikmin 0
Purple Pikmin 0
Bulbmin 0

The Lost Toy Box is one of the five levels that will already be unlocked upon unlocking Challenge Mode in Pikmin 2. Olimar and Louie will have the most Pikmin they will ever get in Challenge Mode: 100. It has two sublevels, both contain only enemies of the Bulborb family. It is harder than most of the unlocked levels in Challenge Mode.

Sublevel 1

Walkthrough

It's best to take out all the Dwarf Bulborbs first. Some may spawn very close to the adult Bulbord, so extra care should be taken not to wake it up accidentally during an attack; reloading the map for a better layout is possible. A spray of each kind will make it much less a threat, and there is usually only the need for one more on the next sublevel. This Bulbord will also drop the key.

Sublevel 2

Walkthrough

The Dwarf Orange Bulborbs will usually be in the way of the Pikmin carrying the key back, so it's best to take them out first. The larger Orange Bulborb carries the key. Orange Bulborbs wake up faster than Red Bulborbs, so it's best to use the spare sprays here. The treasures are spread widely across the map, even on top of the train tracks, making some scavenging necessary. The geyser will appear once the key is brought back. The geyser must be opened by the Pikmin either by swarming it or throwing Pikmin at it.

Trivia