Cave of Pain: Difference between revisions

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m (s/bomb rock/bomb\-rock)
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{{infobox challenge
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|image={{PAGENAME}}.jpg
|sublevels=1
|size=250px
|red=50
|redm=f
|bitter=1
|spicy=1
|gridcol=2
|gridrow=6
}}
 
The '''Cave of Pain''' is one of the levels in [[Challenge Mode (Pikmin 2)|''Pikmin 2'''s Challenge Mode]]. There are many large and mean beasts that often fall out of the sky, along with boulders and [[bomb-rock]]s. When you think you have the key however, more cruelty and punishment will fall from the sky in the form of [[Anode Dweevil]]s that scoop up the key.
 
You should start off by taking your captain and trigger all the falling boulders, enemies and bomb-rocks. Anode Dweevils should be killed with the captains or with Pikmin if you are very careful. Use an [[Ultra Bitter Spray]] with the [[Fiery Bulblax]] and kill the Hairy Bulborb by luring it near a Bomb-rock when it explodes.
 
==Sublevel 1==
*'''Theme''': Snow
*'''Time''': 160
*'''Enemies''':
**1 [[Hairy Bulborb]] (drops from the sky)
**1 [[Dwarf Red Bulborb]] (drops from the sky)
**1 [[Fiery Bulblax]] (drops from the sky)
**1 [[Fiery Bulblax]] (drops from the sky)
**2 [[Anode Dweevil]]s (drop from the sky)
**2 [[Anode Dweevil]]s (drop from the sky)

Revision as of 03:35, May 11, 2014

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Technical sublevel information
Internal cave name ch_MAT_flier
"Main" object maximum (?) 22
"Treasure" object maximum (?) 4
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 3
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) No (despite having one, in reality)
Clogged hole (?) No
Cave units file (?) 2_MAT_sak1_sak2_snow.txt
Lighting file (?) normal_light_cha.ini
Background (?) None (File:P2 VRBOX None.png)
Cave units (?)
item_cap_snow
way3_snow
way4_snow
wayl_snow
way2_snow
way2x2_snow
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_saka1_1_snow
room_saka2_2_snow
Room with trunk in center Room with large trunk