Cave unit: Difference between revisions

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m (Described way4_kusachi better. (These descriptions exist so that people who read the page without images for whatever reason can understand what the units are like.))
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File:P2CU_room_north4_1_snow.jpg|'''room_north4_1_snow''': Same as the circular room with only one exit, but with 3 pieces of lumber perpendicular to one another, 2 of them slightly burrowed.
File:P2CU_room_north4_1_snow.jpg|'''room_north4_1_snow''': Same as the circular room with only one exit, but with 3 pieces of lumber perpendicular to one another, 2 of them slightly burrowed.
File:P2CU_room_north_1_snow.jpg|'''room_north_1_snow''': Circular room with only one exit.
File:P2CU_room_north_1_snow.jpg|'''room_north_1_snow''': Circular room with only one exit.
File:P2CU_room_purple14_14_snow.jpg|'''room_purple14_14_snow''': A snowy room and a large circular room, with light shining in, connected by a corridor. This is where [[Purple Pikmin]] are first discovered. It's the only unit with a bit of the ceiling modeled.
File:P2CU_room_purple14x14_snow.jpg|'''room_purple14x14_snow''': A snowy room and a large circular room, with light shining in, connected by a corridor. This is where [[Purple Pikmin]] are first discovered. It's the only unit with a bit of the ceiling modeled.
File:P2CU_room_saka1_1_snow.jpg|'''room_saka1_1_snow''': Circular room with a lightly rising curved edge and a tree trunk in the center.
File:P2CU_room_saka1_1_snow.jpg|'''room_saka1_1_snow''': Circular room with a lightly rising curved edge and a tree trunk in the center.
File:P2CU_room_saka2_2_snow.jpg|'''room_saka2_2_snow''': Room with a C-shaped raised chunk of wood.
File:P2CU_room_saka2_2_snow.jpg|'''room_saka2_2_snow''': Room with a C-shaped raised chunk of wood.

Revision as of 13:54, December 28, 2013

Caves in Pikmin 2 are made out of randomly placed units. There are units that represent dead ends, corridors, crossings, and rooms. Every cave's sublevel has a list of units that can be used by the game to create it; the latter is then responsible to randomly align the units in order to create a level with no unconnected exits.

List of units

The following is a list of all existing units in Pikmin 2, used and unused.

Concrete

Dirt

Garden

Metal

Snow

Toybox

Tiles

Others

Pathways with items

The following units are copies of the regular pathway units, but presumed to have items (normally eggs) in them, judging by the names. All of these are unused.

Near duplicates

These units are near duplicates of existing units, differing only on certain internal files. These duplicates could exist for a variety of reasons, but most of the time, it's to change the general layout of an existing unit, for the purposes of the cave or the objects within.

2-Player variants

As with the previous section, these units are near duplicates of existing units, but with layout.txt changed to fit the 2-Player Battle arenas.