Pikmin 2 icon.png

Hot House: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (expansion; start on walkthrough)
(sounds much less crazy. While we shouldn't refer to the player, ignoring the fact that it _is_ the reader who will do this is silly.)
Line 9: Line 9:
|spicy=2
|spicy=2
}}
}}
The '''Hot House''' is the sixth level in ''[[Pikmin 2]]'s'' [[Challenge Mode (Pikmin 2)|Challenge Mode]]. The initial amount of Pikmin – 3 – is small, but more can be gained in the first [[sublevel]], by using the Queen Candypop Buds present there, in preparation for the threats of the second.
The '''Hot House''' is the sixth level in ''[[Pikmin 2]]'''s [[Challenge Mode (Pikmin 2)|Challenge Mode]]. The initial number of Pikmin 3 is small, but more can be gained in the first [[sublevel]], by using the Queen Candypop Buds present there, in preparation for the threats of the second.


==Sublevel 1==
==Sublevel 1==
Line 26: Line 26:
*'''Candypop Buds'''
*'''Candypop Buds'''
**[[Queen Candypop Bud]] x3
**[[Queen Candypop Bud]] x3
'''Walkthrough''':
'''Walkthrough''':
The captains should make haste to the Queen Candypop Buds, so that they could increase their [[Pikmin family|Pikmin]] that they have at their disposal. Olimar and Louie should then proceed to deal with the enemies that are present on the sublevel. They should not forget about the Key; it is needed to proceed to the next sublevel.
The first thing to do is increase the number of [[Pikmin family|Pikmin]] available using the Queen Candypop Buds; afterwards, proceed to deal with the enemies that are present on the sublevel. Do not forget about the Key; it is needed to proceed to the next sublevel.
 
==Sublevel 2==
==Sublevel 2==
*'''Time''': 80 seconds
*'''Time''': 80 seconds

Revision as of 13:38, January 27, 2012

Hot House
Hot House.png
Sublevels 2 Ultra-bitter sprays 1
Red Pikmin 1 Ultra-spicy sprays 2
Yellow Pikmin 1
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 1
White Pikmin 0
Purple Pikmin 0
Bulbmin 0

The Hot House is the sixth level in Pikmin 2's Challenge Mode. The initial number of Pikmin – 3 – is small, but more can be gained in the first sublevel, by using the Queen Candypop Buds present there, in preparation for the threats of the second.

Sublevel 1

Walkthrough: The first thing to do is increase the number of Pikmin available using the Queen Candypop Buds; afterwards, proceed to deal with the enemies that are present on the sublevel. Do not forget about the Key; it is needed to proceed to the next sublevel.

Sublevel 2