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Minor obstacles

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There are many obstacles in the Pikmin series. This page lists the ones that are more rare and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural.

Electric mushroom

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Several electric mushrooms in the Space of Silence.
A row of electric mushrooms in the Space of Silence.

The electric mushroom is a small obstacle that hurts Olimar when he touches it. This mushroom constantly emits electricity, but can be deactivated by simply throwing a Yellow Pikmin at it. When it happens, the Pikmin bounces off a bit, the mushroom retracts, and Olimar can pass by. However, it only stays this way for a few seconds, before it returns to its original state.

Locations

Large snowball

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

A snowball chasing from behind in Over Wintry Mountains.
A large Snowball rolling towards Olimar in Over Wintry Mountains.

Large snowballs (conjectural name) are rare objects found in only one area of Hey! Pikmin, Over Wintry Mountains. They are huge snowballs that will roll forward, and can trample Captain Olimar. Hitting them with Pikmin can cause the snowball to be knocked back and become smaller, until it gets destroyed. It is unknown if it can crush Pikmin, since the only Pikmin type that is found in its level are Winged Pikmin.

To do: Retreive the obstacle's internal name and describe it in the article. If it differs, also change the name of this section.
Care to do so?

Locations

Leaf platform

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Horizontal leafs in Gale-Force Glen.
Two leaf platforms being blown forward.

Leaf platforms (conjectural name) are obstacles in Hey! Pikmin. At first they hang down, but when wind blows they become parallel to the ground, and act like a platform that Olimar can walk on.

Locations

Metal pipe

Digging up the pipe in Below the Ice.
Blue Pikmin digging out a metal pipe.

To do: Find the object's internal name, and if it's different change the name used here to match it.
Care to do so?

The metal pipe is a rusty pipe with a curve at the end found in a level of Hey! Pikmin. It serves as a staircase that allows the player to reach higher places. It originally is trapped deep in the ground, and Pikmin are required to dig it out, in a way similar to climbing sticks. Once it is completely dug, the player and their Pikmin can then walk up it. If the player or a Pikmin is under it after the Pikmin complete it, then they can walk past it. After they walk past, doing so in the other direction will automatically make them walk up the pipe.

Locations

  • Snowfall Field
    • Below the Ice: The only one in the game appears here, and is found in the bottom of a pool of water near the beginning. At first it can't be dug out, so the player must drain the water by breaking a clog. The player's Pikmin can then dig the pipe out, and It will lead to the ground above.

Solid dirt block

To do: Find the object's internal name, and if it's different change the name used here to match it. Also, count how many hits this obstacles needs to be destroyed.
Care to do so?

The solid dirt block is a variant of the dirt block. This obstacle is very rare and needs several hits to be destroyed.

Locations

Spiked pine cones

The first trench in the Terror Trench.
A spiked pine cone right next to Olimar, rolling in a hallway.

Spiked pine cones are obstacles found in Hey! Pikmin only. They are pine cones that resemble huge boulders covered with spikes. They roll around in the hallways that contain them, crushing anything in their way. They can kill any Pikmin they touch and harm Captain Olimar. Because there's no way to destroy them, the player has to be wary of them and try not to get caught by surprise. Some appear continuously from one point, fall down through the whole path, and disappear when they reach the bottom, while others roll back and forth in a confined space, never losing their momentum.

The name comes from the game files: the model for these objects is inside togebokkuri.bch.z, which is short for とげ 松ぼっくり? (lit.: "spiked pine cone"). That said, the generator for these objects is internally called gimmick_spike_boulder_generator (as per /stage/map_0033.csv, which is the area's object generator file).

Locations

  • Sweltering Parchlands
    • Terror Trench: Spiked pine cones are found in this area only. They very common here, acting as the "gimmick" of the level. There are many narrow pathways that the obstacles move through, not giving the player much space to avoid them. However, there are still some small sections where the player is protected.

See also