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The S.S. Dolphin (SS Dolphin in the European version of Pikmin 3) is a delivery spaceship that belongs to Captain Olimar in the first Pikmin game. It is wrecked when it collides with a comet during a flight on a vacation, and thirty of its pieces end up scattered around the five areas of PNF-404; Pikmin involves the collection of these using the Pikmin. The S.S. Dolphin is the ship used to fly to the atmosphere between days in this game.
When Olimar returns to Hocotate with a repaired ship at the start of Pikmin 2, the S.S. Dolphin is sold to help pay the Hocotate Freight company's enormous debt. It is then replaced by the Hocotate ship. In Pikmin 3, there is no appearance of the S.S. Dolphin. However, if the player visits the Quaggled Mireclops arena in the Garden of Hope, they can find a data file that in which Captain Olimar complains about the Hocotate ship and wishes to buy back the S.S. Dolphin once the new debt is repaid.
In Pikmin 4, the Dolphin serves the same basic role as its appearance in Pikmin, being the ship that Olimar must repair by gathering parts after he crashes onto PNF-404. He fails to escape the planet, crashing the ship once again in the Rescue Command Post and becoming a leafling. However, the Rescue Corps later cures Olimar of his leafling status and helps him repair the Dolphin so that he can return home.
In Pikmin, if the player presses / while Olimar is on top of the ship's ring of light, his spacesuit's health will be fully replenished, and he will comment on the number of parts he has left to recover. This cannot be done after the sunset warning timer reaches the number 4.
Stages of the Dolphin
While playing through Pikmin, the S.S. Dolphin goes through several stages depending on how many ship parts the player has collected.
This is when the S.S. Dolphin has first crashed landed in The Impact Site. Every ship part is missing, smoke and sparks come from the ship, and the hull is very battered. In this stage, the ship's lights are off.
This is when the S.S. Dolphin has recovered the Main Engine. The back-side of the hull returns to its original position, the left light returns to normal, and all the lights turn on. In this stage, the ship's lights are red.
This increases the Dolphin's capabilities to be able to reach The Forest of Hope. Technically, the ship enters this stage when one ship part is collected, meaning that obtaining the Positron Generator first can also trigger the change.
This is when the S.S. Dolphin has recovered at least 5 ship parts. 3 gears appear near the bow of the ship, and a piece of the hull returns around the cockpit. In this stage, the ship's lights are yellow.
This increases the Dolphin's capabilities to be able to reach The Forest Navel.
This is when the S.S. Dolphin has recovered at least 12 ship parts. A whisk-like antenna extends from the top-left side of the Dolphin, and the piece of the hull covering the cargo hatch is unbent. In this stage, the ship's lights are green.
This increases the Dolphin's capabilities to be able to reach The Distant Spring.
This is when the S.S. Dolphin has recovered at least 29 ship parts. The final pieces of the hull appear between the Anti-Dioxin Filter and both Ionium Jets, and a buckle covers both sides of the ship. In this stage, the ship's lights are blue.
This increases the Dolphin's capabilities to be able to reach The Final Trial.
This is when the S.S. Dolphin has recovered every ship part. The Dolphin is in its fully functional stage, the whisk-like antenna retracts, and every ship part is properly aligned and fitted. In this stage, the ship's lights are purple, though they turn back to blue in the ending cutscene.
- Main article: Ship part.
The ship has thirty named parts that are scattered around PNF-404 at the beginning of Pikmin and Olimar's Shipwreck Tale in Pikmin 4. In both stories, they are scattered around all areas and their retrieval is necessary in order to complete the game. Five of the parts are optional in Pikmin, but all are needed in Olimar's Shipwreck Tale. In Olimar's Shipwreck Tale, 16 of the 30 parts are duplicates of the Extraordinary Bolt, Repair-Type Bolt or Automatic Gear.
The S.S. Dolphin's name is a reference to the GameCube's development codename, the Dolphin.
Names in other languages
The Dolphin after it crashes in The Impact Site.
The ship being salvaged for Pokos in the opening of Pikmin 2.
- The S.S. Dolphin makes a cameo in Animal Crossing: City Folk as a piece of furniture distributed by Nintendo from July 20th to August 3rd to celebrate the Apollo moon landing. It also makes an appearance in Animal Crossing: New Leaf, as a fortune cookie prize.
- When viewed from above, the nose of the ship looks like a Poké Ball.
- The S.S. Dolphin may have a personality of its own, as Olimar's notes on the Analog Computer state that the Dolphin is quick to anger.
- “Curse this stupid ship! It may once have been a top-of-the-line vessel, but the way it criticises my piloting skills really gets on my nerves. I can't wait to get my beloved old SS Dolphin back! I need to find plenty of valuable treasure and pay that debt off as soon as possible!” – Captain Olimar in the European version of Olimar's Log entry #1
- YouTube video showing what happens if the Positron Generator is recovered on day 1, published on March 10th, 2017
|Captain Olimar • Louie • The President • Alph • Brittany • Charlie • Pikmin 4 player character
|Oatchi • Collin • Shepherd • Russ • Dingo • Yonny • Bernard
|S.S. Dolphin • Hocotate ship • S.S. Drake • S.S. Dolphin II • SPERO • S.S. Beagle • S.S. Shepherd
|Castaway • Leafling • Minor characters • Moss • Pikmin