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== Toady Bloyster ==
{{game icons|p2=y|p3=y|p4=y}}
The '''mollusking family''' consists of three known species, each said to be in a different stage of the family's evolution. Attached to the backs of these large, slug-like mollusks is a frilly appendage resembling a berry or a flower bud which functions as the creatures' gills. Such an outlandish means of respiration may seem far-fetched, but a real-world order of {{w|Gastropod|snails and slugs}} called {{w|nudibranch}}s breathe through colorful frills on their backs. Technically, in ''Pikmin 2'', both appearing members of the family are the same, but Toady Bloysters are given special traits to decrease their size, and lack the [[leader]] chasing mechanic.
 
All members of this family are in the ''Molluschid'' genus.
 
== Members ==
===Bloomcap Bloyster===
[[File:Bloomcap Bloyster P4 icon.png|left|150px]]
{{main|Bloomcap Bloyster}}
The Bloomcap Bloyster is an enemy introduced in {{p4}}. It is the original species from which the Ranging and Toady Bloysters originate, and as such possesses traits from both species, namely the Ranging Bloyster's longer tentacles and the Toady Bloyster's ink spray. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.
 
=== Ranging Bloyster ===
[[File:P2 Artwork Ranging Bloyster.png|left|150px]]
{{main|Ranging Bloyster}}
The Ranging Bloyster is a large form of the Toady Bloyster, named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks the player's active [[leader]]. Whatever color the leader's antenna beacon is, the eyes and tail of the Bloyster will change to that color; it also emits a different sound depending on the leader's color.
 
The best way to beat it is to lead one of the leaders behind the creature and then have the other leader while the Bloyster faces the diversion leader, and start [[throw]]ing them on its back or tail while the Bloyster can't face the leader. If it turns around, switching to the other leader to refresh the diversion is a good strategy.
 
=== Toady Bloyster ===
[[File:P4 Toady Bloyster.png|left|150px]]
{{main|Toady Bloyster}}
{{main|Toady Bloyster}}
[[Image:42toadybloyster.png|left|170px]]
Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they lash out their adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing". The gill-like organ on its back is its weak point, being the only damageable spot in ''Pikmin 2'', and a source of extra damage in ''Pikmin 3''.
Toady Bloysters are slug-like creatures in the family called Molluskings. They creep along the ground in search of food, and when they see your Pikmin, they make a loud noise and unleash 5 or 6 tentacles fom its mouth that latch onto your Pikmin and it eats them. However this creature goes so slow, such a fact is very trivial. In order to defeat this creature, you need to either attack the tail resembling object on its end, which are the gills it breathes through, or pound its large body with your Purple Pikmin, or you can attack it while it is petrified. This creature is very rare, it is only found in the large pool in the Perplexing Pool that leads to the Shower Room, or in the Giant's Bath in Challenge Mode. The one at the Perplexing Pool drops 1 or 2 ten pellets of random color, and the tail is worth 25 Pikmin! In total, you could get 45 Pikmin by defeating this creature. If you entered and reentered a cave you could get many Pikmin quickly.  


When damaged, they attack by shaking their tail in ''Pikmin 2'', and emitting non-fatal ink in ''Pikmin 3''. Because the only Toady Bloyster in the game holds a [[treasure]] (the [[Aquatic Mine]]), entering a [[cave]] makes it respawn. Thanks to this, it is a very low-risk method of spawning large amounts of Pikmin in a short amount of time.


== Ranging Bloyster ==
{{clear}}
{{main|Ranging Bloyster}}
 
[[Image:RangingBloyster.jpg|left|170px]]
==Naming==
The Ranging Bloyster is a large form of the Toady Bloyster, named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks your active pilot. Whatever color your captain's antenna beacon is, the eyes and tail of the Bloyster will change that color, also a different sound is made for each color (red and blue), letting you know it is after you. The best way to beat it is to lead one of the pilots behind the creature and then take the other pilot with Purple Pikmin (if applicable) while the Bloyster faces the divertive pilot and start throwing them on its back or tail while the Bloyster can't face you. If it turns your way, switch to your pilot leading the diversion and wait for the Bloyster to face him again, then switch to your attack squad and repeat if necessary, eventually, you should take the annoying beast down. The Ranging Bloyster has a particular interest in lights and shiny objects, which is why it will chase after your pilots' light beacons.
The family's name is an alteration of the word {{w|mollusk}}. Members of this family use the word "Bloyster" in their name. "Bloyster" is a gibberish alteration of "{{w|oyster}}"; it could possibly be a portmanteau of "bloat" and "oyster," given the bloated look of the creature. Their scientific names use ''Molluschid'' for the genus name, which is similar to "mollusk".
 
=== Names in other languages ===
{{Game help|p3d|Record the names and their meanings.}}
{{foreignname
|Jap=ケメクジ科
|JapR=Kemekuji ka
|JapM=[[Ranging Bloyster|Kemekuji]] family
|ChiTrad=蛞蝓科
|Dut=
|DutM=
|Fra=mollusques<br>mollusquidés (''Pikmin 4'')
|FraM=mollusks
|Ger=Mollusken
|GerM=
|Ita=
|ItaM=
|Kor=맨들민달팽이 과
|Spa=Molúsquidos
|SpaM=From "molusco" (mollusk)
|Por = Molusflorídeos
|PorM = From "molusco" (mollusk) and "flor" (flower)
}}
 
==See also==
*[[Flobbler family]]
*[[Shellusk family]]
*[[Slooch family]]


[[Category:Molluskings]]
{{families}}
[[Category:Mollusking family| ]]

Latest revision as of 15:41, February 18, 2024

The mollusking family consists of three known species, each said to be in a different stage of the family's evolution. Attached to the backs of these large, slug-like mollusks is a frilly appendage resembling a berry or a flower bud which functions as the creatures' gills. Such an outlandish means of respiration may seem far-fetched, but a real-world order of snails and slugs called nudibranchs breathe through colorful frills on their backs. Technically, in Pikmin 2, both appearing members of the family are the same, but Toady Bloysters are given special traits to decrease their size, and lack the leader chasing mechanic.

All members of this family are in the Molluschid genus.

Members[edit]

Bloomcap Bloyster[edit]

Icon for the Bloomcap Bloyster, from Pikmin 4's Piklopedia.
Main article: Bloomcap Bloyster.

The Bloomcap Bloyster is an enemy introduced in Pikmin 4. It is the original species from which the Ranging and Toady Bloysters originate, and as such possesses traits from both species, namely the Ranging Bloyster's longer tentacles and the Toady Bloyster's ink spray. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.

Ranging Bloyster[edit]

Artwork of the Ranging Bloyster.
Main article: Ranging Bloyster.

The Ranging Bloyster is a large form of the Toady Bloyster, named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks the player's active leader. Whatever color the leader's antenna beacon is, the eyes and tail of the Bloyster will change to that color; it also emits a different sound depending on the leader's color.

The best way to beat it is to lead one of the leaders behind the creature and then have the other leader while the Bloyster faces the diversion leader, and start throwing them on its back or tail while the Bloyster can't face the leader. If it turns around, switching to the other leader to refresh the diversion is a good strategy.

Toady Bloyster[edit]

A render of a Toady Bloyster from Pikmin 4.
Main article: Toady Bloyster.

Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering Pikmin, they lash out their adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing". The gill-like organ on its back is its weak point, being the only damageable spot in Pikmin 2, and a source of extra damage in Pikmin 3.

When damaged, they attack by shaking their tail in Pikmin 2, and emitting non-fatal ink in Pikmin 3. Because the only Toady Bloyster in the game holds a treasure (the Aquatic Mine), entering a cave makes it respawn. Thanks to this, it is a very low-risk method of spawning large amounts of Pikmin in a short amount of time.

Naming[edit]

The family's name is an alteration of the word mollusk. Members of this family use the word "Bloyster" in their name. "Bloyster" is a gibberish alteration of "oyster"; it could possibly be a portmanteau of "bloat" and "oyster," given the bloated look of the creature. Their scientific names use Molluschid for the genus name, which is similar to "mollusk".

Names in other languages[edit]

The following article or section is in need of assistance from someone who plays Pikmin 3 Deluxe.
Particularly: Record the names and their meanings.

Language Name Meaning
Flag of Japan Japanese ケメクジ科?
Kemekuji ka
Kemekuji family
Flag of the Republic of China (Taiwan) Chinese
(traditional)
蛞蝓科
Flag of France French mollusques
mollusquidés (Pikmin 4)
mollusks
Flag of Germany German Mollusken
Flag of South Korea Korean 맨들민달팽이 과
Flag of Brazil Portuguese Molusflorídeos From "molusco" (mollusk) and "flor" (flower)
Flag of Spain Spanish Molúsquidos From "molusco" (mollusk)

See also[edit]