Pikmin 2 icon.png

Trampled Garden

Revision as of 23:22, May 28, 2014 by NWPlayer123 (talk | contribs) (Added a Names in other languages section (with japanese from the files) (needs translation))
Trampled Garden
Trampled Garden.png
Sublevels 1 Ultra-bitter sprays 0
Red Pikmin 40 Ultra-spicy sprays 0
Yellow Pikmin 0
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 0
White Pikmin 20
Purple Pikmin 20
Bulbmin 0

Trampled Garden is the ninth level in Challenge Mode in Pikmin 2.

This cave consists of only one sublevel, chock-full of seemingly very accessible treasures. The cave consists of two round rooms, connected by a short hallway. Its only inhabitants are a number of Mamutas and Withering Blowhogs, neither of which can seriously harm Pikmin. It is recommended that care be taken in order to make the area safe before trying to grab any treasures. A few treasures will be buried, so check every corner with White Pikmin. The only way to lose any Pikmin is to leave them behind as sprouts, so a pink flower is nearly guaranteed.

Sublevel 1

Technical sublevel information
Internal cave name ch_MAT_t_hunter_hana
"Main" object maximum (?) 5
"Treasure" object maximum (?) 19
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 2
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) Yes
Clogged hole (?) No
Cave units file (?) 1_units_manh_conc.txt
Lighting file (?) normal_light_cha.ini
Background (?) None (File:P2 VRBOX None.png)
Cave units (?)
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
Circular room with 1 exit

Names in other languages

Language Name Meaning
  Japanese 花園を荒らすもの?