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Dweevil Nest: Difference between revisions

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(American Wii set to Spanish.)
m (I think this is noteworthy.)
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|Jap=ショイグモの巣<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
|Jap=ショイグモの巣<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
|SpaA=Nido de Arañas
|SpaA=Nido de Arañas
|SpaAM={{tt|Dweevil Nest|Dweevils are called Arañas in the Spanish version.}}
|SpaAM={{tt|Dweevil Nest|Dweevils are called Arañas ("Spiders") in the Spanish version.}}
}}
}}


{{CM}}
{{CM}}

Revision as of 07:05, June 2, 2014

Dweevil Nest
File:DweevilNestImag.JPG
Sublevels 1 Ultra-bitter sprays 0
Red Pikmin 25 Ultra-spicy sprays 0
Yellow Pikmin 25
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 25
White Pikmin 25
Purple Pikmin 0
Bulbmin 0

The fourteenth level in the Challenge Mode for Pikmin 2. This one sublevel dungeon is based off of the four species of elemental Dweevils.

Sublevel 1

Technical sublevel information
Internal cave name ch_MAT_t_hunter_otakara
"Main" object maximum (?) 11
"Treasure" object maximum (?) 10
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 1
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) Yes
Clogged hole (?) No
Cave units file (?) 1_MAT_manp_2_conc.txt
Lighting file (?) normal_light_cha.ini
Background (?) None (File:P2 VRBOX None.png)
Cave units (?)
item_cap_conc
way3_conc
way4_conc
wayl_conc
way2_conc
way2x2_conc
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_manh7x7p_9_conc
Circular room with 9 exits

The layout is a copy of the final floor of Snagret Hole with the exception of plants and gates. All common types of Dweevil are present here (excluding the Volatile Dweevil) and it's one of the few Challenge Mode levels that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against, which will make things hard when water and fire are flying around everywhere. No sprays or Purple Pikmin can help you, and the Dweevils will each want to take a treasure to carry, and there is a lot of it. If you don't want to battle, take the key and use the geyser. Another pink flower real fast.

Names in other languages

Language Name Meaning
Flag of Japan Japanese ショイグモの巣?
Flag of Mexico Spanish (NoA) Nido de Arañas Dweevil Nest