Clog: Difference between revisions
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A '''clog''' is an obstacle in ''[[Pikmin 2]]'' that looks like a cracked rock, used to block the entrance of [[cave]]s and [[geyser]]s, and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel. | A '''clog''' is an obstacle in ''[[Pikmin 2]]'' that looks like a cracked rock, used to block the entrance of [[cave]]s and [[geyser]]s, and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel. | ||
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**[[Hole of Heroes]]: sublevel 6. | **[[Hole of Heroes]]: sublevel 6. | ||
**[[Dream Den]]: sublevels 1, 7 and 11. | **[[Dream Den]]: sublevels 1, 7 and 11. | ||
==Gallery== | |||
{{image|We could use an image with a clog out of the water, and the crack that's left on the floor after one is removed.}} | |||
<gallery> | |||
File:Clog Shower Room.png|A clog blocking the entrance to the [[Shower Room]]. | |||
</gallery> | |||
==Trivia== | ==Trivia== |
Revision as of 10:03, February 26, 2015
Since this subject has no official name, the name "Clog" is conjectural. |
A clog is an obstacle in Pikmin 2 that looks like a cracked rock, used to block the entrance of caves and geysers, and to plug holes underwater so that areas remain flooded. They can be destroyed with Pikmin; often, only Blue Pikmin are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the water from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel.
Locations
- Valley of Repose: drains lake that gives access to the main part of the area.
- Awakening Wood: drains the small lake behind the ship, providing a shortcut.
- Perplexing Pool: plugs the entrance to the Shower Room and drains the huge pond with the Toady Bloyster when destroyed.
- Wistful Wild: drains an area near the Burgeoning Spiderworts.
- In multiple caves, blocking entrances to the next sublevel.
- Submerged Castle: sublevels 2, 3 and 4.
- Hole of Heroes: sublevel 6.
- Dream Den: sublevels 1, 7 and 11.
Gallery
This article or section is in need of more images. Particularly: |
A clog blocking the entrance to the Shower Room.
Trivia
- In Pikmin 2's game files, the holes on the final sublevels of the Subterranean Complex, the Hole of Beasts and the Bulblax Kingdom are told to contain a clog. This setting is ignored however, as final sublevels don't have holes.
See also
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • [icon] Brick wall • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |