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* It is now impossible to control menus with a gyro-controlled cursor pointer. There are also no touchscreen controls. | * It is now impossible to control menus with a gyro-controlled cursor pointer. There are also no touchscreen controls. | ||
* Some menus have changed more significantly: | * Some menus have changed more significantly: | ||
** The [[pause menu]] has been changed enormously, featuring up to 9 buttons. It can be accessed from most places in the game, and contains new features like an options section, a section with basic information, and the player's [[badges]]. | ** The [[pause menu]] has been changed enormously, featuring up to 9 buttons. It can be accessed from most places in the game, and contains new features like an options section, a section with basic information, and the player's [[badge (Pikmin 3 Deluxe)|badges]]. | ||
*** Trying to end a day from the pause menu when there are Pikmin in danger of being left behind will now state in the warning how many Pikmin will perish. | *** Trying to end a day from the pause menu when there are Pikmin in danger of being left behind will now state in the warning how many Pikmin will perish. | ||
** The [[main menu]] shows the logo for ''Pikmin 3 Deluxe'' rather than ''Pikmin 3'', and to open the main part of the menu, the player must press two shoulder buttons on the controller together instead of pressing a face button. There is a new button for the [[Side Stories]], and a box explaining the currently-highlighted mode. | ** The [[main menu]] shows the logo for ''Pikmin 3 Deluxe'' rather than ''Pikmin 3'', and to open the main part of the menu, the player must press two shoulder buttons on the controller together instead of pressing a face button. There is a new button for the [[Side Stories]], and a box explaining the currently-highlighted mode. | ||
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* There are multiple [[difficulty]] modes to choose from. The difficulties are Normal, Hard, and Ultra-Spicy, and these change various aspects of the game, such as the length of [[day]]s, the health of [[Enemy|enemies]], and the placement of [[nectar egg]]s. | * There are multiple [[difficulty]] modes to choose from. The difficulties are Normal, Hard, and Ultra-Spicy, and these change various aspects of the game, such as the length of [[day]]s, the health of [[Enemy|enemies]], and the placement of [[nectar egg]]s. | ||
* [[Hint]]s have been added, which guide the player towards advancing through the story. Hints give the player some information on where to go next or how to do a task. Many also come with arrows on the ground that point towards the next destination. | * [[Hint]]s have been added, which guide the player towards advancing through the story. Hints give the player some information on where to go next or how to do a task. Many also come with arrows on the ground that point towards the next destination. | ||
* [[Badge]]s have been added, and they function as a set of achievements that players can obtain by meeting certain conditions. These conditions include progress through [[Story Mode]], but also include completing stages in other modes and even things like photography and growing Pikmin. | * [[badge (Pikmin 3 Deluxe)|Badge]]s have been added, and they function as a set of achievements that players can obtain by meeting certain conditions. These conditions include progress through [[Story Mode]], but also include completing stages in other modes and even things like photography and growing Pikmin. | ||
* A new "[[after hours]]" feature is added to [[Mission Mode]], in which the stage can still be explored and completed after the time limit has run out, but a new score will not be saved. | * A new "[[after hours]]" feature is added to [[Mission Mode]], in which the stage can still be explored and completed after the time limit has run out, but a new score will not be saved. | ||
* The S.S. Drake can be interacted with to command all Pikmin in the field to [[S.S. Drake#Assemble All|travel back to the Onion]]. | * The S.S. Drake can be interacted with to command all Pikmin in the field to [[S.S. Drake#Assemble All|travel back to the Onion]]. | ||
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[[File:P3D Demo Title Screen 2.jpg|thumb|right|250px|The title screen after pressing {{button|switch|l}}+{{button|switch|r}}.]] | [[File:P3D Demo Title Screen 2.jpg|thumb|right|250px|The title screen after pressing {{button|switch|l}}+{{button|switch|r}}.]] | ||
[[File:P3D Demo End Screen.jpg|thumb|right|250px|The screen shown when the demo finishes.]] | [[File:P3D Demo End Screen.jpg|thumb|right|250px|The screen shown when the demo finishes.]] | ||
On {{date|8|October|2020}}, a demo for the game was released. In it, players can play part of Story Mode, as well the Collect treasure! version of [[Tropical Forest]]. Either mode can be played with one or two players, and [[badge]]s can be unlocked like normal. When the player reaches the limit of the current game mode, they are shown a notification telling them of the end of the demo, and then taken to a screen advertising the final game, with a button to return to the title screen, and another to access the eShop. This happens when any of the following happens: | On {{date|8|October|2020}}, a demo for the game was released. In it, players can play part of Story Mode, as well the Collect treasure! version of [[Tropical Forest]]. Either mode can be played with one or two players, and [[badge (Pikmin 3 Deluxe)|badge]]s can be unlocked like normal. When the player reaches the limit of the current game mode, they are shown a notification telling them of the end of the demo, and then taken to a screen advertising the final game, with a button to return to the title screen, and another to access the eShop. This happens when any of the following happens: | ||
* The [[Armored Mawdad]] is defeated and the day ends. | * The [[Armored Mawdad]] is defeated and the day ends. | ||
* The player attempts to enter the area on the day after the Armored Mawdad's defeat. | * The player attempts to enter the area on the day after the Armored Mawdad's defeat. | ||
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The game was released worldwide on {{date|30|October|2020}}. It released at different times of day in different [[region]]s. It received positive reviews from reviewers, getting a score of 85 on the review aggregator site Metacritic.{{cite web|https://www.metacritic.com/game/switch/pikmin-3-deluxe|Pikmin 3 Deluxe for Switch Reviews - Metacritic|Metacritic|retrieved={{date|18|November|2020}}}} It was praised for its controls, multiplayer, and additional content, but criticized for its easy difficulty and overall similarity to the Wii U version. The game sold just over 2 million copies in its first 5 months after release,{{cite web|https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf|Fiscal Year Ending March 2021 – Financial Results Explanatory Material|the Nintendo corporate website|published={{date|6|May|2021}}|retrieved={{date|2|September|2021}}}} making it the best-selling ''Pikmin'' game. | The game was released worldwide on {{date|30|October|2020}}. It released at different times of day in different [[region]]s. It received positive reviews from reviewers, getting a score of 85 on the review aggregator site Metacritic.{{cite web|https://www.metacritic.com/game/switch/pikmin-3-deluxe|Pikmin 3 Deluxe for Switch Reviews - Metacritic|Metacritic|retrieved={{date|18|November|2020}}}} It was praised for its controls, multiplayer, and additional content, but criticized for its easy difficulty and overall similarity to the Wii U version. The game sold just over 2 million copies in its first 5 months after release,{{cite web|https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf|Fiscal Year Ending March 2021 – Financial Results Explanatory Material|the Nintendo corporate website|published={{date|6|May|2021}}|retrieved={{date|2|September|2021}}}} making it the best-selling ''Pikmin'' game. | ||
On {{date|24|November|2020}}, the game received its first [[update]], which fixed 2 bugs which involved [[fruit]]s and [[badge]]s being listed as not collected.{{cite web|https://en-americas-support.nintendo.com/app/answers/detail/a_id/53748/kw/pikmin%203|How to update Pikmin 3 Deluxe|Nintendo Support|retrieved={{date|26|November|2020}}|rname=update_list}} This update also applied to the demo. | On {{date|24|November|2020}}, the game received its first [[update]], which fixed 2 bugs which involved [[fruit]]s and [[badge (Pikmin 3 Deluxe)|badge]]s being listed as not collected.{{cite web|https://en-americas-support.nintendo.com/app/answers/detail/a_id/53748/kw/pikmin%203|How to update Pikmin 3 Deluxe|Nintendo Support|retrieved={{date|26|November|2020}}|rname=update_list}} This update also applied to the demo. | ||
==Gallery== | ==Gallery== | ||
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P3DX Prerelease Single-Type Charging.jpg|Charging with one type at a time. | P3DX Prerelease Single-Type Charging.jpg|Charging with one type at a time. | ||
P3D Prerelease Piklopedia List.jpg|A list of enemies in the Piklopedia. | P3D Prerelease Piklopedia List.jpg|A list of enemies in the Piklopedia. | ||
P3DX Prerelease Badges English.jpg|One of the | P3DX Prerelease Badges English.jpg|One of the badges that can be collected. | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* ''Pikmin 3 Deluxe'' is the first ''Pikmin'' game to be available in Chinese, and the first ''Pikmin'' game to release simultaneously worldwide. | * ''Pikmin 3 Deluxe'' is the first ''Pikmin'' game to be available in Chinese, and the first ''Pikmin'' game to release simultaneously worldwide. | ||
* ''Pikmin 3 Deluxe'' has exactly 50 [[badge]]s and 50 [[hint]]s. | * ''Pikmin 3 Deluxe'' has exactly 50 [[badge (Pikmin 3 Deluxe)|badge]]s and 50 [[hint]]s. | ||
==Names in other languages== | ==Names in other languages== |