Pikmin 3 icon.png

Bloominous Stemple: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
(This time, I'm sure there are none in Mission or Bingo.)
(Minor cleanup.)
Line 6: Line 6:
}}
}}


'''Bloominous Stemples''' are unique [[plant]]s found in ''[[Pikmin 3]]''. They are always found in caves, and will appear in their dormant stage when first seen. They will bloom if the cave is lit up, by means of an [[electrode]]. When they bloom, they act like a path to access to previously unaccessible areas. Once they have been lit up, they will not wither back to the dormant state. According to the explorers, the surface of the Bloominous Stemple is quite soft and fluffy.
'''Bloominous Stemples''' are unique [[plant]]s found in ''[[Pikmin 3]]''. They are always found in caves, and will appear in a dormant state when first seen. They will bloom if a light from a nearby [[electrode]] is activated. Once they bloom, they act like a path to access to previously unaccessible areas, and they will not wither back to their dormant state. According to the explorers, the surface of the Bloominous Stemple is very soft and fluffy.


==Locations==
==Locations==
;[[Distant Tundra]]
;[[Distant Tundra]]
* A large cluster are found in the [[Spotty Bulbear]] cave. Pikmin carrying objects can go over them, bypassing the fire hazards entirely, and their presence allows the [[Citrus Lump]] to be collected.
*A cluster of five is found in the [[Spotty Bulbear]] cave. Pikmin carrying objects can go over them, bypassing the fire hazards entirely, and they allow Pikmin to reach the [[Citrus Lump]] on the ledge behind them.
* Two are found in the cave in which Charlie was first taken by the [[Vehemoth Phosbat]]. They allow Alph and Brittany to give chase to the Vehemoth Phosbat.
*Two are found in the cave in which Charlie was first taken by the [[Vehemoth Phosbat]]. They allow Alph and Brittany to give chase to the Vehemoth Phosbat.


;[[Twilight River]]
;[[Twilight River]]
* Three are located in the [[Juicy Gaggle]] cave. When expanded, they allow the 30 light blue [[fragment]]s above to be collected.
*Three are located in the [[Juicy Gaggle]] cave. When expanded, they lead to a pile of 30 light blue [[fragment]]s.


;[[Formidable Oak]]
;[[Formidable Oak]]
* A grand total of seven are found in the second room of the Oak, requiring three electrodes to be lit. Once the third electrode is lit, the path beyond the Stemples can be accessed.
*Two groups of two and one group of three are found in the second room of the Oak, and each group requires its own electrode. Once all three electrodes are lit, the path beyond the Stemples can be accessed.


==Gallery==
==Gallery==

Revision as of 11:58, July 27, 2016

Bloominous Stemple
File:BloominousStemple3.jpeg
Appears in Pikmin 3
Scientific name Unknown
Family Unknown
Areas Distant Tundra, Twilight River, Formidable Oak
Collect treasure! levels None
Battle enemies! levels None
Side Story levels None
Bingo Battle levels None

Bloominous Stemples are unique plants found in Pikmin 3. They are always found in caves, and will appear in a dormant state when first seen. They will bloom if a light from a nearby electrode is activated. Once they bloom, they act like a path to access to previously unaccessible areas, and they will not wither back to their dormant state. According to the explorers, the surface of the Bloominous Stemple is very soft and fluffy.

Locations

Distant Tundra
  • A cluster of five is found in the Spotty Bulbear cave. Pikmin carrying objects can go over them, bypassing the fire hazards entirely, and they allow Pikmin to reach the Citrus Lump on the ledge behind them.
  • Two are found in the cave in which Charlie was first taken by the Vehemoth Phosbat. They allow Alph and Brittany to give chase to the Vehemoth Phosbat.
Twilight River
  • Three are located in the Juicy Gaggle cave. When expanded, they lead to a pile of 30 light blue fragments.
Formidable Oak
  • Two groups of two and one group of three are found in the second room of the Oak, and each group requires its own electrode. Once all three electrodes are lit, the path beyond the Stemples can be accessed.

Gallery

See also