|Olimar, as he appears in the Pikmin Short Movies.|
|Age||Adulthood (age unknown)|
|Known related characters||Wife, son, daughter, Bulbie (pet)|
|Height||1.9 cm (0.75 inches)|
|Voice actor||Kazumi Totaka|
|Latest game||Pikmin 3 Deluxe|
Captain Olimar (キャプテン・オリマー?), also referred to as simply Olimar (オリマー?), is the main protagonist of the Pikmin series, and the main character in Pikmin, Pikmin 2, and Hey! Pikmin. He is from the planet Hocotate, and while on several missions for his employer, Hocotate Freight, he discovered PNF-404 and all types of Pikmin so far.
In Pikmin, he owns and captains a spaceship called the S.S. Dolphin, and in Hey! Pikmin, he owns and captains the S.S. Dolphin II. He has a family back on Hocotate, which includes his wife, son, daughter and dog. Olimar's writings in his end-of-day monologs, Piklopedia notes, and exploration logs are a major source of information about the world in each game.
Personality and appearance
Physically, Olimar has three short brown tufts of hair and wears a light yellow (beige) spacesuit, decorated with red lines and red gloves. He measures 1.9cm tall, 3.9cm tall with his space suit on, from the feet to the top of the antenna.
He is quite intellectual, judging from his writings and his extensive vocabulary. He also has an interest in science and presumably biology, taking notes and commenting on every treasure and enemy he discovers, albeit with some errors probably based on the fact that he's an alien and so cannot fully understand and/or explain everything. In addition, he might also have a knack for engineering, as he was once a mechanic and the one who designed the Bowsprit. Despite this, he is hinted to be relatively gullible (as shown in his log for the Extraordinary Bolt) and would rather prefer his own incorrect explanations rather than more valid, correct explanations, as shown through his notes for the Universal Com and the Preservation Door.
He loves his family, but they often ask a lot of him when it comes to financial matters. This is one of the reasons he enjoys time to himself. He also takes his duty as a leader to the Pikmin very seriously, to the point that if a Pikmin extinction happens, he becomes very ashamed, and impacted of his failure and claims that he will not be able to sleep during the night. Normally, Olimar is a calm and caring individual, he's also a very honest and responsible person, but he can still have a sense of sarcasm and can sometimes be a bit salty when something or someone annoys him. He was not portrayed as overly greedy in Pikmin 2, but his journal entries in US version of Pikmin 3 reveal that he has developed a fixating interest in treasure.
According to his journal entry on the Impenetrable Cookie, he has a short temper towards incidents of little importance. This short temper is further shown in the Side Stories mission Looking for Louie where he snaps at Louie and quickly feels guilt for his actions, he also writes that he's becoming more and more grumpy with age which makes him ashamed of himself. He also mentions that he has always "had a way with animals", which can be seen with his fairly extensive Piklopedia journal entries on the various creatures on the planet. According to his entries on the Paradoxical Enigma and Harmonic Synthesizer, he also considers himself a refined patron of the arts. But even with all these little defects Olimar is someone who is really honest and sympathetic and has no problems questioning himself and his actions. He's also fascinated by PNF 404's flora and indigenous creatures.
Plot of Pikmin
While on an interstellar vacation from Hocotate, Captain Olimar's ship, the S.S. Dolphin, collided with a meteor, causing it to fall and start to burn as it was crashing down to an unknown planet.
The Dolphin lost 30 pieces, and the accident rendered Olimar unconscious. When he regained consciousness, he found the planet's atmosphere contained high amounts of oxygen, which is extremely poisonous to his species. Fortunately, Olimar landed next to the still barely functioning skeletal hull of the Dolphin. While wandering around an area he called The Impact Site, Olimar met odd creatures that he called Pikmin at what could be considered their nest, an Onion. Both Pikmin and the Onions are named after famous foods Olimar often ate on Hocotate.
These Red Pikmin that he discovered were able to reproduce more Pikmin with Olimar's help. Olimar directed them to carry his ship's Main Engine back to The Dolphin's remains, which auto-repaired itself with the parts that Olimar and the Pikmin brought. This allowed the S.S. Dolphin at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.
As he was looking for more parts, he discovered additional Pikmin types, including Yellow Pikmin and Blue Pikmin in two different areas. Luckily for Olimar, he was able to find and recover all of the ship parts on the planet and restore his ship's damage. Before he left, he took a bottle cap from the planet as a souvenir and took notes on the wildlife.
Although that is the canonical ending, it is possible for players to reach alternate endings.
Return to Hocotate
After Olimar's success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family and return to his normal life. After arriving at Hocotate Freight, he met up with the President and a new employee named Louie. After landing his ship, he learned that the company was in debt, having to pay at least × 10,100 for the loss of a golden Pikpik carrot shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an old ship was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth × 100, which lowered the debt to × 10,000. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more treasure as a result.
Paying off Hocotate Freight's debt
As Olimar and Louie were heading to the Valley of Repose, the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of Red Pikmin fighting a lone Dwarf Red Bulborb. He was able to unite with Louie by using the Pikmin to squash the barriers. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of caves, areas and new Pikmin types.
In the end, Olimar and Louie were able to pay the debt. Olimar blasted off the planet, but noticed that he somehow left Louie behind, but at too late a time to go back and rescue Louie immediately.
The search for Louie
After repaying the debt, Captain Olimar blasted off the planet, but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight's fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the Wistful Wild to start their search and eventually found Louie in the Dream Den, and rescued him after defeating the Titan Dweevil.
In Pikmin 3, Captain Olimar is present only as a plot element, but is a playable character in some Mission Mode stages, as well as being player 2's leader in Bingo Battle mode.
In Pikmin 3, Olimar's unseen voyage is explained through Data Files the player can find throughout the game, as well as the Secret Files. Pikmin 3 Deluxe makes it fully playable as the Olimar's Assignment Side Story.
Due to to the President's excessive spending and failure of a new business venture, Olimar is sent back to PNF-404 with Louie in search of even more treasure to buy back the S.S. Dolphin and repay Hocotate Freight's newly acquired second debt. While they explore the planet, they inadvertently pick up the Koppaites' cosmic drive key.
After a period of searching the planet for treasure, Olimar eventually discovers the Formidable Oak, seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the Plasm Wraith. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn't harm him. Because of the wraith, each time Olimar attempts to escape, his suit's auto-sleep feature prevents him from going through with it.
With the help of Louie, Alph, Brittany, and Charlie are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.
In Olimar's Comeback, following his return to Hocotate, the President immediately orders Olimar to go back to PNF-404 with Louie to recover the Hocotate ship. Reuniting with the Pikmin once more, he is successful at reassembling the ship with their help. This adventure was introduced in Pikmin 3 Deluxe.
In the Super Smash Bros. series
This article or section is a short summary on Olimar as a fighter.
- See also: Super Smash Bros. series.
Olimar is a playable character in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).
As with most other characters in Smash, Olimar's design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the Hocotate Freight logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types have special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as resistance to flame). The Pikmin Olimar plucks are chosen at random in Brawl and appear in a set order in Smash 4.
Olimar's Final Smash is called End of Day, during which he leaves the arena via his spaceship as night falls. The players left behind are attacked by feeding Bulborbs, and can be further damaged when Olimar's ship returns and explodes on impact. Although Olimar's Pikmin are left behind too, they go unharmed.
Captain Olimar also appears in Super Smash Bros. Melee, but only as a trophy.
“The main character of the game Pikmin, Captain Olimar crash-lands on a mysterious planet after his spaceship malfunctions. In order to get off the planet, he must gather the pieces of his broken ship, but the atmosphere of the planet is poisonous to Olimar. As a result, he has to enlist the help of the native Pikmin.
|How to obtain: Have a Pikmin save file in the memory card.||Type: Other|
Smash 4 trophy
Normal, Wii U
Alt, Wii U
- Main article: amiibo.
In the April 1st, 2015 Nintendo Direct, Olimar was confirmed to be a part of the Super Smash Bros. amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from Super Smash Bros. for Nintendo 3DS and Wii U.
As a Pikmin
Warning: the following text contains major spoilers about the ending of Pikmin.
Captain Olimar becomes a Pikmin (dubbed by fans as Pikmar or Olimin) in the bad 'alternative' ending of Pikmin, where the S.S. Dolphin fails to take off and crashes on the planet again; Olimar is then carried to the Red Onion by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.
This ending is not considered canon with the rest of the series as in Pikmin 2 he is seen proceeding to land on Hocotate in his ship and so must have obtained at least the 25 mandatory ship parts. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin carry Olimar to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves.
Olimar's name is derived from Mario, as "Louie" is from Luigi. In Japanese, Olimar (オリマー Orima) is an anagram of Mario (マリオ Mario). Olimar also shares Mario's red color scheme and big nose.
In Pikmin, Olimar is internally named
navi, which is probably short for "navigator".
Names in other languages
|An anagram of "Mario"|
|Dutch||Kapitein Olimar||Captain Olimar|
|French||Capitaine Olimar||Captain Olimar|
|Italian||Capitano Olimar||Captain Olimar|
|Spanish||Capitán Olimar||Captain Olimar|
|Portuguese||Capitão Olimar||Captain Olimar||Name taken from Nintendo's official website|
|From English name|
|Czech||Kapitán Olimar||Captain Olimar||Name taken from Nintendo's official website|
|Danish||Kaptajn Olimar||Captain Olimar||Name taken from Nintendo's official website|
|Finnish||Kapteeni Olimar||Captain Olimar||Name taken from Nintendo's official website|
|Hungarian||Olimar kapitány||Captain Olimar||Name taken from Nintendo's official website|
|Norwegian||Kaptein Olimar||Captain Olimar||Name taken from Nintendo's official website|
|Polish||Kapitan Olimar||Captain Olimar||Name taken from the official Polish Facebook page|
|Swedish||Kapten Olimar||Captain Olimar||Name taken from Nintendo's official website|
Artwork of Olimar throwing a Blue Pikmin.
Clay artwork of Olimar with Louie.
Captain Olimar, as seen in the ending of Pikmin 3, including the new whistle which is built into the helmet.
Olimar when he is captured by the Plasm Wraith in Pikmin 3.
Super Smash Bros. series
Olimar as he appears in Super Smash Bros. Brawl.
Captain Olimar in Super Smash Bros. for Nintendo 3DS and Wii U.
Olimar as he appears in Super Smash Bros. Ultimate.
- It is referred to that Olimar used to be a repairman before his current job, and has had conflicts with space pirates.
- Olimar was planned to appear in Mario & Luigi: Superstar Saga. The captain was set to come in and taste the player's coffee, call Mario "Marlio" (an anagram of "Olimar"), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.
- In Yoshi's Island DS, a baby similar in appearance to Olimar is present in a few scenes.
- One of the key items in Super Paper Mario, the Helmet, has a large resemblance to Olimar's helmet. It even includes an antenna with a red light beacon.
- Although not seen, the player can get a message from Olimar in the Wii game Animal Crossing: City Folk, which reads: “I found this odd little hat on my travels. It looks just like one of those cute little creatures I've met in outer space! Have fun wearing it! – From Captain Olimar.”. When the player finishes reading the letter, they get an item called the "Red Pikmin Hat", which looks like a Red Pikmin's stem with a leaf. A "life size" model of his ship has also been released.
- Olimar's carrying weight seems to vary in each game. He weighs 4 units in Pikmin, 1 unit in Pikmin 2, and 5 units in Pikmin 3.
- The bad ending in Pikmin is possibly referenced in Pikmin 3, as one of Olimar's ship logs in a Data File states that he had a nightmare that the Pikmin dragged him into their Onion after being injured by a creature.
- In Pikmin 2, Olimar is voiced by Kazumi Totaka – the music composer that added his song as a secret in the game.
- The trophy for Olimar in Super Smash Bros. Brawl serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy mistakenly calls them "veteran spacefarers", even though that does not apply to the Pikmin, only to Olimar.
- Olimar also seems to have trypophobia, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it. He even gives the Stuffed Bellbloom a species name of trypophobis, a clear reference to the fear.
- In the French translation of Hey! Pikmin, in the red pellet's notes, Olimar states that Red Pikmin are his favorite Pikmin.
- Olimar's voice is higher-pitched than Louie's, as seen in-game, during cutscenes, and even in Secret Files. However, this is not the case in a few cutscenes of Pikmin 3: when Louie breaks out of the S.S. Drake in the Garden of Hope, or when he interrupts Olimar with "Food!" during the ending cutscene, his voice is higher pitched than normal.
- ^ “Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long – one might say epic – journey, going from mere repairman to captain of my own ship... but now I'm rambling.” – Captain Olimar in his voyage log
- ^ “The Guard Satellite! Deep space is filled with dangers. This automated satellite does its part to help guard both me and my spaceship. I'll sleep better at night once this little satellite is back on duty. ---- This has protected me from space pirates many, many times.” – Captain Olimar in his monolog over the Guard Satellite
- ^ “It's...a nest of some kind? I'm too nervous to see what lives in it. I...I don't need to analyze all of these things! It's not my job!” – Captain Olimar in his notes on the Unexamined Nest
|Leaders||Captain Olimar • Louie • The President • Alph • Brittany • Charlie|
|Ships||S.S. Dolphin • Hocotate ship • S.S. Drake • S.S. Dolphin II • SPERO|
|Other||Minor characters • Pikmin|