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The '''Arachnorb family''' is a species of enemies in the ''[[Pikmin (series)|Pikmin]]'' games, which resemble giant spiders, although they are in fact insects. The first member of the family that was introduced is the [[Beady Long Legs]], as an official mini-boss in the [[Pikmin (game)|first game]]; it is found just once in the game excluding [[Challenge Mode (Pikmin)|Challenge Mode]] and has its own music. The [[Man-at-Legs]] and [[Raging Long Legs]] made their debut in ''[[Pikmin 2]]'', and the [[Shaggy Long Legs]] and [[Baldy Long Legs]] were discovered in ''[[ Pikmin 3|Pikmin 3]]''.  The name is derived from ''[[wikipedia:daddy longlegs|daddy longlegs]]'', and the family name itself is derived from ''arachnid'' and ''orb''.
{{game icons|p=y|p2=y|p3=y|p4=y}}
The '''arachnorb family''' ({{j|ダマグモ科|Dama Gumo Ka|[[Beady Long Legs|Orb spider]] family}}) is a species of enemies in the [[Pikmin series|''Pikmin'' games]] which resemble giant spiders. Every member is a [[boss]], and the family has a tendency to merge with inorganic components. The first member of the family that was introduced is the [[Beady Long Legs]], as an official boss in the [[Pikmin (game)|first game]]; it is found just once in the game, excluding [[Challenge Mode (Pikmin)|Challenge Mode]], and has its own [[Music in Pikmin#Impending Doom|boss theme]]. The [[Man-at-Legs]] and [[Raging Long Legs]] made their debut in ''[[Pikmin 2]]'', the [[Shaggy Long Legs]] and [[Baldy Long Legs]] were discovered in ''[[Pikmin 3]]'' and the [[Groovy Long Legs]] made its debut in {{p4}}.


==Beady Long Legs==
All known creatures in this family are in the ''Pseudoarachnia'' genus.
{{main|Beady Long Legs}}
''Scientific Name: Pseudoarachnia armoralis''[[Image:Beady_Long-legs(PikminNPC).jpg|left|200px]]


==Members==
===Baldy Long Legs===
[[File:Baldy Long Legs P4 icon.png|left|150px]]
{{main|Baldy Long Legs}}
Scientific name: ''Pseudoarachnia calvitium''
The Baldy Long Legs is a [[Mission Mode]] and [[Bingo Battle]] mode exclusive enemy in ''Pikmin 3''. Like its hairy counterpart, it is also considered a mini-boss, however due to never appearing in Story Mode, it does not play the remixed {{p2}} boss theme. It is the only Arachnorb that never stops to rest, save to shake off Pikmin. Although simpler to defeat than the [[Shaggy Long Legs]], its lack of resting and constant roaming make it a little harder. It reappears in ''[[Pikmin 4]]''.
{{clear}}
===Beady Long Legs===
[[File:P1 Beady Long Legs Artwork.png|left|150px]]
{{main|Beady Long Legs}}
Scientific name: ''Pseudoarachnia armoralis''
The Beady Long Legs first appears as a boss in ''Pikmin'', and reappears in ''[[Pikmin 2]]'' as a more common boss, in the main game and [[Challenge Mode (Pikmin 2)|Challenge Mode]]. The only attack it has is stomping around, but its large feet make this more dangerous than it sounds. Its body is its primary weak point; therefore, defeating it is easiest with [[Yellow Pikmin]], because they can be [[throw]]n higher. This point is a bit more moot in ''Pikmin 2'' given the lower altitude at which the orb reaches. The alternative strategy is to throw [[Purple Pikmin]] at its legs. When defeated, it instantly disintegrates into dust, releasing the contents from its orbicular torso.
{{clear}}
===Groovy Long Legs===
[[File:P4 Groovy Long Legs.png|left|150px]]
{{main|Groovy Long Legs}}
Scientific name: ''Pseudoarachnia discopedes''


The '''Beady Long Legs''' first appears as a boss in Pikmin, and reappears in ''[[Pikmin 2]]'' as a more common boss, in the main game and [[Challenge Mode (Pikmin 2)|Challenge Mode]]. The only attack it has is stomping around, but its large feet make this more dangerous than it sounds. Its body is its primary weak point; defeating it is easiest with a squadron of 20-25 [[Yellow Pikmin]] (in Pikmin 1, at least), because they can be thrown higher, and it can squash a large army easily. In [[Pikmin 2]], however, it has a larger leg span, meaning Yellow Pikmin can be used, but so can other Pikmin as well. When defeated, it instantly disintegrates into dust, releasing the contents from its orbular torso.  
The Groovy Long Legs appears as a boss in ''[[Pikmin 4]]''. Its abdomen is covered in bright lights reminiscent of a disco light ball, and it stomps to the beat of its own boss theme, which it can speed up and slow down at will; when angered, it stomps with enough force to knock the player and their Pikmin into the air and can do so with two legs at once. While its abdomen is large enough for any Pikmin to reach, it can release gas from the underside of its legs that [[confuse]]s Pikmin and forces them to "dance" directly underneath its body and feet, leaving them helpless if the player doesn't anticipate when it uses the gas.  
{{clear}}
{{clear}}


==Man-at-Legs==
===Man-at-Legs===
[[File:Man-at-Legs P4 icon.png|left|150px]]
{{main|Man-at-Legs}}
{{main|Man-at-Legs}}
''Scientific Name: Pseudoarachnia navaronia''[[File:Man-at-legs.jpg|left|200px]]


Scientific name: ''Pseudoarachnia navaronia''
The Man-at-Legs appears as a boss in ''[[Pikmin 2]]'' and ''[[Pikmin 4]]''. Unlike the other known Arachnorbs, it is a biomechanical creature and has very spindly feet that can't squash Pikmin, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack when it has been agitated with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. These enemies are usually found in arenas that have barriers and obstacles that can be used as shields against the blasts.


The '''Man-at-Legs''' first appeared as boss of the [[Subterranean Complex]] in ''[[Pikmin 2]]''. Unlike the rest of the Arachnorbs, it is a biomechanical creature with very spindly feet that can't squash Pikmin, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack when it has been agitated with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. These enemies are found in rusted metal arenas that have barriers and obstacles that can be used as shields against the blasts.
{{clear}}


The best way to defeat it is to run for cover when it begins firing, attack when it lowers its body, and hide again when it shakes the Pikmin off. Another great way to defeat this beast is to take a large mob of [[Purple Pikmin]], and while it lays dormant in the ground, pummel it with all of them by throwing them; this should lower its health substantially if done correctly. When it dies, it explodes spectacularly, quite differently from its relatives. As a side note, this enemy cannot be [[Ultra-bitter Spray|petrified]] while it is dormant.{{clear}}
===Raging Long Legs===
[[File:RagingLongLegsHD.png|left|150px]]
{{main|Raging Long Legs}}


==Raging Long Legs==
Scientific name: ''Pseudoarachnia furiendis''
{{main|Raging Long Legs}}
''Scientific Name: Pseudoarachnia furiendis''[[File:Raginglonglegs.jpg|left|200px]]


The Raging Long Legs is a boss in ''[[Pikmin 2]]''. It bears a resemblance to the Beady Long Legs in overall body structure, but has bigger, hairier feet, a larger body, is shiny and black with purple bands, and moves more slowly. Like the Beady Long Legs, if it is harmed enough that it becomes agitated, it shakes any attacking Pikmin off and starts stomping madly. This is extremely dangerous since its feet are very large, and Pikmin take a little time to get up after they are shaken off. Its body is so large, however, that any kind of [[Pikmin family|Pikmin]] can be thrown without waiting, and dodging it should be a rather trivial thing, so it isn't hard to defeat as long as Pikmin are called back before it rages.


'''Raging Long Legs''' is a boss in ''[[Pikmin 2]]''. It bears a resemblance to the Beady Long Legs in overall body structure, but has bigger, hairier feet with toes, a much larger body, is shiny and black with purple bands, and moves more slowly. Like the Man-at-Legs (but with stomping instead), if it is harmed enough that it becomes agitated, it shakes any attacking Pikmin off and starts stomping madly. This is extremely dangerous since its feet are very large and Pikmin take a little time to get up after they are shaken off. Its body is so large, however, that any kind of [[Pikmin family|Pikmin]] can be thrown without waiting, and dodging it should be a rather trivial thing, so it isn't hard to defeat as long as Pikmin are called back before it rages. It dies in the same manner as the Beady Long Legs, ejecting its possessions from its body and crumbling into dust. If this creature does not have any [[Treasure Hoard|treasure]] to drop, it will instead drop thirty [[Mitite]]s.
{{clear}}
==Shaggy Long Legs==
[[File:Shaggy_long_legs_(black).png|left|300px]]
{{Main|Shaggy Long Legs}}


===Shaggy Long Legs===
[[File:Shaggy_long_legs_(black).png|left|150px]]
{{main|Shaggy Long Legs}}


The '''Shaggy Long Legs''' is a Mini-boss in ''[[Pikmin 3]] ''with a general body structure similar to that of the Beady Long Legs, only black like the Raging Long Legs. It is unique in that it has hair covering its joints, feet, and body. The hair on the spherical body is very long to the point that it looks ovular at first glance. The hair and overall body color varies depending on the area it is found,and can also spawn without any hair on both the feet and spherical body. In tropical areas,the hairs are dark purple,while the overall body will always be black.In cold winter areas,the hairs will be white,and the overall body will be black. When it spawns without hair,the spherical body is completely exposed,revealing spots of whatever color it is. The tell-tale opening possessed by Arachnorbs is also exposed,only slightly opened and horizontal,while other Arachnorb's openings are completely closed shut and vertical. It's opening is also marked by two "lips".These lips are yellow-green in tropical areas and red in winter areas.
Scientific name: ''Pseudoarachnia capillum''


==Baldy Long Legs==
The Shaggy Long Legs is a mini-boss in ''[[Pikmin 3]]'' with a general body structure similar to that of the Beady Long Legs, only black, like the Raging Long Legs. It is unique in that it has hair covering its joints, feet, and body. The hair and overall body color varies depending on the area it is found, and can also spawn without any hair on both the feet and spherical body. In order to defeat this beast, Pikmin must climb up its legs, and when they reach a hairy joint, they will stop to attack it. Once the hairs are cleared, the Pikmin can move on to the leg's other joint and remove the hairs there. When a joint is cleared, however, the creature will shake its leg, throwing the Pikmin down. After the main torso's hair falls off, it finally becomes vulnerable to heavy damage. A golden variant also appears in [[The Ship Restored]].
[[File:ZlCfzREoifYV9vPDRb.jpg|left|320px]]
{{main|Baldy Long Legs}}


==Naming==
The family name itself is a combination of "{{w|arachnid}}" and "{{w|Sphere|orb}}", as all the arachnorbs look like spiders, and their bodies are shaped like orbs. This name might also be a pun on orb-weaver spiders.


The [[Baldy Long Legs]] is a [[Mission Mode|challenge]] mode and [[Bingo Battle]] mode exclusive enemy to ''Pikmin 3''. Like its hairy counterpart, it it also considered a Mini-boss, however due to never appearing in Story Mode it does not play the remixed ''[[Pikmin 2]]'' boss theme. It is the only Arachnorb who never stops to rest, save to shake off Pikmin.
The names of the creatures in this family are a pun on "daddy long legs", the name given to real world arachnids on the {{w|pholcidae}} family and {{w|opiliones}} order. Daddy long legs have long, spindly legs and a small body, much like the arachnorbs. The name of the Man-at-Legs is a pun between that and {{w|man-at-arms}}. These creatures's Japanese names follow a scheme along the words "Orb Spider" ({{j|ダマグモ|Dama Gumo}}), referring to their spidery appearance and bulbous centers. The word ''Pseudoarachnia'' used in the scientific name of these creatures represents the genus, and means "pseudo-arachnid", with ''pseudo'' being Greek for "fake", and an English word in its own right, and ''arachnia'' being a reference to ''arachnida'', the real world class for spiders.


Although simpler to defeat than the [[Shaggy Long Legs]], it's lack of resting and constant roaming make it a little harder.
===Names in other languages===
{{Needs translation|Chinese|Korean|German}}
{{Foreignname
|Jap  = ダマグモ科
|JapR  = Dama Gumo Ka
|JapM  = [[Beady Long Legs|Orb spider]] family
|JapN  =
|ChiTrad  = 球蛛科
|ChiTradR =
|ChiTradM =
|ChiTradN =
|Dut  =
|DutM =
|DutN =
|Fra  = arachnorbes
|FraM = arachnidorbs
|FraN = The name is a portmanteau of ''"arachnide"'' (arachnid) and ''"orbe"'' (orb)
|Ger  = Arachnorben
|GerM =
|GerN =
|Ita  = Tarocnidi
|ItaM = Facnids
|ItaN = The name is a portmanteau of ''"aracnidi"'' (arachnids) and possibly the colloquial term ''"tarocco"'' (meaning "fake")
|Kor  = 박거미 과
|KorR =
|KorM =
|KorN =
|Spa  = Aracnorbios
|SpaM = Arachnidorbs
|SpaN = The name is a portmanteau of ''"arácnido"'' (arachnid) and ''"orbe"'' (orb)
|Por  = Aracnorbídeos
|PorM = Arachnorbidae
|PorN = The name is a portmanteau of ''"aracno"'' (arachno), ''"orbe"'' (orb) and the suffix "''-ídeos''" ({{w|Family_(biology)#Nomenclature|-idae}}), which is used for naming animal family names
|PorP  =
|PorPM =
|PorPN =
|Rus  =
|RusM =
|RusN =
|notes = y
}}


{{Enemies}}
==See also==
[[Category:Arachnorbs]]
*[[Awrapnid family]]
[[Category:Pikmin 2]]
*[[Dweevil family]]
[[Category:Pikmin 1]]
*[[Wracknid family]]
[[Category:Enemies]]
{{families}}
[[Category:Bosses]]
[[Category:Arachnorb family| ]]
[[Category:Pikmin 3]]
[[Category:Families]]
[[Category:Pikmin 3 Mini-Bosses]]

Latest revision as of 19:44, January 5, 2024

The arachnorb family (ダマグモ科?, lit.: "Orb spider family") is a species of enemies in the Pikmin games which resemble giant spiders. Every member is a boss, and the family has a tendency to merge with inorganic components. The first member of the family that was introduced is the Beady Long Legs, as an official boss in the first game; it is found just once in the game, excluding Challenge Mode, and has its own boss theme. The Man-at-Legs and Raging Long Legs made their debut in Pikmin 2, the Shaggy Long Legs and Baldy Long Legs were discovered in Pikmin 3 and the Groovy Long Legs made its debut in Pikmin 4.

All known creatures in this family are in the Pseudoarachnia genus.

Members[edit]

Baldy Long Legs[edit]

Icon for the Baldy Long Legs, from Pikmin 4's Piklopedia.
Main article: Baldy Long Legs.

Scientific name: Pseudoarachnia calvitium

The Baldy Long Legs is a Mission Mode and Bingo Battle mode exclusive enemy in Pikmin 3. Like its hairy counterpart, it is also considered a mini-boss, however due to never appearing in Story Mode, it does not play the remixed Pikmin 2 boss theme. It is the only Arachnorb that never stops to rest, save to shake off Pikmin. Although simpler to defeat than the Shaggy Long Legs, its lack of resting and constant roaming make it a little harder. It reappears in Pikmin 4.

Beady Long Legs[edit]

Artwork of a Beady Long Legs.
Main article: Beady Long Legs.

Scientific name: Pseudoarachnia armoralis

The Beady Long Legs first appears as a boss in Pikmin, and reappears in Pikmin 2 as a more common boss, in the main game and Challenge Mode. The only attack it has is stomping around, but its large feet make this more dangerous than it sounds. Its body is its primary weak point; therefore, defeating it is easiest with Yellow Pikmin, because they can be thrown higher. This point is a bit more moot in Pikmin 2 given the lower altitude at which the orb reaches. The alternative strategy is to throw Purple Pikmin at its legs. When defeated, it instantly disintegrates into dust, releasing the contents from its orbicular torso.

Groovy Long Legs[edit]

A render of the Groovy Long Legs from Pikmin 4.
Main article: Groovy Long Legs.

Scientific name: Pseudoarachnia discopedes

The Groovy Long Legs appears as a boss in Pikmin 4. Its abdomen is covered in bright lights reminiscent of a disco light ball, and it stomps to the beat of its own boss theme, which it can speed up and slow down at will; when angered, it stomps with enough force to knock the player and their Pikmin into the air and can do so with two legs at once. While its abdomen is large enough for any Pikmin to reach, it can release gas from the underside of its legs that confuses Pikmin and forces them to "dance" directly underneath its body and feet, leaving them helpless if the player doesn't anticipate when it uses the gas.

Man-at-Legs[edit]

Icon for the Man-at-Legs, from Pikmin 4's Piklopedia.
Main article: Man-at-Legs.

Scientific name: Pseudoarachnia navaronia

The Man-at-Legs appears as a boss in Pikmin 2 and Pikmin 4. Unlike the other known Arachnorbs, it is a biomechanical creature and has very spindly feet that can't squash Pikmin, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack when it has been agitated with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. These enemies are usually found in arenas that have barriers and obstacles that can be used as shields against the blasts.

Raging Long Legs[edit]

Artwork of the Raging Long Legs from Pikmin 2 switch
Main article: Raging Long Legs.

Scientific name: Pseudoarachnia furiendis

The Raging Long Legs is a boss in Pikmin 2. It bears a resemblance to the Beady Long Legs in overall body structure, but has bigger, hairier feet, a larger body, is shiny and black with purple bands, and moves more slowly. Like the Beady Long Legs, if it is harmed enough that it becomes agitated, it shakes any attacking Pikmin off and starts stomping madly. This is extremely dangerous since its feet are very large, and Pikmin take a little time to get up after they are shaken off. Its body is so large, however, that any kind of Pikmin can be thrown without waiting, and dodging it should be a rather trivial thing, so it isn't hard to defeat as long as Pikmin are called back before it rages.

Shaggy Long Legs[edit]

Artwork of a black Shaggy Long Legs.
Main article: Shaggy Long Legs.

Scientific name: Pseudoarachnia capillum

The Shaggy Long Legs is a mini-boss in Pikmin 3 with a general body structure similar to that of the Beady Long Legs, only black, like the Raging Long Legs. It is unique in that it has hair covering its joints, feet, and body. The hair and overall body color varies depending on the area it is found, and can also spawn without any hair on both the feet and spherical body. In order to defeat this beast, Pikmin must climb up its legs, and when they reach a hairy joint, they will stop to attack it. Once the hairs are cleared, the Pikmin can move on to the leg's other joint and remove the hairs there. When a joint is cleared, however, the creature will shake its leg, throwing the Pikmin down. After the main torso's hair falls off, it finally becomes vulnerable to heavy damage. A golden variant also appears in The Ship Restored.

Naming[edit]

The family name itself is a combination of "arachnid" and "orb", as all the arachnorbs look like spiders, and their bodies are shaped like orbs. This name might also be a pun on orb-weaver spiders.

The names of the creatures in this family are a pun on "daddy long legs", the name given to real world arachnids on the pholcidae family and opiliones order. Daddy long legs have long, spindly legs and a small body, much like the arachnorbs. The name of the Man-at-Legs is a pun between that and man-at-arms. These creatures's Japanese names follow a scheme along the words "Orb Spider" (ダマグモ?), referring to their spidery appearance and bulbous centers. The word Pseudoarachnia used in the scientific name of these creatures represents the genus, and means "pseudo-arachnid", with pseudo being Greek for "fake", and an English word in its own right, and arachnia being a reference to arachnida, the real world class for spiders.

Names in other languages[edit]

The following article or section needs help from someone who can translate Chinese/Korean/German text.

Language Name Meaning Notes
Flag of Japan Japanese ダマグモ科?
Dama Gumo Ka
Orb spider family
Flag of the Republic of China (Taiwan) Chinese
(traditional)
球蛛科
Flag of France French arachnorbes arachnidorbs The name is a portmanteau of "arachnide" (arachnid) and "orbe" (orb)
Flag of Germany German Arachnorben
Flag of Italy Italian Tarocnidi Facnids The name is a portmanteau of "aracnidi" (arachnids) and possibly the colloquial term "tarocco" (meaning "fake")
Flag of South Korea Korean 박거미 과
Flag of Brazil Portuguese Aracnorbídeos Arachnorbidae The name is a portmanteau of "aracno" (arachno), "orbe" (orb) and the suffix "-ídeos" (-idae), which is used for naming animal family names
Flag of Spain Spanish Aracnorbios Arachnidorbs The name is a portmanteau of "arácnido" (arachnid) and "orbe" (orb)

See also[edit]