|Appears in||Pikmin 3, Pikmin 4, Hey! Pikmin|
|Scientific name||Hierodeciderit crystallosum|
Crystallosum securilis (EU version of Pikmin 3 Deluxe)
|Areas||Garden of Hope, Tropical Wilds, Springpetal Cave, Blossoming Arcadia (Shipwreck Tale), Hero's Hideaway|
|Caves||Plunder Palace, Cradle of the Beast|
|Mission Mode Collect Treasure! stages||Tropical Forest, Shaded Garden, The Rustyard, Clockwork Chasm|
|Mission Mode Battle Enemies! stages||Twilight Hollow, Twilight River Remix, Fortress of Festivity, The Rustyard, Clockwork Chasm|
|Side Story days||Flower Garden, Team Monster Hunt, Channel Gone Dry, Looking for Louie, Another Part Found|
|Dandori Challenge stages||Toggle Training|
|Dandori Battle stages||None|
|Bingo Battle stages||Stagnant Sea, Twisted Cavern|
|Attacks||Chuck crystal nodules, Chuck Bomb Rocks|
The Skutterchuck (エボシトバシ?, lit.: "Eboshi Launcher") is an insect-like enemy first encountered in Pikmin 3, and found again in Pikmin 4 and Hey! Pikmin. The creature has a black wafer-like body with an orange underside. It has a habit of picking up certain objects (like crystal nodules and Pikmin), similar to Dweevils. It uses its odd shape to scoop them up and carry them around, and also for throwing its load at an approaching enemy.
In Hey! Pikmin, it is slightly smaller and is brown. It simply walks forward, and when it passes through certain crystals, it will pick up a crystal nodule if it's not holding one already. It can also now crawl under and on the sides of platforms, as well as above. Because they can crawl on the ceiling, they drop their crystals rather than throwing them when the player or their Pikmin are nearby.
To do: find out its health in Hey! Pikmin by looking into the game files.
|(?)||3||6 (normally)||3|| × 5
“Structural flaw: back
“Structural flaw: back
Hey! Pikmin logs
“Watching it move around on the very tips of its tippy-toes is like watching a ballet. If you offer to be a dance partner for this little spiky-toed sweetie, it will leap high in the sky. I bet this agile creature will have no trouble sticking the landing!”
Pikmin 3 Prima Guide
The Skutterchuck is mainly passive, but when a leader or group of Pikmin gets close, it will try to attack. It attacks by picking up and throwing crystal nodules at its targets. It will also use its crystals as cover when being attacked, with the only Pikmin type that can break through being Rock Pikmin. When not attacking, Skutterchucks wander around in a small area, searching for nearby crystal nodules and picking them up if they have none, or fold in their thin legs and lie dormant on the ground with their crystal as protection and camouflage.
If a Skutterchuck has no crystals to pick up, it will pick up and throw Pikmin into the air instead. If a Rock Pikmin is thrown at it and breaks its crystal, the Skutterchuck will quickly scurry away.
The following article or section contains guides.
A single Rock Pikmin is enough to destroy the crystal if it is thrown onto it. The Skutterchuck will flinch, and another thrown directly afterward onto the now bare Skutterchuck will kill it in one hit. The second throw should come quickly after the first one, as if there's too much of a delay, the creature will flee before the second Rock Pikmin hits it.
Other Pikmin types can also be used to attack the underside of the creature. The Skutterchuck may shake them off and attempt to throw rocks onto them, but it rarely hits on time. This method takes a bit longer, and destroying all crystals with Rock Pikmin before killing the enemies leaves the Skutterchuck helpless.
It is possible to take advantage of the Skutterchuck's attack, as if the player positions a leader near another enemy, the Skutterchuck will throw its crystal at the leader, killing or damaging the other enemy in the process. Unlike other enemies that use weapons like the Careening Dirigibug in Pikmin 2, the Skutterchuck is not immune to the crystal nodules it throws, so this can be used to kill other Skutterchucks if they are in the area, or even the Skutterchuck that launched the nodule.
|Pikmin 3 technical information (?)|
|Rock Pikmin throw hits to kill||1|
|White Pikmin ingestions to kill||0|
|Bomb rock explosions to kill||1|
|Bomb rock ingestions to kill||0|
|Number of direct hits on top to kill||0|
|Damage to leaders||10|
|Mission Mode value||5|
- European scientific name: Crystallosum securilis
- See more: Heavil family#Naming.
- Common name: Skutterchuck. It is a combination of "skutter", which is similar to "skitter", which in turn means "to run around quickly", and "chuck", referring to how it tosses rocks.
- Japanese nickname: エボシトバシ?. エボシ? is a black-lacquered headgear (made of silk, cloth or paper) originally worn by court nobles in ancient Japan and トバシ? is from the verb 飛ばす? which can mean "to fire", "to hurl", or "to launch". This could be from how Skutterchucks hold crystal nodules on their heads like hats, and they will launch them to attack.
- Japanese name: ハラビロコハジキ?, lit.: "Wide-bellied small flicker".
- Scientific name: Hierodeciderit crystallosum (US); Crystallosum securilis (Europe). Crystallosum comes from crystallos, Latin for "crystal". The former name is also used in the Pikmin Garden website's Piklopedia.
- Internal names: In Pikmin 3, it is internally known as
iwakko. In Hey! Pikmin, its internal name is
eboshi. 岩っ子? means "stone child" and 烏帽子? means "noble's headgear". Similar to all enemy internal names in Hey! Pikmin, it is a Romanization of the Japanese name, although it doesn't have the second word. Its generator name is
enemy_hat_throw, a literal translation of its Japanese nickname.
- Prerelease: None.
Names in other languages
|French||Lancetok||Throweef||The name is a portmanteau of "lance" (throw) and "étoc" (reef)|
|Italian||Lanciaquarzo||Throwequartz||The name is a compound of "lanciare" (to throw) and "quarzo" (quartz)|
|Orb Thrower Beetle|
|Spanish||Insecto noducristal||Noducrystal insect||"Noducristal" is a portmanteau of "nódulo" (nodule) and "cristal" (crystal)|
A Skutterchuck in the Tropical Forest.
A Skutterchuck in Hey! Pikmin's Creature Log.
A Skutterchuck being scanned in an early version of Pikmin 3.