|Appears in||Pikmin 3|
|Areas||Distant Tundra, Formidable Oak|
|Collect treasure! levels||Shaded Garden Remix, The Rustyard, Forgotten Cove|
|Battle enemies! levels||Silver Lake, Distant Tundra Remix, Clockwork Chasm|
|Bingo Battle levels||Rusted Labyrinth, Jigsaw Fortress, Blooming Terrace, Parched Brook, Corroded Maze, Jigsaw Colosseum|
|Attacks||Electrocutes Pikmin, eats Pikmin|
The Bearded Amprat (ビリー?, lit.: "Billy") is a rodent-like creature in Pikmin 3. It resembles a small white guinea pig with large brown spots on its face and back. Their head is rounded with small eyes in the front and no apparent ears. As their name implies, their faces are draped in large amounts of long, straight hair which gives their face a slight resemblance to a skull. It has four, small, mouse-like feet which it uses to move around and to grab prey. Unlike the rest of its body, the feet are green with brown tips on the toes, which lack claws. Its body ends in a few small brown spots and a skinny, mouse-like tail.
|7||15 (normally)||8|| × 50
Pikmin 3 website
Pikmin 3 Prima Guide
Normally, the creature passively walks around its territory. When Pikmin or a leader come close, however, it will begin to rapidly rub its beard, generating electricity, which causes its hair to flare up and reveal its true face as it charges to try and grab Pikmin and eat them. This hair spikes up when they are attacked and electricity will begin to pulse through their entire body to harm all non-Yellow Pikmin. After a short period of being on the attack, or after the player leaves the creature alone, the Amprat will return to its neutral, harmless state of wandering around.
The following article or section contains guides.
Due to their electricity, in any case, the Bearded Amprat is best fought with Yellow Pikmin. Whether electricity is flowing through one's body or not, Yellows can be thrown onto the body to deal safe damage. However, the creature, when flared up, can still shake the Pikmin off and eat a few at a time, so you must stay alert and whistle them back before this happens. The leaders should keep a good distance from the Amprat while fighting because if a leader is struck, if you have not acquired the space suit upgrades, they will be forced back and immobilized briefly. This leaves the Pikmin vulnerable to any enemies in the area.
Red Pikmin and Rock Pikmin may also be used to defeat the Amprat efficiently, but with a greater risk. While the creature is roaming about, swarm it with at least 12 Red and Rock Pikmin to defeat it before it can react. If the creature does manage to charge up its electrical attack, then you should immediately call back all Pikmin, and move a considerable distance from it, or use nearby plants to hide in. The Amprat should calm down quickly, providing a second chance to attack and defeat it.
|Pikmin 3 technical information (?)|
|Rock Pikmin throw hits to kill||15|
|White Pikmin ingestions to kill||3|
|Bomb rock explosions to kill||1|
|Bomb rock ingestions to kill||1|
|Number of direct hits on top to kill||0|
|Damage to leaders||10|
|Mission Mode value||50|
The word "Bearded" refers to its long beard-like hairs on its face, and "Amprat" is a portmanteau of "Amp", a measurement unit of electricity, and "rat", a type of real-life rodent which it resembles. Its Japanese name is simply ビリー?, which translates to "Billy" – one possibility is that this is referring to the billy dog breed, but it may also be derived from "ビリビリ" (biri-biri), an onomatopoeia often used in Japanese to describe the sound of electricity. Its internal name,
billy, matches its Japanese name.
Names in other languages
|German||Voltster||Agent-noun of volt|
|Spanish (NoA)||Estaticán lanudo||Portmanteau of "estática" (static) and "can", "lanudo" means wooly|
Yellow Pikmin attack the Bearded Amprat.
- The Bearded Amprat is one of the few creatures in the Pikmin universe that seems to retain some traits from modern-day mammals.